Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 02:50:09 +01:00
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
270 Zeilen
15 KiB
Diff
270 Zeilen
15 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 5 Sep 2021 12:15:59 -0400
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Subject: [PATCH] More Teleport API
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 4fa49daf58723827366f611e006e77448cc73a0b..f05297a2b349734b9700a0e977ee9b2bba030d65 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1565,11 +1565,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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return true; // CraftBukkit - Return event status
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}
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- PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause);
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+ // Paper start - Teleport API
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+ Set<io.papermc.paper.entity.TeleportFlag.Relative> relativeFlags = java.util.EnumSet.noneOf(io.papermc.paper.entity.TeleportFlag.Relative.class);
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+ for (RelativeMovement relativeArgument : set) {
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+ relativeFlags.add(org.bukkit.craftbukkit.entity.CraftPlayer.toApiRelativeFlag(relativeArgument));
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+ }
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+ PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause, java.util.Set.copyOf(relativeFlags));
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+ // Paper end - Teleport API
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this.cserver.getPluginManager().callEvent(event);
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if (event.isCancelled() || !to.equals(event.getTo())) {
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- set = Collections.emptySet(); // Can't relative teleport
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+ // set = Collections.emptySet(); // Can't relative teleport // Paper - Teleport API; Now you can!
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to = event.isCancelled() ? event.getFrom() : event.getTo();
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d0 = to.getX();
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d1 = to.getY();
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index 4c09f2529dd8eb7ac7d260d177f5292ff2339442..94051ae8ea93ab144f3767345b1cda0438d2afc6 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -221,15 +221,36 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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@Override
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public boolean teleport(Location location, TeleportCause cause) {
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+ // Paper start - Teleport passenger API
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+ return teleport(location, cause, new io.papermc.paper.entity.TeleportFlag[0]);
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+ }
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+
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+ @Override
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+ public boolean teleport(Location location, TeleportCause cause, io.papermc.paper.entity.TeleportFlag... flags) {
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+ // Paper end
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Preconditions.checkArgument(location != null, "location cannot be null");
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location.checkFinite();
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+ // Paper start - Teleport passenger API
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+ Set<io.papermc.paper.entity.TeleportFlag> flagSet = Set.of(flags);
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+ boolean dismount = !flagSet.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_VEHICLE);
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+ boolean ignorePassengers = flagSet.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_PASSENGERS);
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+ // Don't allow teleporting between worlds while keeping passengers
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+ if (flagSet.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_PASSENGERS) && this.entity.isVehicle() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+
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+ // Don't allow to teleport between worlds if remaining on vehicle
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+ if (!dismount && this.entity.isPassenger() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+ // Paper end
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- if (this.entity.isVehicle() || this.entity.isRemoved()) {
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+ if ((!ignorePassengers && this.entity.isVehicle()) || this.entity.isRemoved()) { // Paper - Teleport passenger API
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return false;
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}
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// If this entity is riding another entity, we must dismount before teleporting.
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- this.entity.stopRiding();
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+ if (dismount) this.entity.stopRiding(); // Paper - Teleport passenger API
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// Let the server handle cross world teleports
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if (location.getWorld() != null && !location.getWorld().equals(this.getWorld())) {
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@@ -975,6 +996,39 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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return CraftEntity.perm;
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}
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+ // Paper start - more teleport API / async chunk API
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+ @Override
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+ public java.util.concurrent.CompletableFuture<Boolean> teleportAsync(final Location location, final TeleportCause cause, final io.papermc.paper.entity.TeleportFlag... teleportFlags) {
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+ Preconditions.checkArgument(location != null, "location");
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+ location.checkFinite();
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+ Location locationClone = location.clone(); // clone so we don't need to worry about mutations after this call.
