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https://github.com/PaperMC/Paper.git
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56d8811924
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: eda400d3 SPIGOT-6213: MinecraftFont.getWidth(" ") returns 2 when it should be 3 Spigot Changes: aa477927 #100: Allow sending messages from specific UUIDs
113 Zeilen
4.1 KiB
Diff
113 Zeilen
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Mon, 29 Feb 2016 19:54:32 -0600
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Subject: [PATCH] Graduate bungeecord chat API from spigot subclasses
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Change Javadoc to be accurate
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diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
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index 9433934d52e637ca340934350b43d4c827ee9606..071e27179e44e2a3a33b9c4fb900378c5fd9c34f 100644
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--- a/src/main/java/org/bukkit/Bukkit.java
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+++ b/src/main/java/org/bukkit/Bukkit.java
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@@ -274,6 +274,26 @@ public final class Bukkit {
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return server.broadcastMessage(message);
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}
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+ // Paper start
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+ /**
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+ * Sends the component to all online players.
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+ *
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+ * @param component the component to send
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+ */
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+ public static void broadcast(@NotNull net.md_5.bungee.api.chat.BaseComponent component) {
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+ server.broadcast(component);
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+ }
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+
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+ /**
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+ * Sends an array of components as a single message to all online players.
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+ *
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+ * @param components the components to send
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+ */
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+ public static void broadcast(@NotNull net.md_5.bungee.api.chat.BaseComponent... components) {
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+ server.broadcast(components);
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+ }
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+ // Paper end
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+
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/**
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* Gets the name of the update folder. The update folder is used to safely
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* update plugins at the right moment on a plugin load.
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diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
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index 620a16eaa74a31711b8598a70c9e9ed0f361ceb8..2387c04e8a4d14f04e7e4d09f7120d48a98703aa 100644
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--- a/src/main/java/org/bukkit/Server.java
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+++ b/src/main/java/org/bukkit/Server.java
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@@ -225,6 +225,26 @@ public interface Server extends PluginMessageRecipient {
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*/
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public int broadcastMessage(@NotNull String message);
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+ // Paper start
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+ /**
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+ * Sends the component to all online players.
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+ *
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+ * @param component the component to send
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+ */
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+ public default void broadcast(@NotNull net.md_5.bungee.api.chat.BaseComponent component) {
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+ spigot().broadcast(component);
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+ }
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+
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+ /**
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+ * Sends an array of components as a single message to all online players.
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+ *
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+ * @param components the components to send
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+ */
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+ public default void broadcast(@NotNull net.md_5.bungee.api.chat.BaseComponent... components) {
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+ spigot().broadcast(components);
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+ }
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+ // Paper end
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+
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/**
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* Gets the name of the update folder. The update folder is used to safely
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* update plugins at the right moment on a plugin load.
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index ff46ea6aa545c910acaa7e5a7690e88e0129608c..695d80d8aabdbb4a6553d5446a8f7ea766b52472 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -482,6 +482,38 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
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public void sendMap(@NotNull MapView map);
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+ // Paper start
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+ /**
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+ * Sends the component to the player
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+ *
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+ * @param component the components to send
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+ */
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+ @Override
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+ public default void sendMessage(@NotNull net.md_5.bungee.api.chat.BaseComponent component) {
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+ spigot().sendMessage(component);
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+ }
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+
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+ /**
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+ * Sends an array of components as a single message to the player
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+ *
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+ * @param components the components to send
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+ */
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+ @Override
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+ public default void sendMessage(@NotNull net.md_5.bungee.api.chat.BaseComponent... components) {
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+ spigot().sendMessage(components);
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+ }
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+
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+ /**
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+ * Sends an array of components as a single message to the specified screen position of this player
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+ *
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+ * @param position the screen position
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+ * @param components the components to send
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+ */
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+ public default void sendMessage(net.md_5.bungee.api.ChatMessageType position, net.md_5.bungee.api.chat.BaseComponent... components) {
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+ spigot().sendMessage(position, components);
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+ }
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+ // Paper end
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+
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/**
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* Forces an update of the player's entire inventory.
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*
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