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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/removed/0017-Configurable-speed-for-water-flowing-over-lava.patch
Aikar 5599e43ca4
[CI-SKIP] Move removed patches back down a level
We shouldn't ever be dropping API anyways.
Dropped Async Chunk load v1 since its useless now
Added scheduler decompile fixes incase we do end up needing them
2018-09-01 15:39:16 -04:00

62 Zeilen
2.6 KiB
Diff

From 656824f3d0c0f73417897c1ce3391a91849ec476 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Tue, 1 Mar 2016 14:27:13 -0600
Subject: [PATCH] Configurable speed for water flowing over lava
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 4da846719..d3484489b 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -123,4 +123,10 @@ public class PaperWorldConfig {
if (fallingBlockHeightNerf != 0) log("Falling Block Height Limit set to Y: " + fallingBlockHeightNerf);
if (entityTNTHeightNerf != 0) log("TNT Entity Height Limit set to Y: " + entityTNTHeightNerf);
}
+
+ public int waterOverLavaFlowSpeed;
+ private void waterOverLawFlowSpeed() {
+ waterOverLavaFlowSpeed = getInt("water-over-lava-flow-speed", 5);
+ log("Water over lava flow speed: " + waterOverLavaFlowSpeed);
+ }
}
diff --git a/src/main/java/net/minecraft/server/BlockFlowing.java b/src/main/java/net/minecraft/server/BlockFlowing.java
index 7b74df5b9..62234a7c9 100644
--- a/src/main/java/net/minecraft/server/BlockFlowing.java
+++ b/src/main/java/net/minecraft/server/BlockFlowing.java
@@ -30,7 +30,7 @@ public class BlockFlowing extends BlockFluids {
b0 = 2;
}
- int j = this.a(world);
+ int j = this.getFlowSpeed(world, blockposition); // Paper
int k;
if (i > 0) {
@@ -261,8 +261,22 @@ public class BlockFlowing extends BlockFluids {
public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
if (!this.e(world, blockposition, iblockdata)) {
- world.a(blockposition, (Block) this, this.a(world));
+ world.a(blockposition, (Block) this, this.getFlowSpeed(world, blockposition)); // Paper
}
}
+
+ /**
+ * Paper - Get flow speed. Throttle if its water and flowing adjacent to lava
+ */
+ public int getFlowSpeed(World world, BlockPosition blockposition) {
+ if (this.material == Material.WATER && (
+ world.getType(blockposition.north(1)).getBlock().material == Material.LAVA ||
+ world.getType(blockposition.south(1)).getBlock().material == Material.LAVA ||
+ world.getType(blockposition.west(1)).getBlock().material == Material.LAVA ||
+ world.getType(blockposition.east(1)).getBlock().material == Material.LAVA)) {
+ return world.paperConfig.waterOverLavaFlowSpeed;
+ }
+ return super.a(world);
+ }
}
--
2.18.0