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synchronisiert 2024-12-16 19:40:07 +01:00
ea855e2b46
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Also, restore a patch that was dropped in the last upstream Bukkit Changes: 279eeab3 Fix command description not being set 96e2bb18 Remove debug print from SyntheticEventTest CraftBukkit Changes:d3ed1516
Fix dangerously threaded beacons217a293d
Don't relocate joptsimple to allow --help to work.1be05a21
Prepare for imminent Java 12 releasea49270b2
Mappings Update5259d80c
SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports Spigot Changes: e6eb36f2 Rebuild patches
101 Zeilen
4.2 KiB
Diff
101 Zeilen
4.2 KiB
Diff
From 0056df40feab7ba6dce50706531a187db5fcd355 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Wed, 15 Aug 2018 12:05:12 -0700
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Subject: [PATCH] Optimize BlockPosition helper methods
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Resolves #1338
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diff --git a/src/main/java/net/minecraft/server/BlockPosition.java b/src/main/java/net/minecraft/server/BlockPosition.java
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index 20cf9255b..5ce18f54c 100644
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--- a/src/main/java/net/minecraft/server/BlockPosition.java
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+++ b/src/main/java/net/minecraft/server/BlockPosition.java
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@@ -59,55 +59,72 @@ public class BlockPosition extends BaseBlockPosition {
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}
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public BlockPosition up() {
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- return this.up(1);
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+ return new BlockPosition(this.getX(), this.getY() + 1, this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition up(int i) {
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- return this.shift(EnumDirection.UP, i);
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+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY() + i, this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition down() {
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- return this.down(1);
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+ return new BlockPosition(this.getX(), this.getY() - 1, this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition down(int i) {
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- return this.shift(EnumDirection.DOWN, i);
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+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY() - i, this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition north() {
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- return this.north(1);
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() - 1); // Paper - Optimize BlockPosition
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}
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public BlockPosition north(int i) {
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- return this.shift(EnumDirection.NORTH, i);
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+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY(), this.getZ() - i); // Paper - Optimize BlockPosition
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}
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public BlockPosition south() {
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- return this.south(1);
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() + 1); // Paper - Optimize BlockPosition
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}
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public BlockPosition south(int i) {
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- return this.shift(EnumDirection.SOUTH, i);
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+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY(), this.getZ() + i); // Paper - Optimize BlockPosition
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}
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public BlockPosition west() {
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- return this.west(1);
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+ return new BlockPosition(this.getX() - 1, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition west(int i) {
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- return this.shift(EnumDirection.WEST, i);
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+ return i == 0 ? this : new BlockPosition(this.getX() - i, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition east() {
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- return this.east(1);
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+ return new BlockPosition(this.getX() + 1, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition east(int i) {
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- return this.shift(EnumDirection.EAST, i);
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+ return i == 0 ? this : new BlockPosition(this.getX() + i, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition shift(EnumDirection enumdirection) {
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- return this.shift(enumdirection, 1);
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+ // Paper Start - Optimize BlockPosition
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+ switch(enumdirection) {
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+ case UP:
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+ return new BlockPosition(this.getX(), this.getY() + 1, this.getZ());
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+ case DOWN:
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+ return new BlockPosition(this.getX(), this.getY() - 1, this.getZ());
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+ case NORTH:
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() - 1);
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+ case SOUTH:
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() + 1);
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+ case WEST:
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+ return new BlockPosition(this.getX() - 1, this.getY(), this.getZ());
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+ case EAST:
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+ return new BlockPosition(this.getX() + 1, this.getY(), this.getZ());
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+ default:
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+ return new BlockPosition(this.getX() + enumdirection.getAdjacentX(), this.getY() + enumdirection.getAdjacentY(), this.getZ() + enumdirection.getAdjacentZ());
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+ }
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+ // Paper End
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}
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public BlockPosition shift(EnumDirection enumdirection, int i) {
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--
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2.21.0
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