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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-20 05:20:07 +01:00
Paper/src/main/java/net/minecraft/server/BlockSkull.java
Travis Watkins df69ea8814 Rework skull dropping. Fixes BUKKIT-2930 and BUKKIT-2820
Skulls need their tile entity in order to create an item correctly when
broken unlike every other block. Instead of sprinkling special cases all
over the code just override dropNaturally for skulls to read from their
tile entity and make sure everything that wants to drop them calls this
method before removing the block. There is only one case where this wasn't
already true so we end up with much less special casing.
2012-11-14 20:14:47 -06:00

223 Zeilen
8.7 KiB
Java

package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.craftbukkit.util.BlockStateListPopulator;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
// CraftBukkit end
public class BlockSkull extends BlockContainer {
protected BlockSkull(int i) {
super(i, Material.ORIENTABLE);
this.textureId = 104;
this.a(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
}
public int d() {
return -1;
}
public boolean c() {
return false;
}
public boolean b() {
return false;
}
public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) {
int l = iblockaccess.getData(i, j, k) & 7;
switch (l) {
case 1:
default:
this.a(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
break;
case 2:
this.a(0.25F, 0.25F, 0.5F, 0.75F, 0.75F, 1.0F);
break;
case 3:
this.a(0.25F, 0.25F, 0.0F, 0.75F, 0.75F, 0.5F);
break;
case 4:
this.a(0.5F, 0.25F, 0.25F, 1.0F, 0.75F, 0.75F);
break;
case 5:
this.a(0.0F, 0.25F, 0.25F, 0.5F, 0.75F, 0.75F);
}
}
public AxisAlignedBB e(World world, int i, int j, int k) {
this.updateShape(world, i, j, k);
return super.e(world, i, j, k);
}
public void postPlace(World world, int i, int j, int k, EntityLiving entityliving) {
int l = MathHelper.floor((double) (entityliving.yaw * 4.0F / 360.0F) + 2.5D) & 3;
world.setData(i, j, k, l);
}
public TileEntity a(World world) {
return new TileEntitySkull();
}
public int getDropData(World world, int i, int j, int k) {
TileEntity tileentity = world.getTileEntity(i, j, k);
return tileentity != null && tileentity instanceof TileEntitySkull ? ((TileEntitySkull) tileentity).getSkullType() : super.getDropData(world, i, j, k);
}
public int getDropData(int i) {
return i;
}
// CraftBukkit start - special case dropping so we can get info from the tile entity
public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) {
if (world.random.nextFloat() < f) {
ItemStack itemstack = new ItemStack(Item.SKULL.id, 1, this.getDropData(world, i, j, k));
TileEntitySkull tileentityskull = (TileEntitySkull) world.getTileEntity(i, j, k);
if (tileentityskull.getSkullType() == 3 && tileentityskull.getExtraType() != null && tileentityskull.getExtraType().length() > 0) {
itemstack.setTag(new NBTTagCompound());
itemstack.getTag().setString("SkullOwner", tileentityskull.getExtraType());
}
this.b(world, i, j, k, itemstack);
}
}
// CraftBukkit end
public void a(World world, int i, int j, int k, int l, EntityHuman entityhuman) {
if (entityhuman.abilities.canInstantlyBuild) {
l |= 8;
world.setData(i, j, k, l);
}
super.a(world, i, j, k, l, entityhuman);
}
public void remove(World world, int i, int j, int k, int l, int i1) {
if (!world.isStatic) {
/* CraftBukkit start - drop item in code above, not here
if ((i1 & 8) == 0) {
ItemStack itemstack = new ItemStack(Item.SKULL.id, 1, this.getDropData(world, i, j, k));
TileEntitySkull tileentityskull = (TileEntitySkull) world.getTileEntity(i, j, k);
if (tileentityskull.getSkullType() == 3 && tileentityskull.getExtraType() != null && tileentityskull.getExtraType().length() > 0) {
