Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
a207d14a0e
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
55 Zeilen
2.7 KiB
Diff
55 Zeilen
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 6 May 2020 05:00:57 -0400
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Subject: [PATCH] Handle Oversized Tile Entities in chunks
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Splits out Extra Packets if too many TE's are encountered to prevent
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creating too large of a packet to sed.
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Co authored by Spottedleaf
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacket.java
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index b7d303b5f51a35504888933efef74564fa01e59d..b587f774c8f88f2a1c3ea489f7e4fe0bbdeb5a41 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacket.java
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@@ -34,7 +34,15 @@ public class ClientboundLevelChunkPacket implements Packet<ClientGamePacketListe
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private boolean fullChunk;
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public ClientboundLevelChunkPacket() {}
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+ // Paper start
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+ private final java.util.List<Packet> extraPackets = new java.util.ArrayList<>();
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+ private static final int TE_LIMIT = Integer.getInteger("Paper.excessiveTELimit", 750);
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+ @Override
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+ public java.util.List<Packet> getExtraPackets() {
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+ return extraPackets;
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+ }
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+ // Paper end
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public ClientboundLevelChunkPacket(LevelChunk chunk, int includedSectionsMask) {
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ChunkPos chunkcoordintpair = chunk.getPos();
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@@ -61,6 +69,7 @@ public class ClientboundLevelChunkPacket implements Packet<ClientGamePacketListe
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this.availableSections = this.extractChunkData(new FriendlyByteBuf(this.getWriteBuffer()), chunk, includedSectionsMask);
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this.blockEntitiesTags = Lists.newArrayList();
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iterator = chunk.getBlockEntities().entrySet().iterator();
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+ int totalTileEntities = 0; // Paper
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while (iterator.hasNext()) {
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entry = (Entry) iterator.next();
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@@ -69,6 +78,15 @@ public class ClientboundLevelChunkPacket implements Packet<ClientGamePacketListe
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int j = blockposition.getY() >> 4;
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if (this.isFullChunk() || (includedSectionsMask & 1 << j) != 0) {
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+ // Paper start - improve oversized chunk data packet handling
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+ if (++totalTileEntities > TE_LIMIT) {
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+ ClientboundBlockEntityDataPacket updatePacket = tileentity.getUpdatePacket();
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+ if (updatePacket != null) {
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+ this.extraPackets.add(updatePacket);
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+ continue;
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+ }
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+ }
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+ // Paper end
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CompoundTag nbttagcompound = tileentity.getUpdateTag();
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if (tileentity instanceof SkullBlockEntity) { SkullBlockEntity.sanitizeTileEntityUUID(nbttagcompound); } // Paper
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