.. |
No longer needed
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patches
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2021-06-14 21:02:20 -07:00 |
0009-Store-reference-to-current-Chunk-for-Entity-and-Bloc.patch
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More remapped patches
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2021-06-11 17:52:05 +02:00 |
0010-Store-counts-for-each-Entity-Block-Entity-Type.patch
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More remapped patches
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2021-06-11 17:52:05 +02:00 |
0012-Adventure.patch
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fix adventure patch
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2021-06-12 03:19:04 +02:00 |
0049-Player-Tab-List-and-Title-APIs.patch
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Move patches around
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2021-06-11 14:02:28 +02:00 |
0051-Player-Tab-List-and-Title-APIs.patch
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more patches
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2021-06-12 03:19:04 +02:00 |
0087-Remove-unused-World-Tile-Entity-List.patch
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Organize removed patches (#5836)
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2021-06-14 19:54:17 -07:00 |
0153-PreSpawnerSpawnEvent.patch
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patches
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2021-06-12 23:53:47 -07:00 |
0166-Fix-MC-117075-TE-Unload-Lag-Spike.patch
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More more work
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2021-06-12 13:54:46 +02:00 |
0288-Optimize-Biome-Mob-Lookups-for-Mob-Spawning.patch
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wor
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2021-06-12 21:25:07 -07:00 |
0290-PreSpawnerSpawnEvent.patch
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patches
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2021-06-12 23:53:47 -07:00 |
0334-Allow-Saving-of-Oversized-Chunks.patch
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Work
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2021-06-13 13:05:43 +02:00 |
0351-Fix-issues-with-entity-loss-due-to-unloaded-chunks.patch
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More work
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2021-06-13 14:14:18 +02:00 |
0352-Duplicate-UUID-Resolve-Option.patch
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More work
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2021-06-13 14:14:18 +02:00 |
0362-Synchronize-DataPaletteBlock-instead-of-ReentrantLoc.patch
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even more work
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2021-06-13 17:17:44 +02:00 |
0364-Anti-Xray.patch
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even more work
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2021-06-13 17:17:44 +02:00 |
0367-Mark-entities-as-being-ticked-when-notifying-navigat.patch
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even more work
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2021-06-13 17:17:44 +02:00 |
0369-Avoid-hopper-searches-if-there-are-no-items.patch
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even more work
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2021-06-13 17:17:44 +02:00 |
0371-Use-getChunkIfLoadedImmediately-in-places.patch
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even more work
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2021-06-13 17:17:44 +02:00 |
0372-Reduce-sync-loads.patch
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even more work
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2021-06-13 17:17:44 +02:00 |
0420-Ensure-Entity-is-never-double-registered.patch
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MOAR PATCHES
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2021-06-14 00:06:46 +02:00 |
0436-Delay-unsafe-actions-until-after-entity-ticking-is-d.patch
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Organize removed patches (#5836)
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2021-06-14 19:54:17 -07:00 |
0438-Workaround-for-Client-Lag-Spikes-MC-162253.patch
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progress
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2021-06-13 22:32:56 -07:00 |
0446-Optimize-ChunkProviderServer-s-chunk-level-checking-.patch
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EVEN MOOOOOAAAAAAARRRRRRR patches :) (#5820)
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2021-06-13 18:06:38 -07:00 |
0469-Stop-copy-on-write-operations-for-updating-light-dat.patch
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progress
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2021-06-13 22:32:56 -07:00 |
0479-Optimize-NibbleArray-to-use-pooled-buffers.patch
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progress
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2021-06-13 22:32:56 -07:00 |
0488-Improve-Chunk-Status-Transition-Speed.patch
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patches
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2021-06-13 23:45:29 -07:00 |
0493-Optimize-Light-Engine.patch
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more patches (#5827)
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2021-06-14 10:37:14 +02:00 |
0506-Limit-lightning-strike-effect-distance.patch
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more patches (#5827)
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2021-06-14 10:37:14 +02:00 |
0517-Remove-some-streams-from-structures.patch
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more work uwu
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2021-06-14 12:13:08 +02:00 |
0528-Fix-Concurrency-issue-in-WeightedList.patch
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more work uwu
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2021-06-14 12:13:08 +02:00 |
0539-Optimize-Pathfinder-Remove-Streams-Optimized-collect.patch
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more work work work
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2021-06-14 14:04:35 +02:00 |
0577-Fix-Not-a-string-Map-Conversion-spam.patch
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even moar workkkkk
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2021-06-14 17:02:03 +02:00 |
0626-Optimized-tick-ready-check.patch
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more patches
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2021-06-14 21:18:49 +02:00 |
0647-Entity-load-save-limit-per-chunk.patch
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more patches
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2021-06-14 23:42:23 +02:00 |
0676-Clear-SyncLoadInfo.patch
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tons of patches (#5835)
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2021-06-14 22:59:31 -04:00 |
0698-Make-sure-to-remove-correct-TE-during-TE-tick.patch
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tons of patches (#5835)
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2021-06-14 22:59:31 -04:00 |
state.txt
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More remapped patches
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2021-06-11 17:52:05 +02:00 |