Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
925 Zeilen
45 KiB
Diff
925 Zeilen
45 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 19 Aug 2019 01:27:58 +0500
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Subject: [PATCH] implement optional per player mob spawns
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diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
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index 24eac9400fbf971742e89bbf47b0ba52b587c4eb..b818a7451d45d2ab7d4678f0065ada9017d8a631 100644
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--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java
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+++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
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@@ -58,6 +58,7 @@ public class WorldTimingsHandler {
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public final Timing miscMobSpawning;
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+ public final Timing playerMobDistanceMapUpdate;
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public final Timing poiUnload;
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public final Timing chunkUnload;
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@@ -123,6 +124,7 @@ public class WorldTimingsHandler {
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miscMobSpawning = Timings.ofSafe(name + "Mob spawning - Misc");
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+ playerMobDistanceMapUpdate = Timings.ofSafe(name + "Per Player Mob Spawning - Distance Map Update");
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poiUnload = Timings.ofSafe(name + "Chunk unload - POI");
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chunkUnload = Timings.ofSafe(name + "Chunk unload - Chunk");
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index b913cd2dd0cd1b369b3f7b5a9d8b1be73f6d7920..6aec502eb529d4090306e12e837117cde7e114eb 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -565,4 +565,9 @@ public class PaperWorldConfig {
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}
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}
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}
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+
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+ public boolean perPlayerMobSpawns = false;
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+ private void perPlayerMobSpawns() {
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+ perPlayerMobSpawns = getBoolean("per-player-mob-spawns", false);
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+ }
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}
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diff --git a/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..2a87599922d7075a9f888f48a2deb35ed3eb7c54
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
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@@ -0,0 +1,252 @@
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+package com.destroystokyo.paper.util;
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+
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+import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
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+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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+import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
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+import java.util.List;
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+import java.util.Map;
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+import net.minecraft.core.SectionPos;
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+import net.minecraft.server.level.ServerPlayer;
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+import net.minecraft.world.level.ChunkPos;
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+import org.spigotmc.AsyncCatcher;
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+import java.util.HashMap;
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+
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+/** @author Spottedleaf */
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+public final class PlayerMobDistanceMap {
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+
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+ private static final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> EMPTY_SET = new PooledHashSets.PooledObjectLinkedOpenHashSet<>();
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+
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+ private final Map<ServerPlayer, SectionPos> players = new HashMap<>();
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+ // we use linked for better iteration.
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+ private final Long2ObjectOpenHashMap<PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer>> playerMap = new Long2ObjectOpenHashMap<>(32, 0.5f);
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+ private int viewDistance;
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+
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+ private final PooledHashSets<ServerPlayer> pooledHashSets = new PooledHashSets<>();
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+
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+ public PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInRange(final ChunkPos chunkPos) {
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+ return this.getPlayersInRange(chunkPos.x, chunkPos.z);
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+ }
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+
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+ public PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInRange(final int chunkX, final int chunkZ) {
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+ return this.playerMap.getOrDefault(ChunkPos.asLong(chunkX, chunkZ), EMPTY_SET);
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+ }
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+
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+ public void update(final List<ServerPlayer> currentPlayers, final int newViewDistance) {
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+ AsyncCatcher.catchOp("Distance map update");
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+ final ObjectLinkedOpenHashSet<ServerPlayer> gone = new ObjectLinkedOpenHashSet<>(this.players.keySet());
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+
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+ final int oldViewDistance = this.viewDistance;
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+ this.viewDistance = newViewDistance;
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+
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+ for (final ServerPlayer player : currentPlayers) {
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+ if (player.isSpectator() || !player.affectsSpawning) {
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+ continue; // will be left in 'gone' (or not added at all)
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+ }
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+
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+ gone.remove(player);
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+
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+ final SectionPos newPosition = player.getPlayerMapSection();
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+ final SectionPos oldPosition = this.players.put(player, newPosition);
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+
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+ if (oldPosition == null) {
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+ this.addNewPlayer(player, newPosition, newViewDistance);
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+ } else {
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+ this.updatePlayer(player, oldPosition, newPosition, oldViewDistance, newViewDistance);
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+ }
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+ //this.validatePlayer(player, newViewDistance); // debug only
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+ }
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+
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+ for (final ServerPlayer player : gone) {
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+ final SectionPos oldPosition = this.players.remove(player);
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+ if (oldPosition != null) {
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+ this.removePlayer(player, oldPosition, oldViewDistance);
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+ }
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+ }
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+ }
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+
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+ // expensive op, only for debug
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+ private void validatePlayer(final ServerPlayer player, final int viewDistance) {
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+ int entiesGot = 0;
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+ int expectedEntries = (2 * viewDistance + 1);
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+ expectedEntries *= expectedEntries;
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+
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+ final SectionPos currPosition = player.getPlayerMapSection();
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+
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+ final int centerX = currPosition.getX();
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+ final int centerZ = currPosition.getZ();
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+
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+ for (final Long2ObjectLinkedOpenHashMap.Entry<PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer>> entry : this.playerMap.long2ObjectEntrySet()) {
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+ final long key = entry.getLongKey();
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+ final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> map = entry.getValue();
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+
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+ if (map.referenceCount == 0) {
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+ throw new IllegalStateException("Invalid map");
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+ }
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+
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+ if (map.set.contains(player)) {
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+ ++entiesGot;
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+
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+ final int chunkX = ChunkPos.getX(key);
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+ final int chunkZ = ChunkPos.getZ(key);
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+
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+ final int dist = Math.max(Math.abs(chunkX - centerX), Math.abs(chunkZ - centerZ));
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+
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+ if (dist > viewDistance) {
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+ throw new IllegalStateException("Expected view distance " + viewDistance + ", got " + dist);
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+ }
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+ }
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+ }
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+
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+ if (entiesGot != expectedEntries) {
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+ throw new IllegalStateException("Expected " + expectedEntries + ", got " + entiesGot);
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+ }
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+ }
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+
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+ private void addPlayerTo(final ServerPlayer player, final int chunkX, final int chunkZ) {
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+ this.playerMap.compute(ChunkPos.asLong(chunkX, chunkZ), (final Long key, final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players) -> {
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+ if (players == null) {
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+ return player.cachedSingleMobDistanceMap;
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+ } else {
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+ return PlayerMobDistanceMap.this.pooledHashSets.findMapWith(players, player);
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+ }
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+ });
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+ }
