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385f313a8b
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category) 61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures CraftBukkit Changes: 991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds 5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category) 68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures 0231a3746 Remove outdated build delay. Spigot Changes: 475f6008 Rebuild patches 8ce1761f Rebuild patches
21 Zeilen
973 B
Diff
21 Zeilen
973 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Philip Kelley <philip@thoriumcube.org>
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Date: Wed, 16 Mar 2022 12:05:59 +0000
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Subject: [PATCH] Fix saving in unloadWorld
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Change savingDisabled to false to ensure ServerLevel's saving logic gets called when unloadWorld is called with save = true
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 749a551149bad76dd1e037100eb3ebee519793c1..02b9363d3683d529b91e61211c62e7da949a9c9e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1287,7 +1287,7 @@ public final class CraftServer implements Server {
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try {
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if (save) {
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- handle.save(null, true, true);
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+ handle.save(null, true, false); // Paper - don't disable saving
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}
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handle.getChunkSource().close(save);
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