itemstack.setTag(new NBTTagCompound());
itemstack.getTag().setString("SkullOwner", tileentityskull.getExtraType());
}
this.b(world, i, j, k, itemstack);
}
// CraftBukkit end */
super.remove(world, i, j, k, l, i1);
}
}
public int getDropType(int i, Random random, int j) {
return Item.SKULL.id;
}
public void a(World world, int i, int j, int k, TileEntitySkull tileentityskull) {
if (tileentityskull.getSkullType() == 1 && j >= 2 && world.difficulty > 0) {
int l = Block.SOUL_SAND.id;
int i1;
EntityWither entitywither;
int j1;
for (i1 = -2; i1 <= 0; ++i1) {
if (world.getTypeId(i, j - 1, k + i1) == l && world.getTypeId(i, j - 1, k + i1 + 1) == l && world.getTypeId(i, j - 2, k + i1 + 1) == l && world.getTypeId(i, j - 1, k + i1 + 2) == l && this.d(world, i, j, k + i1, 1) && this.d(world, i, j, k + i1 + 1, 1) && this.d(world, i, j, k + i1 + 2, 1)) {
// CraftBukkit start - use BlockStateListPopulator
BlockStateListPopulator blockList = new BlockStateListPopulator(world.getWorld());
world.setRawData(i, j, k + i1, 8);
world.setRawData(i, j, k + i1 + 1, 8);
world.setRawData(i, j, k + i1 + 2, 8);
blockList.setTypeId(i, j, k + i1, 0);
blockList.setTypeId(i, j, k + i1 + 1, 0);
blockList.setTypeId(i, j, k + i1 + 2, 0);
blockList.setTypeId(i, j - 1, k + i1, 0);
blockList.setTypeId(i, j - 1, k + i1 + 1, 0);
blockList.setTypeId(i, j - 1, k + i1 + 2, 0);
blockList.setTypeId(i, j - 2, k + i1 + 1, 0);
if (!world.isStatic) {
entitywither = new EntityWither(world);
entitywither.setPositionRotation((double) i + 0.5D, (double) j - 1.45D, (double) (k + i1) + 1.5D, 90.0F, 0.0F);
entitywither.aw = 90.0F;
entitywither.m();
if (world.addEntity(entitywither, SpawnReason.BUILD_WITHER)) {
blockList.updateList();
}
}
for (j1 = 0; j1 < 120; ++j1) {
world.addParticle("snowballpoof", (double) i + world.random.nextDouble(), (double) (j - 2) + world.random.nextDouble() * 3.9D, (double) (k + i1 + 1) + world.random.nextDouble(), 0.0D, 0.0D, 0.0D);
}
// CraftBukkit end
return;
}
}
for (i1 = -2; i1 <= 0; ++i1) {
if (world.getTypeId(i + i1, j - 1, k) == l && world.getTypeId(i + i1 + 1, j - 1, k) == l && world.getTypeId(i + i1 + 1, j - 2, k) == l && world.getTypeId(i + i1 + 2, j - 1, k) == l && this.d(world, i + i1, j, k, 1) && this.d(world, i + i1 + 1, j, k, 1) && this.d(world, i + i1 + 2, j, k, 1)) {
// CraftBukkit start - use BlockStateListPopulator
BlockStateListPopulator blockList = new BlockStateListPopulator(world.getWorld());
world.setRawData(i + i1, j, k, 8);
world.setRawData(i + i1 + 1, j, k, 8);
world.setRawData(i + i1 + 2, j, k, 8);
blockList.setTypeId(i + i1, j, k, 0);
blockList.setTypeId(i + i1 + 1, j, k, 0);
blockList.setTypeId(i + i1 + 2, j, k, 0);
blockList.setTypeId(i + i1, j - 1, k, 0);
blockList.setTypeId(i + i1 + 1, j - 1, k, 0);
blockList.setTypeId(i + i1 + 2, j - 1, k, 0);
blockList.setTypeId(i + i1 + 1, j - 2, k, 0);
if (!world.isStatic) {
entitywither = new EntityWither(world);
entitywither.setPositionRotation((double) (i + i1) + 1.5D, (double) j - 1.45D, (double) k + 0.5D, 0.0F, 0.0F);
entitywither.m();
if (world.addEntity(entitywither, SpawnReason.BUILD_WITHER)) {
blockList.updateList();
}
}
for (j1 = 0; j1 < 120; ++j1) {
world.addParticle("snowballpoof", (double) (i + i1 + 1) + world.random.nextDouble(), (double) (j - 2) + world.random.nextDouble() * 3.9D, (double) k + world.random.nextDouble(), 0.0D, 0.0D, 0.0D);
}
// CraftBukkit end
return;
}
}
}
}
private boolean d(World world, int i, int j, int k, int l) {
if (world.getTypeId(i, j, k) != this.id) {
return false;
} else {
TileEntity tileentity = world.getTileEntity(i, j, k);
return tileentity != null && tileentity instanceof TileEntitySkull ? ((TileEntitySkull) tileentity).getSkullType() == l : false;
}
}
}