Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 11:30:06 +01:00
e5f6489602
This also cleans up the implementation of Async Chunks to get rid of most Consumer callbacks and instead return futures. This lets us propogate errors correctly up the future chain (barring one isn't lost even deeper in the chain...) So exceptions can now bubble to plugins using getChunkAtAsync
167 Zeilen
8.8 KiB
Diff
167 Zeilen
8.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Thu, 7 May 2020 19:17:36 -0400
|
|
Subject: [PATCH] Fix Light Command
|
|
|
|
This lets you run /paper fixlight <chunkRadius> (max 5) to automatically
|
|
fix all light data in the chunks.
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperCommand.java b/src/main/java/com/destroystokyo/paper/PaperCommand.java
|
|
index ddb60e9a48e5e7225ad575240b94fda24b6b78ca..beb50f78e8b2f79d45e2e7fdc932e947138be7aa 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperCommand.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperCommand.java
|
|
@@ -19,6 +19,7 @@ import org.bukkit.command.Command;
|
|
import org.bukkit.command.CommandSender;
|
|
import org.bukkit.craftbukkit.CraftServer;
|
|
import org.bukkit.craftbukkit.CraftWorld;
|
|
+import org.bukkit.craftbukkit.entity.CraftPlayer;
|
|
import org.bukkit.entity.Player;
|
|
|
|
import java.io.File;
|
|
@@ -35,14 +36,14 @@ public class PaperCommand extends Command {
|
|
public PaperCommand(String name) {
|
|
super(name);
|
|
this.description = "Paper related commands";
|
|
- this.usageMessage = "/paper [heap | entity | reload | version | debug | chunkinfo | syncloadinfo]";
|
|
+ this.usageMessage = "/paper [heap | entity | reload | version | debug | chunkinfo | syncloadinfo | fixlight]";
|
|
this.setPermission("bukkit.command.paper");
|
|
}
|
|
|
|
@Override
|
|
public List<String> tabComplete(CommandSender sender, String alias, String[] args, Location location) throws IllegalArgumentException {
|
|
if (args.length <= 1)
|
|
- return getListMatchingLast(args, "heap", "entity", "reload", "version", "debug", "chunkinfo", "syncloadinfo");
|
|
+ return getListMatchingLast(args, "heap", "entity", "reload", "version", "debug", "chunkinfo", "syncloadinfo", "fixlight");
|
|
|
|
switch (args[0].toLowerCase(Locale.ENGLISH))
|
|
{
|
|
@@ -140,6 +141,9 @@ public class PaperCommand extends Command {
|
|
case "syncloadinfo":
|
|
this.doSyncLoadInfo(sender, args);
|
|
break;
|
|
+ case "fixlight":
|
|
+ this.doFixLight(sender, args);
|
|
+ break;
|
|
case "ver":
|
|
case "version":
|
|
Command ver = org.bukkit.Bukkit.getServer().getCommandMap().getCommand("version");
|
|
@@ -156,6 +160,75 @@ public class PaperCommand extends Command {
|
|
return true;
|
|
}
|
|
|
|
+ private void doFixLight(CommandSender sender, String[] args) {
|
|
+ if (!(sender instanceof Player)) {
|
|
+ sender.sendMessage("Only players can use this command");
|
|
+ return;
|
|
+ }
|
|
+ int radius = 2;
|
|
+ if (args.length > 1) {
|
|
+ try {
|
|
+ radius = Math.min(5, Integer.parseInt(args[1]));
|
|
+ } catch (Exception e) {
|
|
+ sender.sendMessage("Not a number");
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ }
|
|
+
|
|
+ CraftPlayer player = (CraftPlayer) sender;
|
|
+ EntityPlayer handle = player.getHandle();
|
|
+ net.minecraft.server.WorldServer world = (WorldServer) handle.world;
|
|
+ LightEngineThreaded lightengine = world.getChunkProvider().getLightEngine();
|
|
+
|
|
+ BlockPosition center = MCUtil.toBlockPosition(player.getLocation());
|
|
+ Deque<ChunkCoordIntPair> queue = new ArrayDeque<>(MCUtil.getSpiralOutChunks(center, radius));
|
|
+ updateLight(sender, world, lightengine, queue);
|
|
+ }
|
|
+
|
|
+ private void updateLight(CommandSender sender, WorldServer world, LightEngineThreaded lightengine, Deque<ChunkCoordIntPair> queue) {
|
|
+ ChunkCoordIntPair coord = queue.poll();
|
|
+ if (coord == null) {
|
|
+ sender.sendMessage("All Chunks Light updated");
|
|
+ return;
|
|
+ }
|
|
+ world.getChunkProvider().getChunkAtAsynchronously(coord.x, coord.z, false, false).whenCompleteAsync((either, ex) -> {
|
|
+ if (ex != null) {
|
|
+ sender.sendMessage("Error loading chunk " + coord);
|
|
+ updateLight(sender, world, lightengine, queue);
|
|
+ return;
|
|
+ }
|
|
