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Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
38 Zeilen
1.7 KiB
Diff
38 Zeilen
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MeFisto94 <MeFisto94@users.noreply.github.com>
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Date: Fri, 28 Aug 2020 01:41:26 +0200
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Subject: [PATCH] Expose the Entity Counter to allow plugins to use valid and
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non-conflicting Entity Ids
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index c94cbd22e465e22cfd66f24c2b0c3858a630f5a4..1183406a0c69bb79a51d31480cc5ed17ca317444 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -3932,4 +3932,10 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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void accept(Entity entity, double x, double y, double z);
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}
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+
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+ // Paper start
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+ public static int nextEntityId() {
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+ return ENTITY_COUNTER.incrementAndGet();
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
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index fedbe226c549b103b957beb9feea34350e6220be..f212ca8756782b12a746f86933f46b747481c87e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
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@@ -442,6 +442,10 @@ public final class CraftMagicNumbers implements UnsafeValues {
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net.minecraft.world.item.ItemStack nmsItemStack = CraftItemStack.asNMSCopy(itemStack);
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return nmsItemStack.getItem().getDescriptionId(nmsItemStack);
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}
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+
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+ public int nextEntityId() {
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+ return net.minecraft.world.entity.Entity.nextEntityId();
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+ }
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// Paper end
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/**
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