Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
9df2066642
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: dfe1fb48 PR-906: Add missing MinecraftExperimental annotation to Bundles 825ab30d PR-905: Add missing MapCursor.Type and update documentation e03d10e6 PR-903: Make BARRIER Waterlogged 1961ead6 PR-898: Use Java Consumer instead of Bukkit Consumer CraftBukkit Changes: f71a799f0 Make BARRIER Waterlogged 172f76a45 Upgrade specialsource-maven-plugin f0702775c SPIGOT-7486: Alternate approach to null profile names 069495671 SPIGOT-7485: Allow air entity items since required for Vanilla logic 5dfd33dc2 SPIGOT-7484: Cancelling PlayerEditBookEvent does not update client's book contents 02d490788 PR-1250: Standardize and centralize Bukkit / Minecraft registry conversion 9024a09b9 PR-1251: Use Java Consumer instead of Bukkit Consumer 6d4b25bf1 Increase diff stability
31 Zeilen
1.8 KiB
Diff
31 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Sudzzy <originmc@outlook.com>
|
|
Date: Thu, 3 Mar 2016 02:50:31 -0600
|
|
Subject: [PATCH] Configurable inter-world teleportation safety
|
|
|
|
People are able to abuse the way Bukkit handles teleportation across worlds since it provides a built in teleportation
|
|
safety check.
|
|
|
|
To abuse the safety check, players are required to get into a location deemed unsafe by Bukkit e.g. be within a chest
|
|
or door block. While they are in this block, they accept a teleport request from a player within a different world. Once
|
|
the player teleports, Minecraft will recursively search upwards for a safe location, this could eventually land within a
|
|
player's skybase.
|
|
|
|
Example setup to perform the glitch: http://puu.sh/ng3PC/cf072dcbdb.png
|
|
The wanted destination was on top of the emerald block however the player ended on top of the diamond block.
|
|
This only is the case if the player is teleporting between worlds.
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
index e5b4aa1edb3f48b7356dbf25d7aba4ab6053ba03..648c5fd5fe3b2f07b6b5ada7e0d48999db9a6392 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
@@ -1162,7 +1162,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
|
entity.connection.teleport(to);
|
|
} else {
|
|
// The respawn reason should never be used if the passed location is non null.
|
|
- server.getHandle().respawn(entity, toWorld, true, to, true, null);
|
|
+ server.getHandle().respawn(entity, toWorld, true, to, !toWorld.paperConfig().environment.disableTeleportationSuffocationCheck, null); // Paper
|
|
}
|
|
return true;
|
|
}
|