+ Chunk chunk = (Chunk) either.left().orElse(null);
|
|
+ if (chunk == null) {
|
|
+ updateLight(sender, world, lightengine, queue);
|
|
+ return;
|
|
+ }
|
|
+ lightengine.a(world.paperConfig.lightQueueSize + 16 * 256); // ensure full chunk can fit into queue
|
|
+ sender.sendMessage("Updating Light " + coord);
|
|
+ for (int y = 0; y < world.getHeight(); y++) {
|
|
+ for (int x = 0; x < 16; x++) {
|
|
+ for (int z = 0; z < 16; z++) {
|
|
+ BlockPosition pos = new BlockPosition(chunk.getPos().getBlockX() + x, y, chunk.getPos().getBlockZ() + z);
|
|
+ lightengine.a(pos);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ lightengine.queueUpdate();
|
|
+ PlayerChunk visibleChunk = world.getChunkProvider().playerChunkMap.getVisibleChunk(chunk.coordinateKey);
|
|
+ if (visibleChunk != null) {
|
|
+ world.getChunkProvider().playerChunkMap.addLightTask(visibleChunk, () -> {
|
|
+ MinecraftServer.getServer().processQueue.add(() -> {
|
|
+ visibleChunk.sendPacketToTrackedPlayers(new PacketPlayOutLightUpdate(chunk.getPos(), lightengine), false);
|
|
+ updateLight(sender, world, lightengine, queue);
|
|
+ });
|
|
+ });
|
|
+ } else {
|
|
+ updateLight(sender, world, lightengine, queue);
|
|
+ }
|
|
+ lightengine.a(world.paperConfig.lightQueueSize);
|
|
+ }, MinecraftServer.getServer());
|
|
+ }
|
|
+
|
|
private void doSyncLoadInfo(CommandSender sender, String[] args) {
|
|
if (!SyncLoadFinder.ENABLED) {
|
|
sender.sendMessage(ChatColor.RED + "This command requires the server startup flag '-Dpaper.debug-sync-loads=true' to be set.");
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
|
|
index 7b2a3287ce8d296d29cbef45322a469921cf9944..d0085b7459293e3e3460cfda34c67bda6e7bc324 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
|
|
@@ -437,6 +437,7 @@ public class PlayerChunk {
|
|
|
|
}
|
|
|
|
+ public void sendPacketToTrackedPlayers(Packet<?> packet, boolean flag) { a(packet, flag); } // Paper - OBFHELPER
|
|
private void a(Packet<?> packet, boolean flag) {
|
|
// Paper start - per player view distance
|
|
// there can be potential desync with player's last mapped section and the view distance map, so use the
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
index ce7462283873635ad0d3bce2395346ed9c3637a9..81bb26abc520f49de2e916cf2757ac4c710d02cd 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
@@ -72,6 +72,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
private final ChunkTaskQueueSorter p;
|
|
private final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxWorldGen;
|
|
final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxMain; // Paper - private -> package private
|
|
+ // Paper start
|
|
+ final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxLight;
|
|
+ public void addLightTask(PlayerChunk playerchunk, Runnable run) {
|
|
+ this.mailboxLight.a(ChunkTaskQueueSorter.a(playerchunk, run));
|
|
+ }
|
|
+ // Paper end
|
|
public final WorldLoadListener worldLoadListener;
|
|
public final PlayerChunkMap.a chunkDistanceManager; public final PlayerChunkMap.a getChunkMapDistanceManager() { return this.chunkDistanceManager; } // Paper - OBFHELPER
|
|
private final AtomicInteger u;
|
|
@@ -256,11 +262,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
Mailbox<Runnable> mailbox = Mailbox.a("main", iasynctaskhandler::a);
|
|
|
|
this.worldLoadListener = worldloadlistener;
|
|
- ThreadedMailbox<Runnable> threadedmailbox1 = ThreadedMailbox.a(executor, "light");
|
|
+ ThreadedMailbox<Runnable> lightthreaded; ThreadedMailbox<Runnable> threadedmailbox1 = lightthreaded = ThreadedMailbox.a(executor, "light"); // Paper
|
|
|
|
this.p = new ChunkTaskQueueSorter(ImmutableList.of(threadedmailbox, mailbox, threadedmailbox1), executor, Integer.MAX_VALUE);
|
|
this.mailboxWorldGen = this.p.a(threadedmailbox, false);
|
|
this.mailboxMain = this.p.a(mailbox, false);
|
|
+ this.mailboxLight = this.p.a(lightthreaded, false);// Paper
|
|
this.lightEngine = new LightEngineThreaded(ilightaccess, this, this.world.getWorldProvider().f(), threadedmailbox1, this.p.a(threadedmailbox1, false));
|
|
this.chunkDistanceManager = new PlayerChunkMap.a(executor, iasynctaskhandler); this.chunkDistanceManager.chunkMap = this; // Paper
|
|
this.l = supplier;
|