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+
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+ net.minecraft.server.level.ServerLevel world = ((CraftWorld)locationClone.getWorld()).getHandle();
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+ java.util.concurrent.CompletableFuture<Boolean> ret = new java.util.concurrent.CompletableFuture<>();
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+
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+ world.loadChunksForMoveAsync(getHandle().getBoundingBoxAt(locationClone.getX(), locationClone.getY(), locationClone.getZ()),
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+ this instanceof CraftPlayer ? ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER : ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL, (list) -> {
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+ net.minecraft.server.level.ServerChunkCache chunkProviderServer = world.getChunkSource();
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+ for (net.minecraft.world.level.chunk.ChunkAccess chunk : list) {
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+ chunkProviderServer.addTicketAtLevel(net.minecraft.server.level.TicketType.POST_TELEPORT, chunk.getPos(), 33, CraftEntity.this.getEntityId());
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+ }
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+ net.minecraft.server.MinecraftServer.getServer().scheduleOnMain(() -> {
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+ try {
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+ ret.complete(CraftEntity.this.teleport(locationClone, cause, teleportFlags) ? Boolean.TRUE : Boolean.FALSE);
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+ } catch (Throwable throwable) {
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+ if (throwable instanceof ThreadDeath) {
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+ throw (ThreadDeath)throwable;
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+ }
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+ net.minecraft.server.MinecraftServer.LOGGER.error("Failed to teleport entity " + CraftEntity.this, throwable);
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+ ret.completeExceptionally(throwable);
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+ }
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+ });
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+ });
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+
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+ return ret;
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+ }
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+ // Paper end - more teleport API / async chunk API
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+
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// Spigot start
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private final org.bukkit.entity.Entity.Spigot spigot = new org.bukkit.entity.Entity.Spigot()
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{
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index ef289dba67db65a5e43104a4ca68bc03c8c5e4cb..7f47005c08cccbcb8cd5ac56157c4e0d0dfe10b0 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1286,13 +1286,101 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public void setRotation(float yaw, float pitch) {
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- throw new UnsupportedOperationException("Cannot set rotation of players. Consider teleporting instead.");
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+ // Paper start - Teleport API
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+ Location targetLocation = this.getEyeLocation();
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+ targetLocation.setYaw(yaw);
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+ targetLocation.setPitch(pitch);
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+
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+ org.bukkit.util.Vector direction = targetLocation.getDirection();
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+ direction.multiply(9999999); // We need to move the target block.. FAR out
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+ targetLocation.add(direction);
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+ this.lookAt(targetLocation, io.papermc.paper.entity.LookAnchor.EYES);
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+ // Paper end
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}
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@Override
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public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) {
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+ // Paper start - Teleport API
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+ return this.teleport(location, cause, new io.papermc.paper.entity.TeleportFlag[0]);
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+ }
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+
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+ @Override
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+ public void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor, @NotNull io.papermc.paper.entity.LookAnchor entityAnchor) {
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+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), ((CraftEntity) entity).getHandle(), toNmsAnchor(entityAnchor));
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+ }
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+
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+ @Override
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+ public void lookAt(double x, double y, double z, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor) {
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+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), new net.minecraft.world.phys.Vec3(x, y, z));
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+ }
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+
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+ public static net.minecraft.commands.arguments.EntityAnchorArgument.Anchor toNmsAnchor(io.papermc.paper.entity.LookAnchor nmsAnchor) {
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+ return switch (nmsAnchor) {
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+ case EYES -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.EYES;
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+ case FEET -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.FEET;
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+ };
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+ }
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+
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+ public static io.papermc.paper.entity.LookAnchor toApiAnchor(net.minecraft.commands.arguments.EntityAnchorArgument.Anchor playerAnchor) {
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+ return switch (playerAnchor) {
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+ case EYES -> io.papermc.paper.entity.LookAnchor.EYES;
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+ case FEET -> io.papermc.paper.entity.LookAnchor.FEET;
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+ };
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+ }
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+
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+ public static net.minecraft.world.entity.RelativeMovement toNmsRelativeFlag(io.papermc.paper.entity.TeleportFlag.Relative apiFlag) {
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+ return switch (apiFlag) {
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+ case X -> net.minecraft.world.entity.RelativeMovement.X;
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+ case Y -> net.minecraft.world.entity.RelativeMovement.Y;
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+ case Z -> net.minecraft.world.entity.RelativeMovement.Z;
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+ case PITCH -> net.minecraft.world.entity.RelativeMovement.X_ROT;
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+ case YAW -> net.minecraft.world.entity.RelativeMovement.Y_ROT;
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+ };
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+ }
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+
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+ public static io.papermc.paper.entity.TeleportFlag.Relative toApiRelativeFlag(net.minecraft.world.entity.RelativeMovement nmsFlag) {
