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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/Spigot-Server-Patches/0105-Optional-TNT-doesn-t-move-in-water.patch
Shane Freeder 0708fa363b
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance
989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events
f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving
2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block

Spigot Changes:
9a643a6a Remove DataWatcher Locking
2019-07-16 23:09:32 +01:00

112 Zeilen
4.5 KiB
Diff

From d437aee2a6ae591a9afe60a79cfd009b33765585 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sun, 22 May 2016 20:20:55 -0500
Subject: [PATCH] Optional TNT doesn't move in water
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 134c4f7a3..241149c9f 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -2,7 +2,6 @@ package com.destroystokyo.paper;
import java.util.List;
-import org.bukkit.Bukkit;
import org.bukkit.configuration.file.YamlConfiguration;
import org.spigotmc.SpigotWorldConfig;
@@ -282,4 +281,14 @@ public class PaperWorldConfig {
);
}
}
+
+ public boolean preventTntFromMovingInWater;
+ private void preventTntFromMovingInWater() {
+ if (PaperConfig.version < 13) {
+ boolean oldVal = getBoolean("enable-old-tnt-cannon-behaviors", false);
+ set("prevent-tnt-from-moving-in-water", oldVal);
+ }
+ preventTntFromMovingInWater = getBoolean("prevent-tnt-from-moving-in-water", false);
+ log("Prevent TNT from moving in water: " + preventTntFromMovingInWater);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 47446a74e..2a65a6685 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -2698,6 +2698,12 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
public boolean bE() {
+ // Paper start
+ return this.pushedByWater();
+ }
+
+ public boolean pushedByWater() {
+ // Paper end
return true;
}
diff --git a/src/main/java/net/minecraft/server/EntityTNTPrimed.java b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
index f2ee53ab9..dc0d944ea 100644
--- a/src/main/java/net/minecraft/server/EntityTNTPrimed.java
+++ b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
@@ -80,7 +80,27 @@ public class EntityTNTPrimed extends Entity {
this.ay();
this.world.addParticle(Particles.SMOKE, this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D);
}
-
+ // Paper start - Optional prevent TNT from moving in water
+ if (!this.dead && this.inWater && this.world.paperConfig.preventTntFromMovingInWater) {
+ /*
+ * Author: Jedediah Smith <jedediah@silencegreys.com>
+ */
+ // Send position and velocity updates to nearby players on every tick while the TNT is in water.
+ // This does pretty well at keeping their clients in sync with the server.
+ PlayerChunkMap.EntityTracker ete = this.tracker;
+ if (ete != null) {
+ PacketPlayOutEntityVelocity velocityPacket = new PacketPlayOutEntityVelocity(this);
+ PacketPlayOutEntityTeleport positionPacket = new PacketPlayOutEntityTeleport(this);
+
+ ete.trackedPlayers.stream()
+ .filter(viewer -> (viewer.locX - this.locX) * (viewer.locY - this.locY) * (viewer.locZ - this.locZ) < 16 * 16)
+ .forEach(viewer -> {
+ viewer.playerConnection.sendPacket(velocityPacket);
+ viewer.playerConnection.sendPacket(positionPacket);
+ });
+ }
+ }
+ // Paper end
}
private void explode() {
@@ -149,4 +169,11 @@ public class EntityTNTPrimed extends Entity {
public Packet<?> N() {
return new PacketPlayOutSpawnEntity(this);
}
+
+ // Paper start - Optional prevent TNT from moving in water
+ @Override
+ public boolean pushedByWater() {
+ return !world.paperConfig.preventTntFromMovingInWater && super.pushedByWater();
+ }
+ // Paper end
}
diff --git a/src/main/java/net/minecraft/server/EntityTrackerEntry.java b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
index f04a9d18c..cd7e0299a 100644
--- a/src/main/java/net/minecraft/server/EntityTrackerEntry.java
+++ b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
@@ -36,7 +36,7 @@ public class EntityTrackerEntry {
private boolean q;
private boolean r;
// CraftBukkit start
- private final Set<EntityPlayer> trackedPlayers;
+ final Set<EntityPlayer> trackedPlayers; // Paper - private -> package
// Paper start
private java.util.Map<EntityPlayer, Boolean> trackedPlayerMap = null;
--
2.22.0