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+
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+ private void removePlayerFrom(final ServerPlayer player, final int chunkX, final int chunkZ) {
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+ this.playerMap.compute(ChunkPos.asLong(chunkX, chunkZ), (final Long keyInMap, final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players) -> {
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+ return PlayerMobDistanceMap.this.pooledHashSets.findMapWithout(players, player); // rets null instead of an empty map
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+ });
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+ }
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+
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+ private void updatePlayer(final ServerPlayer player, final SectionPos oldPosition, final SectionPos newPosition, final int oldViewDistance, final int newViewDistance) {
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+ final int toX = newPosition.getX();
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+ final int toZ = newPosition.getZ();
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+ final int fromX = oldPosition.getX();
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+ final int fromZ = oldPosition.getZ();
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+
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+ final int dx = toX - fromX;
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+ final int dz = toZ - fromZ;
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+
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+ final int totalX = Math.abs(fromX - toX);
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+ final int totalZ = Math.abs(fromZ - toZ);
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+
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+ if (Math.max(totalX, totalZ) > (2 * oldViewDistance)) {
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+ // teleported?
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+ this.removePlayer(player, oldPosition, oldViewDistance);
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+ this.addNewPlayer(player, newPosition, newViewDistance);
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+ return;
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+ }
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+
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+ // x axis is width
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+ // z axis is height
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+ // right refers to the x axis of where we moved
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+ // top refers to the z axis of where we moved
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+
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+ if (oldViewDistance == newViewDistance) {
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+ // same view distance
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+
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+ // used for relative positioning
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+ final int up = 1 | (dz >> (Integer.SIZE - 1)); // 1 if dz >= 0, -1 otherwise
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+ final int right = 1 | (dx >> (Integer.SIZE - 1)); // 1 if dx >= 0, -1 otherwise
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+
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+ // The area excluded by overlapping the two view distance squares creates four rectangles:
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+ // Two on the left, and two on the right. The ones on the left we consider the "removed" section
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+ // and on the right the "added" section.
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+ // https://i.imgur.com/MrnOBgI.png is a reference image. Note that the outside border is not actually
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+ // exclusive to the regions they surround.
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+
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+ // 4 points of the rectangle
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+ int maxX; // exclusive
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+ int minX; // inclusive
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+ int maxZ; // exclusive
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+ int minZ; // inclusive
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+
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+ if (dx != 0) {
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+ // handle right addition
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+
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+ maxX = toX + (oldViewDistance * right) + right; // exclusive
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+ minX = fromX + (oldViewDistance * right) + right; // inclusive
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+ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
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+ minZ = toZ - (oldViewDistance * up); // inclusive
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+
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+ for (int currX = minX; currX != maxX; currX += right) {
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+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
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+ this.addPlayerTo(player, currX, currZ);
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+ }
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+ }
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+ }
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+
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+ if (dz != 0) {
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+ // handle up addition
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+
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+ maxX = toX + (oldViewDistance * right) + right; // exclusive
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+ minX = toX - (oldViewDistance * right); // inclusive
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+ maxZ = toZ + (oldViewDistance * up) + up; // exclusive
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+ minZ = fromZ + (oldViewDistance * up) + up; // inclusive
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+
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+ for (int currX = minX; currX != maxX; currX += right) {
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+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
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+ this.addPlayerTo(player, currX, currZ);
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+ }
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+ }
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+ }
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+
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+ if (dx != 0) {
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+ // handle left removal
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+
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+ maxX = toX - (oldViewDistance * right); // exclusive
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+ minX = fromX - (oldViewDistance * right); // inclusive
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+ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
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+ minZ = toZ - (oldViewDistance * up); // inclusive
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+
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+ for (int currX = minX; currX != maxX; currX += right) {
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+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
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+ this.removePlayerFrom(player, currX, currZ);
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+ }
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+ }
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+ }
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+
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+ if (dz != 0) {
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+ // handle down removal
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+
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+ maxX = fromX + (oldViewDistance * right) + right; // exclusive
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+ minX = fromX - (oldViewDistance * right); // inclusive
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+ maxZ = toZ - (oldViewDistance * up); // exclusive
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+ minZ = fromZ - (oldViewDistance * up); // inclusive
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+
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+ for (int currX = minX; currX != maxX; currX += right) {
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+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
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+ this.removePlayerFrom(player, currX, currZ);
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+ }
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+ }
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+ }
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+ } else {
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+ // different view distance
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+ // for now :)
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+ this.removePlayer(player, oldPosition, oldViewDistance);
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+ this.addNewPlayer(player, newPosition, newViewDistance);
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+ }
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+ }
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+
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+ private void removePlayer(final ServerPlayer player, final SectionPos position, final int viewDistance) {
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+ final int x = position.getX();
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+ final int z = position.getZ();
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+
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+ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
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+ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
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+ this.removePlayerFrom(player, x + xoff, z + zoff);
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+ }
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+ }
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+ }
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+
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+ private void addNewPlayer(final ServerPlayer player, final SectionPos position, final int viewDistance) {
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+ final int x = position.getX();
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+ final int z = position.getZ();
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+
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+ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
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+ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
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+ this.addPlayerTo(player, x + xoff, z + zoff);
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+ }
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+ }
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+ }
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+}
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diff --git a/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..4f13d3ff8391793a99f067189f854078334499c6
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
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@@ -0,0 +1,241 @@
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+package com.destroystokyo.paper.util;
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+
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+import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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+import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
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+import java.lang.ref.WeakReference;
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+import java.util.Iterator;
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+
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+/** @author Spottedleaf */
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+public class PooledHashSets<E> {
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+
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+ // we really want to avoid that equals() check as much as possible...
