Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
249 Zeilen
9.9 KiB
Diff
249 Zeilen
9.9 KiB
Diff
From 107454d78a44a4dd3d04fc0f68cce6b476ae6274 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 8 Mar 2015 22:55:25 -0600
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Subject: [PATCH] Optimize TileEntity Ticking
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diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java
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index 5eb55e5..5192d95 100644
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--- a/src/main/java/net/minecraft/server/TileEntityChest.java
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+++ b/src/main/java/net/minecraft/server/TileEntityChest.java
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@@ -8,17 +8,17 @@ import org.bukkit.craftbukkit.entity.CraftHumanEntity;
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import org.bukkit.entity.HumanEntity;
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// CraftBukkit end
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-public class TileEntityChest extends TileEntityContainer implements IUpdatePlayerListBox, IInventory {
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+public class TileEntityChest extends TileEntityContainer implements IInventory { // PaperSpigot - remove IUpdatePlayerListBox
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private ItemStack[] items = new ItemStack[27];
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public boolean a;
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- public TileEntityChest f;
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- public TileEntityChest g;
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- public TileEntityChest h;
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- public TileEntityChest i;
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- public float j;
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+ public TileEntityChest f; // PaperSpigot - adjacentChestZNeg
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+ public TileEntityChest g; // PaperSpigot - adjacentChestXPos
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+ public TileEntityChest h; // PaperSpigot - adjacentChestXNeg
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+ public TileEntityChest i; // PaperSpigot - adjacentChestZPos
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+ public float j; // PaperSpigot - lidAngle
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public float k;
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- public int l;
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+ public int l; // PaperSpigot - numPlayersUsing
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private int n;
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private int o = -1;
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private String p;
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@@ -238,6 +238,8 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
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}
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public void c() {
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+ // PaperSpigot - Move chest sounds out of the tick loop
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+ /*
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this.m();
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int i = this.position.getX();
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int j = this.position.getY();
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@@ -318,7 +320,8 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
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this.j = 0.0F;
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}
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}
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-
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+ */
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+ // PaperSpigot end
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}
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public boolean c(int i, int j) {
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@@ -339,6 +342,28 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
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++this.l;
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if (this.world == null) return; // CraftBukkit
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+
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+ // PaperSpigot start - Move chest open sound out of the tick loop
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+ this.m();
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+
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+ if (this.l > 0 && this.j == 0.0F && this.f == null && this.h == null) {
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+ this.j = 0.7F;
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+
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+ double d0 = (double) this.position.getZ() + 0.5D;
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+ double d1 = (double) this.position.getX() + 0.5D;
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+
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+ if (this.i != null) {
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+ d0 += 0.5D;
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+ }
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+
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+ if (this.g != null) {
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+ d1 += 0.5D;
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+ }
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+
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+ this.world.makeSound(d1, (double) this.position.getY() + 0.5D, d0, "random.chestopen", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ }
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+ // PaperSpigot end
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+
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this.world.playBlockAction(this.position, this.w(), 1, this.l);
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// CraftBukkit start - Call redstone event
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@@ -361,6 +386,33 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
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int oldPower = Math.max(0, Math.min(15, this.l)); // CraftBukkit - Get power before new viewer is added
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--this.l;
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if (this.world == null) return; // CraftBukkit
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+
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+ // PaperSpigot start - Move chest close sound handling out of the tick loop
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+ if (this.l == 0 && this.j > 0.0F || this.l > 0 && this.j < 1.0F) {
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+ float f = 0.1F;
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+
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+ if (this.l > 0) {
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+ this.j += f;
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+ } else {
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+ this.j -= f;
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+ }
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+
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+ double d0 = (double) this.getPosition().getX() + 0.5D;
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+ double d2 = (double) this.getPosition().getZ() + 0.5D;
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+
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+ if (this.i != null) {
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+ d2 += 0.5D;
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+ }
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+
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+ if (this.g != null) {
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+ d0 += 0.5D;
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+ }
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+
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+ this.world.makeSound(d0, (double) this.getPosition().getY() + 0.5D, d2, "random.chestclosed", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ this.j = 0.0F;
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+ }
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+ // PaperSpigot end
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+
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this.world.playBlockAction(this.position, this.w(), 1, this.l);
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// CraftBukkit start - Call redstone event
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diff --git a/src/main/java/net/minecraft/server/TileEntityEnderChest.java b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
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index 794cdc8..00fceda 100644
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--- a/src/main/java/net/minecraft/server/TileEntityEnderChest.java
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+++ b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
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@@ -1,15 +1,17 @@
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package net.minecraft.server;
