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Paper/Spigot-Server-Patches/0094-Configurable-Keep-Spawn-Loaded-range-per-world.patch
Aikar 835bc39b03
Paper 1.13.1 Update
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Bukkit Changes:
2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields
e0fc6572 SPIGOT-4309: Add "forced" display of particles
efeeab2f Add index to README.md for easier navigation
f502bc6f Update to Minecraft 1.13.1

CraftBukkit Changes:
d0bb0a1d Fix some tests randomly failing
997d378d Fix client stall in specific teleportation scenarios
b3dc2366 SPIGOT-4307: Fix hacky API for banners on shields
2a271162 SPIGOT-4301: Fix more invalid enchants
5d0d83bb SPIGOT-4309: Add "forced" display of particles
a6772578 Add additional tests for CraftBlockData
ce1af0c3 Update to Minecraft 1.13.1

Spigot Changes:
2440e189 Rebuild patches
4ecffced Update to Minecraft 1.13.1
2018-08-26 20:51:39 -04:00

112 Zeilen
6.1 KiB
Diff

From 06f139752d453ae7c53b8b767654356879cda38c Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 13 Sep 2014 23:14:43 -0400
Subject: [PATCH] Configurable Keep Spawn Loaded range per world
This lets you disable it for some worlds and lower it for others.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index ee38eb8e05..61e6dcb0ee 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -236,4 +236,10 @@ public class PaperWorldConfig {
grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
log("Grass Spread Tick Rate: " + grassUpdateRate);
}
+
+ public short keepLoadedRange;
+ private void keepLoadedRange() {
+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 8)) * 16);
+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 090618a51c..3fe374acb2 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -489,13 +489,21 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
ArrayList arraylist = Lists.newArrayList();
Set set = Sets.newConcurrentHashSet();
- for (int i = -192; i <= 192 && this.isRunning(); i += 16) {
- for (int j = -192; j <= 192 && this.isRunning(); j += 16) {
+ // Paper start
+ short radius = worldserver.paperConfig.keepLoadedRange;
+ for (int i = -radius; i <= radius && this.isRunning(); i += 16) {
+ for (int j = -radius; j <= radius && this.isRunning(); j += 16) {
+ // Paper end
arraylist.add(new ChunkCoordIntPair(blockposition.getX() + i >> 4, blockposition.getZ() + j >> 4));
}
+ } // Paper
+ if (this.isRunning()) { // Paper
+ int expected = arraylist.size(); // Paper
+
CompletableFuture completablefuture = worldserver.getChunkProviderServer().a((Iterable) arraylist, (chunk) -> {
set.add(chunk.getPos());
+ if (set.size() < expected && set.size() % 25 == 0) this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
});
while (!completablefuture.isDone()) {
@@ -510,11 +518,11 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
throw new RuntimeException(executionexception.getCause());
} catch (TimeoutException timeoutexception) {
- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
}
}
- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
}
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index c862f36628..bbfa92e85f 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -2868,8 +2868,9 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
int k = i * 16 + 8 - blockposition.getX();
int l = j * 16 + 8 - blockposition.getZ();
boolean flag = true;
+ short keepLoadedRange = paperConfig.keepLoadedRange; // Paper
- return k >= -128 && k <= 128 && l >= -128 && l <= 128 && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory'
+ return k >= -keepLoadedRange && k <= keepLoadedRange && l >= -keepLoadedRange && l <= keepLoadedRange && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory' // Paper - Re-add range var
}
public LongSet ag() {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 272e127735..89f6c77dbc 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -996,7 +996,7 @@ public final class CraftServer implements Server {
System.out.println("Preparing start region for level " + (console.worldServer.size() - 1) + " (Seed: " + internal.getSeed() + ")");
if (internal.getWorld().getKeepSpawnInMemory()) {
- short short1 = 196;
+ short short1 = internal.paperConfig.keepLoadedRange; // Paper
long i = System.currentTimeMillis();
for (int j = -short1; j <= short1; j += 16) {
for (int k = -short1; k <= short1; k += 16) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 132b21f8bc..9637c98994 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1274,8 +1274,9 @@ public class CraftWorld implements World {
int chunkCoordX = chunkcoordinates.getX() >> 4;
int chunkCoordZ = chunkcoordinates.getZ() >> 4;
// Cycle through the 25x25 Chunks around it to load/unload the chunks.
- for (int x = -12; x <= 12; x++) {
- for (int z = -12; z <= 12; z++) {
+ int radius = world.paperConfig.keepLoadedRange / 16; // Paper
+ for (int x = -radius; x <= radius; x++) { // Paper
+ for (int z = -radius; z <= radius; z++) { // Paper
if (keepLoaded) {
loadChunk(chunkCoordX + x, chunkCoordZ + z);
} else {
--
2.18.0