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+ protected final Object2ObjectOpenHashMap<PooledObjectLinkedOpenHashSet<E>, PooledObjectLinkedOpenHashSet<E>> mapPool = new Object2ObjectOpenHashMap<>(64, 0.25f);
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+
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+ protected void decrementReferenceCount(final PooledObjectLinkedOpenHashSet<E> current) {
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+ if (current.referenceCount == 0) {
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+ throw new IllegalStateException("Cannot decrement reference count for " + current);
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+ }
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+ if (current.referenceCount == -1 || --current.referenceCount > 0) {
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+ return;
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+ }
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+
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+ this.mapPool.remove(current);
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+ return;
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+ }
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+
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+ public PooledObjectLinkedOpenHashSet<E> findMapWith(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
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+ final PooledObjectLinkedOpenHashSet<E> cached = current.getAddCache(object);
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+
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+ if (cached != null) {
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+ if (cached.referenceCount != -1) {
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+ ++cached.referenceCount;
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+ }
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+
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+ decrementReferenceCount(current);
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+
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+ return cached;
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+ }
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+
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+ if (!current.add(object)) {
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+ return current;
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+ }
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+
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+ // we use get/put since we use a different key on put
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+ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
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+
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+ if (ret == null) {
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+ ret = new PooledObjectLinkedOpenHashSet<>(current);
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+ current.remove(object);
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+ this.mapPool.put(ret, ret);
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+ ret.referenceCount = 1;
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+ } else {
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+ if (ret.referenceCount != -1) {
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+ ++ret.referenceCount;
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+ }
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+ current.remove(object);
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+ }
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+
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+ current.updateAddCache(object, ret);
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+
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+ decrementReferenceCount(current);
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+ return ret;
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+ }
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+
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+ // rets null if current.size() == 1
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+ public PooledObjectLinkedOpenHashSet<E> findMapWithout(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
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+ if (current.set.size() == 1) {
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+ decrementReferenceCount(current);
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+ return null;
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+ }
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+
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+ final PooledObjectLinkedOpenHashSet<E> cached = current.getRemoveCache(object);
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+
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+ if (cached != null) {
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+ if (cached.referenceCount != -1) {
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+ ++cached.referenceCount;
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+ }
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+
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+ decrementReferenceCount(current);
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+
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+ return cached;
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+ }
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+
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+ if (!current.remove(object)) {
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+ return current;
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+ }
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+
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+ // we use get/put since we use a different key on put
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+ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
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+
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+ if (ret == null) {