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-public class TileEntityEnderChest extends TileEntity implements IUpdatePlayerListBox {
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+public class TileEntityEnderChest extends TileEntity { // PaperSpigot - remove IUpdatePlayerListBox
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- public float a;
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+ public float a; // PaperSpigot - lidAngle
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public float f;
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- public int g;
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+ public int g; // PaperSpigot - numPlayersUsing
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private int h;
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public TileEntityEnderChest() {}
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public void c() {
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+ // PaperSpigot start - Move enderchest sound handling out of the tick loop
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+ /*
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if (++this.h % 20 * 4 == 0) {
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this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.g);
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}
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@@ -54,7 +56,8 @@ public class TileEntityEnderChest extends TileEntity implements IUpdatePlayerLis
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this.a = 0.0F;
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}
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}
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-
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+ */
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+ // PaperSpigot end
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}
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public boolean c(int i, int j) {
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@@ -73,11 +76,34 @@ public class TileEntityEnderChest extends TileEntity implements IUpdatePlayerLis
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public void b() {
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++this.g;
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+
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+ // PaperSpigot start - Move enderchest open sounds out of the tick loop
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+ if (this.g > 0 && this.a == 0.0F) {
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+ this.a = 0.7F;
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+
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+ double d1 = (double) this.getPosition().getX() + 0.5D;
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+ double d0 = (double) this.getPosition().getZ() + 0.5D;
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+
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+ this.world.makeSound(d1, (double) this.getPosition().getY() + 0.5D, d0, "random.chestopen", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ }
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+ // PaperSpigot end
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+
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this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.g);
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}
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public void d() {
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--this.g;
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+
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+ // PaperSpigot start - Move enderchest close sounds out of the tick loop
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+ if (this.g == 0 && this.a > 0.0F || this.g > 0 && this.a < 1.0F) {
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+ double d0 = (double) this.getPosition().getX() + 0.5D;
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+ double d2 = (double) this.getPosition().getZ() + 0.5D;
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+
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+ this.world.makeSound(d0, (double) this.getPosition().getY() + 0.5D, d2, "random.chestclosed", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ this.a = 0.0F;
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+ }
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+ // PaperSpigot end
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+
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this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.g);
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index acfceb8..4b642ba 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -52,7 +52,7 @@ public abstract class World implements IBlockAccess {
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};
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// Spigot end
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protected final List<Entity> g = Lists.newArrayList();
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- public final List<TileEntity> h = Lists.newArrayList();
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+ //public final List<TileEntity> h = Lists.newArrayList(); // PaperSpigot - Remove unused list
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public final List<TileEntity> tileEntityList = Lists.newArrayList();
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private final List<TileEntity> b = Lists.newArrayList();
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private final List<TileEntity> c = Lists.newArrayList();
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@@ -1450,7 +1450,7 @@ public abstract class World implements IBlockAccess {
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// CraftBukkit start - From below, clean up tile entities before ticking them
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if (!this.c.isEmpty()) {
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this.tileEntityList.removeAll(this.c);
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- this.h.removeAll(this.c);
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+ //this.h.removeAll(this.c); // PaperSpigot - Remove unused list
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this.c.clear();
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}
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// CraftBukkit end
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@@ -1496,7 +1496,7 @@ public abstract class World implements IBlockAccess {
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if (tileentity.x()) {
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tilesThisCycle--;
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this.tileEntityList.remove(tileTickPosition--);
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- this.h.remove(tileentity);
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+ //this.h.remove(tileentity); // PaperSpigot - Remove unused list
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if (this.isLoaded(tileentity.getPosition())) {
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this.getChunkAtWorldCoords(tileentity.getPosition()).e(tileentity.getPosition());
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}
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@@ -1543,7 +1543,7 @@ public abstract class World implements IBlockAccess {
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}
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public boolean a(TileEntity tileentity) {
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- boolean flag = this.h.add(tileentity);
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+ boolean flag = true; // PaperSpigot - Remove unused list
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if (flag && tileentity instanceof IUpdatePlayerListBox) {
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this.tileEntityList.add(tileentity);
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@@ -1561,7 +1561,7 @@ public abstract class World implements IBlockAccess {
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while (iterator.hasNext()) {
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TileEntity tileentity = (TileEntity) iterator.next();
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- this.h.add(tileentity);
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+ //this.h.add(tileentity); // PaperSpigot - Remove unused list
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if (tileentity instanceof IUpdatePlayerListBox) {
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this.tileEntityList.add(tileentity);
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}
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@@ -1997,7 +1997,7 @@ public abstract class World implements IBlockAccess {
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} else {
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if (tileentity != null) {
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this.b.remove(tileentity);
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- this.h.remove(tileentity);
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+ //this.h.remove(tileentity); // PaperSpigot - Remove unused list
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this.tileEntityList.remove(tileentity);
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}
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--
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2.6.1.windows.1
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