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Paper/Spigot-API-Patches/0113-Make-shield-blocking-delay-configurable.patch
Aikar 708d52ca03
Ignore Missing Recipes in RecipeBook to avoid data errors
This code was causing NPE's in saving player data, potentially related to reloads.
2018-06-16 16:30:29 -04:00

34 Zeilen
1.1 KiB
Diff

From a6ab787c5dd9cc0681087bfb35ae3b837dc4683a Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sat, 16 Jun 2018 01:17:39 -0500
Subject: [PATCH] Make shield blocking delay configurable
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 42cf95e1..5921c952 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -385,5 +385,19 @@ public interface LivingEntity extends Attributable, Entity, Damageable, Projecti
* @param arrows Number of arrows to stick in this entity
*/
void setArrowsStuck(int arrows);
+
+ /**
+ * Get the delay (in ticks) before blocking is effective for this entity
+ *
+ * @return Delay in ticks
+ */
+ int getShieldBlockingDelay();
+
+ /**
+ * Set the delay (in ticks) before blocking is effective for this entity
+ *
+ * @param delay Delay in ticks
+ */
+ void setShieldBlockingDelay(int delay);
// Paper end
}
--
2.17.1