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+ ret = new PooledObjectLinkedOpenHashSet<>(current);
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+ current.add(object);
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+ this.mapPool.put(ret, ret);
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+ ret.referenceCount = 1;
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+ } else {
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+ if (ret.referenceCount != -1) {
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+ ++ret.referenceCount;
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+ }
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+ current.add(object);
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+ }
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+
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+ current.updateRemoveCache(object, ret);
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+
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+ decrementReferenceCount(current);
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+ return ret;
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+ }
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+
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+ public static final class PooledObjectLinkedOpenHashSet<E> implements Iterable<E> {
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+
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+ private static final WeakReference NULL_REFERENCE = new WeakReference(null);
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+
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+ final ObjectLinkedOpenHashSet<E> set;
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+ int referenceCount; // -1 if special
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+ int hash; // optimize hashcode
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+
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+ // add cache
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+ WeakReference<E> lastAddObject = NULL_REFERENCE;
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+ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastAddMap = NULL_REFERENCE;
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+
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+ // remove cache
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+ WeakReference<E> lastRemoveObject = NULL_REFERENCE;
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+ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastRemoveMap = NULL_REFERENCE;
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+
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+ public PooledObjectLinkedOpenHashSet() {
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+ this.set = new ObjectLinkedOpenHashSet<>(2, 0.6f);
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+ }
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+
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+ public PooledObjectLinkedOpenHashSet(final E single) {
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+ this();
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+ this.referenceCount = -1;
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+ this.add(single);
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+ }
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+
|
|
+ public PooledObjectLinkedOpenHashSet(final PooledObjectLinkedOpenHashSet<E> other) {
|
|
+ this.set = other.set.clone();
|
|
+ this.hash = other.hash;
|
|
+ }
|
|
+
|
|
+ // from https://github.com/Spottedleaf/ConcurrentUtil/blob/master/src/main/java/ca/spottedleaf/concurrentutil/util/IntegerUtil.java
|
|
+ // generated by https://github.com/skeeto/hash-prospector
|
|
+ static int hash0(int x) {
|
|
+ x *= 0x36935555;
|
|
+ x ^= x >>> 16;
|
|
+ return x;
|
|
+ }
|
|
+
|
|
+ public PooledObjectLinkedOpenHashSet<E> getAddCache(final E element) {
|
|
+ final E currentAdd = this.lastAddObject.get();
|
|
+
|
|
+ if (currentAdd == null || !(currentAdd == element || currentAdd.equals(element))) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ final PooledObjectLinkedOpenHashSet<E> map = this.lastAddMap.get();
|
|
+ if (map == null || map.referenceCount == 0) {
|
|
+ // we need to ret null if ref count is zero as calling code will assume the map is in use
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ return map;
|
|
+ }
|
|
+
|
|
+ public PooledObjectLinkedOpenHashSet<E> getRemoveCache(final E element) {
|
|
+ final E currentRemove = this.lastRemoveObject.get();
|
|
+
|
|
+ if (currentRemove == null || !(currentRemove == element || currentRemove.equals(element))) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ final PooledObjectLinkedOpenHashSet<E> map = this.lastRemoveMap.get();
|
|
+ if (map == null || map.referenceCount == 0) {
|
|
+ // we need to ret null if ref count is zero as calling code will assume the map is in use
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ return map;
|
|
+ }
|
|
+
|
|
+ public void updateAddCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
|
|
+ this.lastAddObject = new WeakReference<>(element);
|
|
+ this.lastAddMap = new WeakReference<>(map);
|
|
+ }
|
|
+
|
|
+ public void updateRemoveCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
|
|
+ this.lastRemoveObject = new WeakReference<>(element);
|
|
+ this.lastRemoveMap = new WeakReference<>(map);
|
|
+ }
|
|
+
|
|
+ boolean add(final E element) {
|
|
+ boolean added = this.set.add(element);
|
|
+
|
|
+ if (added) {
|
|
+ this.hash += hash0(element.hashCode());
|
|
+ }
|
|
+
|
|
+ return added;
|
|
+ }
|
|
+
|
|
+ boolean remove(Object element) {
|
|
+ boolean removed = this.set.remove(element);
|
|
+
|
|
+ if (removed) {
|
|
+ this.hash -= hash0(element.hashCode());
|
|
+ }
|
|
+
|
|
+ return removed;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public Iterator<E> iterator() {
|
|
+ return this.set.iterator();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int hashCode() {
|
|
+ return this.hash;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean equals(final Object other) {
|
|
