Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
115 Zeilen
7.9 KiB
Diff
115 Zeilen
7.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 13 Apr 2016 02:10:49 -0400
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Subject: [PATCH] Configurable Player Collision
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundSetPlayerTeamPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundSetPlayerTeamPacket.java
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index 9a1a961eabd4362c171da78c6be82c867f3696a4..1d0c473442b5c72245c356054440323e3c5d4711 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundSetPlayerTeamPacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundSetPlayerTeamPacket.java
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@@ -200,7 +200,7 @@ public class ClientboundSetPlayerTeamPacket implements Packet<ClientGamePacketLi
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ComponentSerialization.TRUSTED_STREAM_CODEC.encode(buf, this.displayName);
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buf.writeByte(this.options);
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buf.writeUtf(this.nametagVisibility);
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- buf.writeUtf(this.collisionRule);
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+ buf.writeUtf(!io.papermc.paper.configuration.GlobalConfiguration.get().collisions.enablePlayerCollisions ? "never" : this.collisionRule); // Paper - Configurable player collision
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buf.writeEnum(this.color);
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ComponentSerialization.TRUSTED_STREAM_CODEC.encode(buf, this.playerPrefix);
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ComponentSerialization.TRUSTED_STREAM_CODEC.encode(buf, this.playerSuffix);
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 639dd562b7eda25004ea10d6c481173afb214773..30fbbe053ee325f4b9f7722416fb5fb92121e2ad 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -639,6 +639,20 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldLoadEvent(worldserver.getWorld()));
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}
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+ // Paper start - Configurable player collision; Handle collideRule team for player collision toggle
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+ final ServerScoreboard scoreboard = this.getScoreboard();
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+ final java.util.Collection<String> toRemove = scoreboard.getPlayerTeams().stream().filter(team -> team.getName().startsWith("collideRule_")).map(net.minecraft.world.scores.PlayerTeam::getName).collect(java.util.stream.Collectors.toList());
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+ for (String teamName : toRemove) {
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+ scoreboard.removePlayerTeam(scoreboard.getPlayerTeam(teamName)); // Clean up after ourselves
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+ }
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+
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+ if (!io.papermc.paper.configuration.GlobalConfiguration.get().collisions.enablePlayerCollisions) {
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+ this.getPlayerList().collideRuleTeamName = org.apache.commons.lang3.StringUtils.left("collideRule_" + java.util.concurrent.ThreadLocalRandom.current().nextInt(), 16);
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+ net.minecraft.world.scores.PlayerTeam collideTeam = scoreboard.addPlayerTeam(this.getPlayerList().collideRuleTeamName);
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+ collideTeam.setSeeFriendlyInvisibles(false); // Because we want to mimic them not being on a team at all
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+ }
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+ // Paper end - Configurable player collision
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+
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this.server.enablePlugins(org.bukkit.plugin.PluginLoadOrder.POSTWORLD);
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if (io.papermc.paper.plugin.PluginInitializerManager.instance().pluginRemapper != null) io.papermc.paper.plugin.PluginInitializerManager.instance().pluginRemapper.pluginsEnabled(); // Paper - Remap plugins
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this.server.getPluginManager().callEvent(new ServerLoadEvent(ServerLoadEvent.LoadType.STARTUP));
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 8a91a44e46a2d49e2f4b9e9970c2b77f2e87767e..98862db2334508ee1a783aeabfb146751552a4d9 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -159,6 +159,7 @@ public abstract class PlayerList {
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// CraftBukkit start
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private CraftServer cserver;
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private final Map<String,ServerPlayer> playersByName = new java.util.HashMap<>();
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+ public @Nullable String collideRuleTeamName; // Paper - Configurable player collision
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public PlayerList(MinecraftServer server, LayeredRegistryAccess<RegistryLayer> registryManager, PlayerDataStorage saveHandler, int maxPlayers) {
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this.cserver = server.server = new CraftServer((DedicatedServer) server, this);
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@@ -390,6 +391,13 @@ public abstract class PlayerList {
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player.initInventoryMenu();
