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Paper/CraftBukkit-Patches/0120-Properly-cancel-fishing-event.-Fixes-BUKKIT-5396.patch
Zach Brown 7b0c576798 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00

27 Zeilen
1.2 KiB
Diff

From a5301c591ee9b8080f46018ae8cf232c5f59f31b Mon Sep 17 00:00:00 2001
From: "gjmcferrin@gmail.com" <gjmcferrin@gmail.com>
Date: Mon, 10 Feb 2014 10:05:11 -0500
Subject: [PATCH] Properly cancel fishing event. Fixes BUKKIT-5396
Previously, when cancelling a PlayerFishEvent with State.FISHING, the next
fishing attempt would automatically result in a new PlayerFishEvent with
State.FAILED_ATTEMPT because the player's hooked entity was not properly
cleared. This ensures that the player's hooked entity value is set to null so
that the next attempt will result in the proper state being called.
diff --git a/src/main/java/net/minecraft/server/ItemFishingRod.java b/src/main/java/net/minecraft/server/ItemFishingRod.java
index 2f34151..9ededf3 100644
--- a/src/main/java/net/minecraft/server/ItemFishingRod.java
+++ b/src/main/java/net/minecraft/server/ItemFishingRod.java
@@ -23,6 +23,7 @@ public class ItemFishingRod extends Item {
world.getServer().getPluginManager().callEvent(playerFishEvent);
if (playerFishEvent.isCancelled()) {
+ entityhuman.hookedFish = null;
return itemstack;
}
// CraftBukkit end
--
1.9.1