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Paper/patches/server/0067-Add-World-Util-Methods.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 20:16:03 -0400
Subject: [PATCH] Add World Util Methods
Methods that can be used for other patches to help improve logic.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 032e1e08413f2d0f601cdc32fe12145e2c1fec5f..19c97a14cbf23130db2de80e3f7f6e0c4ff27662 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -206,7 +206,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
public final LevelStorageSource.LevelStorageAccess convertable;
public final UUID uuid;
- public LevelChunk getChunkIfLoaded(int x, int z) {
+ @Override public LevelChunk getChunkIfLoaded(int x, int z) { // Paper - this was added in world too but keeping here for NMS ABI
return this.chunkSource.getChunk(x, z, false);
}
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 4060b72729609f66e5ad7b14f4aafa3c6a79a0e1..a4c0b2ee7a5c6a11ed2f93c63106570f1dfb2072 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -314,11 +314,27 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
}
@Override
- public FluidState getFluidIfLoaded(BlockPos blockposition) {
+ public final FluidState getFluidIfLoaded(BlockPos blockposition) {
ChunkAccess chunk = this.getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4);
return chunk == null ? null : chunk.getFluidState(blockposition);
}
+
+ public final boolean isLoadedAndInBounds(BlockPos blockposition) { // Paper - final for inline
+ return getWorldBorder().isWithinBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
+ }
+
+ public LevelChunk getChunkIfLoaded(int x, int z) { // Overridden in WorldServer for ABI compat which has final
+ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(x, z);
+ }
+ public final LevelChunk getChunkIfLoaded(BlockPos blockposition) {
+ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4);
+ }
+
+ // reduces need to do isLoaded before getType
+ public final BlockState getTypeIfLoadedAndInBounds(BlockPos blockposition) {
+ return getWorldBorder().isWithinBounds(blockposition) ? getTypeIfLoaded(blockposition) : null;
+ }
// Paper end
@Override