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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 6b8cd9a7 SPIGOT-6207: forcibly drop the items of a converted zombie villager
49 Zeilen
3.1 KiB
Diff
49 Zeilen
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Wed, 7 Oct 2020 12:04:01 -0400
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Subject: [PATCH] Add EntityLoadCrossbowEvent
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diff --git a/src/main/java/net/minecraft/world/item/ItemCrossbow.java b/src/main/java/net/minecraft/world/item/ItemCrossbow.java
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index ec6c0836f02e7ac5b72fd224a3022a844dce55cb..4e1e819c8535e8a6b9aa5f76afe568ea171b939f 100644
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--- a/src/main/java/net/minecraft/world/item/ItemCrossbow.java
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+++ b/src/main/java/net/minecraft/world/item/ItemCrossbow.java
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@@ -3,6 +3,8 @@ package net.minecraft.world.item;
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import com.google.common.collect.Lists;
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import com.mojang.math.Quaternion;
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import com.mojang.math.Vector3fa;
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+import org.bukkit.inventory.EquipmentSlot; // Paper
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+import io.papermc.paper.event.entity.EntityLoadCrossbowEvent; // Paper - EntityLoadCrossbowEvent namespace conflicts
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import java.util.List;
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import java.util.Random;
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import java.util.function.Predicate;
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@@ -73,7 +75,11 @@ public class ItemCrossbow extends ItemProjectileWeapon implements ItemVanishable
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int j = this.e_(itemstack) - i;
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float f = a(j, itemstack);
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- if (f >= 1.0F && !d(itemstack) && a(entityliving, itemstack)) {
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+ // Paper start - EntityLoadCrossbowEvent
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+ if (f >= 1.0F && !d(itemstack) /*&& a(entityliving, itemstack)*/) {
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+ final EntityLoadCrossbowEvent event = new EntityLoadCrossbowEvent(entityliving.getBukkitLivingEntity(), itemstack.asBukkitMirror(), entityliving.getRaisedHand() == EnumHand.MAIN_HAND ? EquipmentSlot.HAND : EquipmentSlot.OFF_HAND);
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+ if (!event.callEvent() || !attemptProjectileLoad(entityliving, itemstack, event.shouldConsumeItem())) return;
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+ // Paper end
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a(itemstack, true);
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SoundCategory soundcategory = entityliving instanceof EntityHuman ? SoundCategory.PLAYERS : SoundCategory.HOSTILE;
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@@ -82,10 +88,13 @@ public class ItemCrossbow extends ItemProjectileWeapon implements ItemVanishable
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}
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- private static boolean a(EntityLiving entityliving, ItemStack itemstack) {
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+ private static boolean attemptProjectileLoad(EntityLiving ent, ItemStack bow) { return a(ent, bow); } // Paper - EntityLoadCrossbowEvent - OBFHELPER
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+ private static boolean attemptProjectileLoad(EntityLiving ent, ItemStack bow, boolean consume) { return a(ent, bow, consume); } // Paper - EntityLoadCrossbowEvent - OBFHELPER
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+ private static boolean a(EntityLiving entityliving, ItemStack itemstack) { return a(entityliving, itemstack, true); };// Paper - add consume
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+ private static boolean a(EntityLiving entityliving, ItemStack itemstack, boolean consume) { // Paper - add consume
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int i = EnchantmentManager.getEnchantmentLevel(Enchantments.MULTISHOT, itemstack);
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int j = i == 0 ? 1 : 3;
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- boolean flag = entityliving instanceof EntityHuman && ((EntityHuman) entityliving).abilities.canInstantlyBuild;
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+ boolean flag = !consume || entityliving instanceof EntityHuman && ((EntityHuman) entityliving).abilities.canInstantlyBuild; // Paper - add consme
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ItemStack itemstack1 = entityliving.f(itemstack);
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ItemStack itemstack2 = itemstack1.cloneItemStack();
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