+ if (!(other instanceof PooledObjectLinkedOpenHashSet)) {
|
|
+ return false;
|
|
+ }
|
|
+ if (this.referenceCount == 0) {
|
|
+ return other == this;
|
|
+ } else {
|
|
+ if (other == this) {
|
|
+ // Unfortunately we are never equal to our own instance while in use!
|
|
+ return false;
|
|
+ }
|
|
+ return this.hash == ((PooledObjectLinkedOpenHashSet)other).hash && this.set.equals(((PooledObjectLinkedOpenHashSet)other).set);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "PooledHashSet: size: " + this.set.size() + ", reference count: " + this.referenceCount + ", hash: " +
|
|
+ this.hashCode() + ", identity: " + System.identityHashCode(this) + " map: " + this.set.toString();
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
index c00f7c60ce7b497d697d1abdf230f91f327e2113..190ddd4d9ef3472c33d46c2ead72fa0dc918054a 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
@@ -71,6 +71,7 @@ import net.minecraft.util.thread.ProcessorMailbox;
|
|
import net.minecraft.world.entity.Entity;
|
|
import net.minecraft.world.entity.EntityType;
|
|
import net.minecraft.world.entity.Mob;
|
|
+import net.minecraft.world.entity.MobCategory;
|
|
import net.minecraft.world.entity.ai.village.poi.PoiManager;
|
|
import net.minecraft.world.entity.boss.EnderDragonPart;
|
|
import net.minecraft.world.level.ChunkPos;
|
|
@@ -127,7 +128,8 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
public final Int2ObjectMap<ChunkMap.TrackedEntity> entityMap;
|
|
private final Long2ByteMap chunkTypeCache;
|
|
private final Queue<Runnable> unloadQueue; private final Queue<Runnable> getUnloadQueueTasks() { return this.unloadQueue; } // Paper - OBFHELPER
|
|
- private int viewDistance;
|
|
+ int viewDistance; // Paper - private -> package private
|
|
+ public final com.destroystokyo.paper.util.PlayerMobDistanceMap playerMobDistanceMap; // Paper
|
|
|
|
// CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
|
|
public final CallbackExecutor callbackExecutor = new CallbackExecutor();
|
|
@@ -206,6 +208,24 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
this.overworldDataStorage = supplier;
|
|
this.poiManager = new PoiManager(new File(this.storageFolder, "poi"), dataFixer, flag, this.level); // Paper
|
|
this.setViewDistance(i);
|
|
+ this.playerMobDistanceMap = this.level.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.PlayerMobDistanceMap() : null; // Paper
|
|
+ }
|
|
+
|
|
+ public void updatePlayerMobTypeMap(Entity entity) {
|
|
+ if (!this.level.paperConfig.perPlayerMobSpawns) {
|
|
+ return;
|
|
+ }
|
|
+ int chunkX = (int)Math.floor(entity.getX()) >> 4;
|
|
+ int chunkZ = (int)Math.floor(entity.getZ()) >> 4;
|
|
+ int index = entity.getType().getEnumCreatureType().ordinal();
|
|
+
|
|
+ for (ServerPlayer player : this.playerMobDistanceMap.getPlayersInRange(chunkX, chunkZ)) {
|
|
+ ++player.mobCounts[index];
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public int getMobCountNear(ServerPlayer entityPlayer, MobCategory enumCreatureType) {
|
|
+ return entityPlayer.mobCounts[enumCreatureType.ordinal()];
|
|
}
|
|
|
|
private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
index 5e0d55c3821b1769d20514a8a6c5c74477019778..eac5e799c4d26e53286a27c54b56899ba0b9ffb2 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
@@ -768,7 +768,22 @@ public class ServerChunkCache extends ChunkSource {
|
|
this.level.getProfiler().push("naturalSpawnCount");
|
|
this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
|
|
int l = this.distanceManager.getNaturalSpawnChunkCount();
|
|
- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk);
|
|
+ // Paper start - per player mob spawning
|
|
+ NaturalSpawner.SpawnState spawnercreature_d; // moved down
|
|
+ if (this.chunkMap.playerMobDistanceMap != null) {
|
|
+ // update distance map
|
|
+ this.level.timings.playerMobDistanceMapUpdate.startTiming();
|
|
+ this.chunkMap.playerMobDistanceMap.update(this.level.players, this.chunkMap.viewDistance);
|
|
+ this.level.timings.playerMobDistanceMapUpdate.stopTiming();
|
|
+ // re-set mob counts
|
|
+ for (ServerPlayer player : this.level.players) {
|
|
+ Arrays.fill(player.mobCounts, 0);
|
|
+ }
|
|
+ spawnercreature_d = NaturalSpawner.countMobs(l, this.level.getAllEntities(), this::getFullChunk, true);
|
|
+ } else {
|
|
+ spawnercreature_d = NaturalSpawner.countMobs(l, this.level.getAllEntities(), this::getFullChunk, false);
|
|
+ }
|
|
+ // Paper end
|
|
this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
|
|
|
|
this.lastSpawnState = spawnercreature_d;
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index d6cfe68be1a944ff5d5780666467f5fd8e2794e3..b0eed4e18fc183856613c05f378576eb19985c46 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -93,6 +93,7 @@ import net.minecraft.world.entity.Entity;
|
|
import net.minecraft.world.entity.HumanoidArm;
|
|
import net.minecraft.world.entity.LivingEntity;
|
|
import net.minecraft.world.entity.Mob;
|
|
+import net.minecraft.world.entity.MobCategory;
|
|
import net.minecraft.world.entity.NeutralMob;
|
|
import net.minecraft.world.entity.animal.horse.AbstractHorse;
|
|
import net.minecraft.world.entity.item.ItemEntity;
|
|
@@ -216,6 +217,11 @@ public class ServerPlayer extends Player implements ContainerListener {
|
|
public boolean queueHealthUpdatePacket = false;
|
|
public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
|
|
// Paper end
|
|
+ // Paper start - mob spawning rework
|
|
+ public static final int ENUMCREATURETYPE_TOTAL_ENUMS = MobCategory.values().length;
|
|
+ public final int[] mobCounts = new int[ENUMCREATURETYPE_TOTAL_ENUMS]; // Paper
|
|
+ public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleMobDistanceMap;
|
|
+ // Paper end
|
|
|
|
// CraftBukkit start
|
|
public String displayName;
|
|
@@ -254,6 +260,7 @@ public class ServerPlayer extends Player implements ContainerListener {
|
|
this.adventure$displayName = net.kyori.adventure.text.Component.text(this.getScoreboardName()); // Paper
|
|
this.canPickUpLoot = true;
|
|
this.maxHealthCache = this.getMaxHealth();
|
|
+ this.cachedSingleMobDistanceMap = new com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
|
|
}
|
|
|
|
// Yes, this doesn't match Vanilla, but it's the best we can do for now.
