Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
43 Zeilen
2.5 KiB
Diff
43 Zeilen
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Zach Brown <zach.brown@destroystokyo.com>
|
|
Date: Fri, 22 Apr 2016 01:43:11 -0500
|
|
Subject: [PATCH] EntityRegainHealthEvent isFastRegen API
|
|
|
|
Don't even get me started
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
index 407292123b29fbc558b6b826878bf739fba05436..f6761a4bfa7a73cdbd1ecd4be1f9e78f61a67ae3 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
@@ -1230,10 +1230,16 @@ public abstract class LivingEntity extends Entity {
|
|
}
|
|
|
|
public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
|
|
+ // Paper start - Forward
|
|
+ heal(f, regainReason, false);
|
|
+ }
|
|
+
|
|
+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason, boolean isFastRegen) {
|
|
+ // Paper end
|
|
float f1 = this.getHealth();
|
|
|
|
if (f1 > 0.0F) {
|
|
- EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
|
|
+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason, isFastRegen); // Paper
|
|
// Suppress during worldgen
|
|
if (this.valid) {
|
|
this.level.getCraftServer().getPluginManager().callEvent(event);
|
|
diff --git a/src/main/java/net/minecraft/world/food/FoodData.java b/src/main/java/net/minecraft/world/food/FoodData.java
|
|
index 4957366784799fb204ecec735655c3440734ca57..97133bd4af30d0ba92cbf884b83140f3399f92e2 100644
|
|
--- a/src/main/java/net/minecraft/world/food/FoodData.java
|
|
+++ b/src/main/java/net/minecraft/world/food/FoodData.java
|
|
@@ -84,7 +84,7 @@ public class FoodData {
|
|
if (this.tickTimer >= this.saturatedRegenRate) { // CraftBukkit
|
|
float f = Math.min(this.saturationLevel, 6.0F);
|
|
|
|
- player.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason
|
|
+ player.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED, true); // CraftBukkit - added RegainReason // Paper - This is fast regen
|
|
// this.a(f); CraftBukkit - EntityExhaustionEvent
|
|
player.applyExhaustion(f, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.REGEN); // CraftBukkit - EntityExhaustionEvent
|
|
this.tickTimer = 0;
|