Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
35 Zeilen
2.1 KiB
Diff
35 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Tue, 1 Mar 2016 15:08:03 -0600
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Subject: [PATCH] Remove invalid mob spawner tile entities
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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index 485cb87e83dd4b4b052905fb7f5f83d3c26f542f..89d280ec732b2d023f9c7ba06b1c3e5be3ef86f5 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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@@ -46,10 +46,12 @@ import net.minecraft.world.level.TickList;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.EntityBlock;
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+import net.minecraft.world.level.block.SpawnerBlock;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntityTicker;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.entity.TickingBlockEntity;
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+import net.minecraft.world.level.block.entity.SpawnerBlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.gameevent.EuclideanGameEventDispatcher;
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import net.minecraft.world.level.gameevent.GameEventDispatcher;
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@@ -608,6 +610,10 @@ public class LevelChunk implements ChunkAccess {
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}
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// CraftBukkit start
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+ // Paper start - Remove invalid mob spawner tile entities
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+ } else if (blockEntity instanceof SpawnerBlockEntity && !(getBlockState(blockposition).getBlock() instanceof SpawnerBlock)) {
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+ this.removeBlockEntity(blockEntity.getBlockPos());
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+ // Paper end
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} else {
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System.out.println("Attempted to place a tile entity (" + blockEntity + ") at " + blockEntity.getBlockPos().getX() + "," + blockEntity.getBlockPos().getY() + "," + blockEntity.getBlockPos().getZ()
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+ " (" + this.getBlockState(blockposition) + ") where there was no entity tile!");
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