|
|
@@ -2058,6 +2065,7 @@ public class ServerPlayer extends Player implements ContainerListener {
|
|
|
|
}
|
|
|
|
+ public final SectionPos getPlayerMapSection() { return this.getLastSectionPos(); } // Paper - OBFHELPER
|
|
public SectionPos getLastSectionPos() {
|
|
return this.lastSectionPos;
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/entity/EntityType.java b/src/main/java/net/minecraft/world/entity/EntityType.java
|
|
index e39d950783599b01271bdb7e67fe68b46af0c49c..ae50030df7512c56c552e800b74ef4c69ec6d6d2 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/EntityType.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/EntityType.java
|
|
@@ -426,6 +426,7 @@ public class EntityType<T extends Entity> {
|
|
return this.canSpawnFarFromPlayer;
|
|
}
|
|
|
|
+ public final MobCategory getEnumCreatureType() { return this.getCategory(); } // Paper - OBFHELPER
|
|
public MobCategory getCategory() {
|
|
return this.category;
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
|
|
index 0fb69f9194078e5e05e36ed909eb48424b6465b4..df271598f6036c8cab8a8811151a376dda46e44d 100644
|
|
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
|
|
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
|
|
@@ -17,6 +17,7 @@ import net.minecraft.core.Registry;
|
|
import net.minecraft.nbt.CompoundTag;
|
|
import net.minecraft.server.MCUtil;
|
|
import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.server.level.ServerPlayer;
|
|
import net.minecraft.tags.BlockTags;
|
|
import net.minecraft.tags.FluidTags;
|
|
import net.minecraft.tags.Tag;
|
|
@@ -60,9 +61,14 @@ public final class NaturalSpawner {
|
|
});
|
|
|
|
public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource) {
|
|
+ // Paper start - add countMobs parameter
|
|
+ return countMobs(spawningChunkCount, entities, chunkSource, false);
|
|
+ }
|
|
+ public static NaturalSpawner.SpawnState countMobs(int i, Iterable<Entity> iterable, NaturalSpawner.ChunkGetter spawnercreature_b, boolean countMobs) {
|
|
+ // Paper end - add countMobs parameter
|
|
PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
|
|
Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
|
|
- Iterator iterator = entities.iterator();
|
|
+ Iterator iterator = iterable.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
Entity entity = (Entity) iterator.next();
|
|
@@ -89,7 +95,7 @@ public final class NaturalSpawner {
|
|
BlockPos blockposition = entity.blockPosition();
|
|
long j = ChunkPos.asLong(blockposition.getX() >> 4, blockposition.getZ() >> 4);
|
|
|
|
- chunkSource.query(j, (chunk) -> {
|
|
+ spawnercreature_b.query(j, (chunk) -> {
|
|
MobSpawnSettings.MobSpawnCost biomesettingsmobs_b = getRoughBiome(blockposition, chunk).getMobSettings().getMobSpawnCost(entity.getType());
|
|
|
|
if (biomesettingsmobs_b != null) {
|
|
@@ -97,11 +103,16 @@ public final class NaturalSpawner {
|
|
}
|
|
|
|
object2intopenhashmap.addTo(enumcreaturetype, 1);
|
|
+ // Paper start
|
|
+ if (countMobs) {
|
|
+ ((ServerLevel)chunk.world).getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
|
|
+ }
|
|
+ // Paper end
|
|
});
|
|
}
|
|
}
|
|
|
|
- return new NaturalSpawner.SpawnState(spawningChunkCount, object2intopenhashmap, spawnercreatureprobabilities);
|
|
+ return new NaturalSpawner.SpawnState(i, object2intopenhashmap, spawnercreatureprobabilities);
|
|
}
|
|
|
|
private static Biome getRoughBiome(BlockPos pos, ChunkAccess chunk) {
|
|
@@ -155,13 +166,31 @@ public final class NaturalSpawner {
|
|
continue;
|
|
}
|
|
|
|
- if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (shouldSpawnAnimals || !enumcreaturetype.isPersistent()) && info.a(enumcreaturetype, limit)) {
|
|
+ // Paper start - only allow spawns upto the limit per chunk and update count afterwards
|
|
+ int currEntityCount = info.getEntityCountsByType().getInt(enumcreaturetype);
|
|
+ int k1 = limit * info.getSpawnerChunks() / NaturalSpawner.MAGIC_NUMBER;
|
|
+ int difference = k1 - currEntityCount;
|
|
+
|
|
+ if (world.paperConfig.perPlayerMobSpawns) {
|
|
+ int minDiff = Integer.MAX_VALUE;
|
|
+ for (ServerPlayer entityplayer : world.getChunkSource().chunkMap.playerMobDistanceMap.getPlayersInRange(chunk.getPos())) {
|
|
+ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(entityplayer, enumcreaturetype), minDiff);
|
|
+ }
|
|
+ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
+ // Paper start - per player mob spawning
|
|
+ if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (shouldSpawnAnimals || !enumcreaturetype.isPersistent()) && difference > 0) {
|
|
// CraftBukkit end
|
|
- spawnCategoryForChunk(enumcreaturetype, world, chunk, (entitytypes, blockposition, ichunkaccess) -> {