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+ return switch (nmsFlag) {
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+ case X -> io.papermc.paper.entity.TeleportFlag.Relative.X;
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+ case Y -> io.papermc.paper.entity.TeleportFlag.Relative.Y;
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+ case Z -> io.papermc.paper.entity.TeleportFlag.Relative.Z;
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+ case X_ROT -> io.papermc.paper.entity.TeleportFlag.Relative.PITCH;
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+ case Y_ROT -> io.papermc.paper.entity.TeleportFlag.Relative.YAW;
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+ };
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+ }
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+
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+ @Override
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+ public boolean teleport(Location location, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause cause, io.papermc.paper.entity.TeleportFlag... flags) {
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+ Set<io.papermc.paper.entity.TeleportFlag.Relative> relativeArguments;
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+ Set<io.papermc.paper.entity.TeleportFlag> allFlags;
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+ if (flags.length == 0) {
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+ relativeArguments = Set.of();
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+ allFlags = Set.of();
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+ } else {
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+ relativeArguments = java.util.EnumSet.noneOf(io.papermc.paper.entity.TeleportFlag.Relative.class);
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+ allFlags = new HashSet<>();
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+ for (io.papermc.paper.entity.TeleportFlag flag : flags) {
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+ if (flag instanceof final io.papermc.paper.entity.TeleportFlag.Relative relativeTeleportFlag) {
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+ relativeArguments.add(relativeTeleportFlag);
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+ }
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+ allFlags.add(flag);
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+ }
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+ }
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+ boolean dismount = !allFlags.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_VEHICLE);
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+ boolean ignorePassengers = allFlags.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_PASSENGERS);
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+ // Paper end - Teleport API
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Preconditions.checkArgument(location != null, "location");
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Preconditions.checkArgument(location.getWorld() != null, "location.world");
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+ // Paper start - Teleport passenger API
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+ // Don't allow teleporting between worlds while keeping passengers
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+ if (ignorePassengers && entity.isVehicle() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+
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+ // Don't allow to teleport between worlds if remaining on vehicle
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+ if (!dismount && entity.isPassenger() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+ // Paper end
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location.checkFinite();
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ServerPlayer entity = this.getHandle();
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@@ -1305,7 +1393,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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return false;
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}
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- if (entity.isVehicle()) {
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+ if (entity.isVehicle() && !ignorePassengers) { // Paper - Teleport API
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return false;
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}
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@@ -1314,7 +1402,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// To = Players new Location if Teleport is Successful
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Location to = location;
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// Create & Call the Teleport Event.
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- PlayerTeleportEvent event = new PlayerTeleportEvent(this, from, to, cause);
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+ PlayerTeleportEvent event = new PlayerTeleportEvent(this, from, to, cause, Set.copyOf(relativeArguments)); // Paper - Teleport API
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this.server.getPluginManager().callEvent(event);
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// Return False to inform the Plugin that the Teleport was unsuccessful/cancelled.
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@@ -1323,7 +1411,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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// If this player is riding another entity, we must dismount before teleporting.
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- entity.stopRiding();
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+ if (dismount) entity.stopRiding(); // Paper - Teleport API
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// SPIGOT-5509: Wakeup, similar to riding
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if (this.isSleeping()) {
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@@ -1339,13 +1427,19 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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ServerLevel toWorld = ((CraftWorld) to.getWorld()).getHandle();
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// Close any foreign inventory
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- if (this.getHandle().containerMenu != this.getHandle().inventoryMenu) {
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+ if (this.getHandle().containerMenu != this.getHandle().inventoryMenu && !allFlags.contains(io.papermc.paper.entity.TeleportFlag.EntityState.RETAIN_OPEN_INVENTORY)) { // Paper
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this.getHandle().closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.TELEPORT); // Paper - Inventory close reason
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}
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// Check if the fromWorld and toWorld are the same.
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if (fromWorld == toWorld) {
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- entity.connection.teleport(to);
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+ // Paper start - Teleport API
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+ final Set<net.minecraft.world.entity.RelativeMovement> nms = java.util.EnumSet.noneOf(net.minecraft.world.entity.RelativeMovement.class);
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+ for (final io.papermc.paper.entity.TeleportFlag.Relative bukkit : relativeArguments) {
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+ nms.add(toNmsRelativeFlag(bukkit));
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+ }
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+ entity.connection.internalTeleport(to.getX(), to.getY(), to.getZ(), to.getYaw(), to.getPitch(), nms);
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+ // Paper end - Teleport API
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} else {
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entity.portalProcess = null; // SPIGOT-7785: there is no need to carry this over as it contains the old world/location and we might run into trouble if there is a portal in the same spot in both worlds
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// The respawn reason should never be used if the passed location is non null.
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