Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-16 04:50:05 +01:00
53 Zeilen
2.2 KiB
Diff
53 Zeilen
2.2 KiB
Diff
--- a/net/minecraft/server/ContainerPlayer.java
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+++ b/net/minecraft/server/ContainerPlayer.java
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@@ -1,5 +1,10 @@
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package net.minecraft.server;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
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+import org.bukkit.craftbukkit.inventory.CraftInventoryView;
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+// CraftBukkit end
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+
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public class ContainerPlayer extends ContainerRecipeBook {
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private static final String[] h = new String[] { "item/empty_armor_slot_boots", "item/empty_armor_slot_leggings", "item/empty_armor_slot_chestplate", "item/empty_armor_slot_helmet"};
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@@ -8,10 +13,20 @@
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public InventoryCraftResult resultInventory = new InventoryCraftResult();
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public boolean g;
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private final EntityHuman owner;
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+ // CraftBukkit start
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+ private CraftInventoryView bukkitEntity = null;
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+ private PlayerInventory player;
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+ // CraftBukkit end
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public ContainerPlayer(PlayerInventory playerinventory, boolean flag, EntityHuman entityhuman) {
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this.g = flag;
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this.owner = entityhuman;
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+ // CraftBukkit start
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+ this.resultInventory = new InventoryCraftResult(); // CraftBukkit - moved to before InventoryCrafting construction
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+ this.craftInventory = new InventoryCrafting(this, 2, 2, playerinventory.player); // CraftBukkit - pass player
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+ this.craftInventory.resultInventory = this.resultInventory; // CraftBukkit - let InventoryCrafting know about its result slot
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+ this.player = playerinventory; // CraftBukkit - save player
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+ // CraftBukkit end
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this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 154, 28)));
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int i;
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@@ -167,4 +182,17 @@
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public int g() {
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return this.craftInventory.n();
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}
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+
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+ // CraftBukkit start
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+ @Override
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+ public CraftInventoryView getBukkitView() {
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+ if (bukkitEntity != null) {
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+ return bukkitEntity;
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+ }
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+
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+ CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftInventory, this.resultInventory);
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+ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
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+ return bukkitEntity;
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+ }
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+ // CraftBukkit end
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}
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