|
|
+ int spawnCount = spawnMobs(enumcreaturetype, world, chunk, (entitytypes, blockposition, ichunkaccess) -> {
|
|
return info.canSpawn(entitytypes, blockposition, ichunkaccess);
|
|
}, (entityinsentient, ichunkaccess) -> {
|
|
info.afterSpawn(entityinsentient, ichunkaccess);
|
|
- });
|
|
+ },
|
|
+ difference, world.paperConfig.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
|
|
+ info.getEntityCountsByType().mergeInt(enumcreaturetype, spawnCount, Integer::sum);
|
|
+ // Paper end - per player mob spawning
|
|
}
|
|
}
|
|
|
|
@@ -170,31 +199,43 @@ public final class NaturalSpawner {
|
|
}
|
|
|
|
public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
|
|
- BlockPos blockposition = getRandomPosWithin(world, chunk);
|
|
+ // Paper start - add parameters and int ret type
|
|
+ spawnMobs(group, world, chunk, checker, runner, Integer.MAX_VALUE, null);
|
|
+ }
|
|
+ public static int spawnMobs(MobCategory enumcreaturetype, ServerLevel worldserver, LevelChunk chunk, NaturalSpawner.SpawnPredicate spawnercreature_c, NaturalSpawner.AfterSpawnCallback spawnercreature_a, int maxSpawns, Consumer<Entity> trackEntity) {
|
|
+ // Paper end - add parameters and int ret type
|
|
+ BlockPos blockposition = getRandomPosWithin(worldserver, chunk);
|
|
|
|
if (blockposition.getY() >= 1) {
|
|
- spawnCategoryForPosition(group, world, (ChunkAccess) chunk, blockposition, checker, runner);
|
|
+ return spawnMobsInternal(enumcreaturetype, worldserver, (ChunkAccess) chunk, blockposition, spawnercreature_c, spawnercreature_a, maxSpawns, trackEntity);
|
|
}
|
|
+ return 0; // Paper
|
|
}
|
|
|
|
public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
|
|
- StructureFeatureManager structuremanager = world.structureFeatureManager();
|
|
- ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
|
|
- int i = pos.getY();
|
|
- BlockState iblockdata = world.getTypeIfLoadedAndInBounds(pos); // Paper - don't load chunks for mob spawn
|
|
-
|
|
- if (iblockdata != null && !iblockdata.isRedstoneConductor(chunk, pos)) { // Paper - don't load chunks for mob spawn
|
|
+ // Paper start - add maxSpawns parameter and return spawned mobs
|
|
+ spawnMobsInternal(group, world, chunk, pos, checker, runner, Integer.MAX_VALUE, null);
|
|
+ }
|
|
+ public static int spawnMobsInternal(MobCategory enumcreaturetype, ServerLevel worldserver, ChunkAccess ichunkaccess, BlockPos blockposition, NaturalSpawner.SpawnPredicate spawnercreature_c, NaturalSpawner.AfterSpawnCallback spawnercreature_a, int maxSpawns, Consumer<Entity> trackEntity) {
|
|
+ // Paper end - add maxSpawns parameter and return spawned mobs
|
|
+ StructureFeatureManager structuremanager = worldserver.structureFeatureManager();
|
|
+ ChunkGenerator chunkgenerator = worldserver.getChunkSource().getGenerator();
|
|
+ int i = blockposition.getY();
|
|
+ BlockState iblockdata = worldserver.getTypeIfLoadedAndInBounds(blockposition); // Paper - don't load chunks for mob spawn
|
|
+ int j = 0; // Paper - moved up
|
|
+
|
|
+ if (iblockdata != null && !iblockdata.isRedstoneConductor(ichunkaccess, blockposition)) { // Paper - don't load chunks for mob spawn
|
|
BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
|
|
- int j = 0;
|
|
+ // Paper - moved up
|
|
int k = 0;
|
|
|
|
while (k < 3) {
|
|
- int l = pos.getX();
|
|
- int i1 = pos.getZ();
|
|
+ int l = blockposition.getX();
|
|
+ int i1 = blockposition.getZ();
|
|
boolean flag = true;
|
|
MobSpawnSettings.SpawnerData biomesettingsmobs_c = null;
|
|
SpawnGroupData groupdataentity = null;
|
|
- int j1 = Mth.ceil(world.random.nextFloat() * 4.0F);
|
|
+ int j1 = Mth.ceil(worldserver.random.nextFloat() * 4.0F);
|
|
int k1 = 0;
|
|
int l1 = 0;
|
|
|
|
@@ -202,53 +243,58 @@ public final class NaturalSpawner {
|
|
if (l1 < j1) {
|
|
label53:
|
|
{
|
|
- l += world.random.nextInt(6) - world.random.nextInt(6);
|
|
- i1 += world.random.nextInt(6) - world.random.nextInt(6);
|
|
+ l += worldserver.random.nextInt(6) - worldserver.random.nextInt(6);
|
|
+ i1 += worldserver.random.nextInt(6) - worldserver.random.nextInt(6);
|
|
blockposition_mutableblockposition.set(l, i, i1);
|
|
double d0 = (double) l + 0.5D;
|
|
double d1 = (double) i1 + 0.5D;
|
|
- Player entityhuman = world.getNearestPlayer(d0, (double) i, d1, -1.0D, false);
|
|
+ Player entityhuman = worldserver.getNearestPlayer(d0, (double) i, d1, -1.0D, false);
|
|
|
|
if (entityhuman != null) {
|
|
double d2 = entityhuman.distanceToSqr(d0, (double) i, d1);
|
|
|
|
- if (isRightDistanceToPlayerAndSpawnPoint(world, chunk, blockposition_mutableblockposition, d2) && world.isLoadedAndInBounds(blockposition_mutableblockposition)) { // Paper - don't load chunks for mob spawn