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// CraftBukkit - Moved from above, added world
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+ // Paper start - Configurable player collision; Add to collideRule team if needed
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+ final net.minecraft.world.scores.Scoreboard scoreboard = this.getServer().getLevel(Level.OVERWORLD).getScoreboard();
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+ final PlayerTeam collideRuleTeam = scoreboard.getPlayerTeam(this.collideRuleTeamName);
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+ if (this.collideRuleTeamName != null && collideRuleTeam != null && player.getTeam() == null) {
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+ scoreboard.addPlayerToTeam(player.getScoreboardName(), collideRuleTeam);
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+ }
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+ // Paper end - Configurable player collision
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PlayerList.LOGGER.info("{}[{}] logged in with entity id {} at ([{}]{}, {}, {})", player.getName().getString(), s1, player.getId(), worldserver1.serverLevelData.getLevelName(), player.getX(), player.getY(), player.getZ());
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}
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@@ -512,6 +520,16 @@ public abstract class PlayerList {
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entityplayer.doTick(); // SPIGOT-924
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// CraftBukkit end
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+ // Paper start - Configurable player collision; Remove from collideRule team if needed
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+ if (this.collideRuleTeamName != null) {
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+ final net.minecraft.world.scores.Scoreboard scoreBoard = this.server.getLevel(Level.OVERWORLD).getScoreboard();
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+ final PlayerTeam team = scoreBoard.getPlayersTeam(this.collideRuleTeamName);
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+ if (entityplayer.getTeam() == team && team != null) {
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+ scoreBoard.removePlayerFromTeam(entityplayer.getScoreboardName(), team);
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+ }
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+ }
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+ // Paper end - Configurable player collision
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+
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this.save(entityplayer);
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if (entityplayer.isPassenger()) {
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Entity entity = entityplayer.getRootVehicle();
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@@ -1129,6 +1147,13 @@ public abstract class PlayerList {
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}
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// CraftBukkit end
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+ // Paper start - Configurable player collision; Remove collideRule team if it exists
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+ if (this.collideRuleTeamName != null) {
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+ final net.minecraft.world.scores.Scoreboard scoreboard = this.getServer().getLevel(Level.OVERWORLD).getScoreboard();
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+ final PlayerTeam team = scoreboard.getPlayersTeam(this.collideRuleTeamName);
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+ if (team != null) scoreboard.removePlayerTeam(team);
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+ }
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+ // Paper end - Configurable player collision
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}
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/world/entity/EntitySelector.java b/src/main/java/net/minecraft/world/entity/EntitySelector.java
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index 3207166061bf9c4d7bf3f38e5a9f7aff23ccd5c1..f7014bf5faae03a04c31cbdaeb27188c47156c2d 100644
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--- a/src/main/java/net/minecraft/world/entity/EntitySelector.java
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+++ b/src/main/java/net/minecraft/world/entity/EntitySelector.java
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@@ -51,7 +51,7 @@ public final class EntitySelector {
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return (Predicate) (scoreboardteambase_enumteampush == Team.CollisionRule.NEVER ? Predicates.alwaysFalse() : EntitySelector.NO_SPECTATORS.and((entity1) -> {
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if (!entity1.canCollideWithBukkit(entity) || !entity.canCollideWithBukkit(entity1)) { // CraftBukkit - collidable API
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return false;
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- } else if (entity.level().isClientSide && (!(entity1 instanceof Player) || !((Player) entity1).isLocalPlayer())) {
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+ } else if (entity1 instanceof Player && entity instanceof Player && !io.papermc.paper.configuration.GlobalConfiguration.get().collisions.enablePlayerCollisions) { // Paper - Configurable player collision
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return false;
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} else {
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PlayerTeam scoreboardteam1 = entity1.getTeam();
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