|
|
+ if (isRightDistanceToPlayerAndSpawnPoint(worldserver, ichunkaccess, blockposition_mutableblockposition, d2) && worldserver.isLoadedAndInBounds(blockposition_mutableblockposition)) { // Paper - don't load chunks for mob spawn
|
|
if (biomesettingsmobs_c == null) {
|
|
- biomesettingsmobs_c = getRandomSpawnMobAt(world, structuremanager, chunkgenerator, group, world.random, (BlockPos) blockposition_mutableblockposition);
|
|
+ biomesettingsmobs_c = getRandomSpawnMobAt(worldserver, structuremanager, chunkgenerator, enumcreaturetype, worldserver.random, (BlockPos) blockposition_mutableblockposition);
|
|
if (biomesettingsmobs_c == null) {
|
|
break label53;
|
|
}
|
|
|
|
- j1 = biomesettingsmobs_c.minCount + world.random.nextInt(1 + biomesettingsmobs_c.maxCount - biomesettingsmobs_c.minCount);
|
|
+ j1 = biomesettingsmobs_c.minCount + worldserver.random.nextInt(1 + biomesettingsmobs_c.maxCount - biomesettingsmobs_c.minCount);
|
|
}
|
|
|
|
// Paper start
|
|
- Boolean doSpawning = a(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
|
|
+ Boolean doSpawning = a(worldserver, enumcreaturetype, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
|
|
if (doSpawning == null) {
|
|
- return;
|
|
+ return j; // Paper
|
|
}
|
|
- if (doSpawning && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
|
|
+ if (doSpawning && spawnercreature_c.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, ichunkaccess)) {
|
|
// Paper end
|
|
- Mob entityinsentient = getMobForSpawn(world, biomesettingsmobs_c.type);
|
|
+ Mob entityinsentient = getMobForSpawn(worldserver, biomesettingsmobs_c.type);
|
|
|
|
|
|
if (entityinsentient == null) {
|
|
- return;
|
|
+ return j; // Paper
|
|
}
|
|
|
|
- entityinsentient.moveTo(d0, (double) i, d1, world.random.nextFloat() * 360.0F, 0.0F);
|
|
- if (isValidPositionForMob(world, entityinsentient, d2)) {
|
|
- groupdataentity = entityinsentient.finalizeSpawn(world, world.getCurrentDifficultyAt(entityinsentient.blockPosition()), MobSpawnType.NATURAL, groupdataentity, (CompoundTag) null);
|
|
+ entityinsentient.moveTo(d0, (double) i, d1, worldserver.random.nextFloat() * 360.0F, 0.0F);
|
|
+ if (isValidPositionForMob(worldserver, entityinsentient, d2)) {
|
|
+ groupdataentity = entityinsentient.finalizeSpawn(worldserver, worldserver.getCurrentDifficultyAt(entityinsentient.blockPosition()), MobSpawnType.NATURAL, groupdataentity, (CompoundTag) null);
|
|
// CraftBukkit start
|
|
- world.addAllEntities(entityinsentient, SpawnReason.NATURAL);
|
|
+ worldserver.addAllEntities(entityinsentient, SpawnReason.NATURAL);
|
|
if (!entityinsentient.removed) {
|
|
- ++j;
|
|
+ ++j; // Paper - force diff on name change - we expect this to be the total amount spawned
|
|
++k1;
|
|
- runner.run(entityinsentient, chunk);
|
|
+ spawnercreature_a.run(entityinsentient, ichunkaccess);
|
|
+ // Paper start
|
|
+ if (trackEntity != null) {
|
|
+ trackEntity.accept(entityinsentient);
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
// CraftBukkit end
|
|
- if (j >= entityinsentient.getMaxSpawnClusterSize()) {
|
|
- return;
|
|
+ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper
|
|
+ return j; // Paper
|
|
}
|
|
|
|
if (entityinsentient.isMaxGroupSizeReached(k1)) {
|
|
@@ -270,6 +316,7 @@ public final class NaturalSpawner {
|
|
}
|
|
|
|
}
|
|
+ return j; // Paper
|
|
}
|
|
|
|
private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) {
|
|
@@ -510,8 +557,8 @@ public final class NaturalSpawner {
|
|
|
|
public static class SpawnState {
|
|
|
|
- private final int spawnableChunkCount;
|
|
- private final Object2IntOpenHashMap<MobCategory> mobCategoryCounts;
|
|
+ private final int spawnableChunkCount; final int getSpawnerChunks() { return this.spawnableChunkCount; } // Paper - OBFHELPER
|
|
+ private final Object2IntOpenHashMap<MobCategory> mobCategoryCounts; final Object2IntMap<MobCategory> getEntityCountsByType() { return this.mobCategoryCounts; } // Paper - OBFHELPER
|
|
private final PotentialCalculator spawnPotential;
|
|
private final Object2IntMap<MobCategory> unmodifiableMobCategoryCounts;
|
|
@Nullable
|
|
@@ -572,7 +619,7 @@ public final class NaturalSpawner {
|
|
|
|
// CraftBukkit start
|
|
private boolean a(MobCategory enumcreaturetype, int limit) {
|
|
- int i = limit * this.spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER;
|
|
+ int i = limit * this.spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER; // Paper - diff on change, needed in the spawn method
|
|
// CraftBukkit end
|
|
|
|
return this.mobCategoryCounts.getInt(enumcreaturetype) < i;
|