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Paper/Spigot-Server-Patches/0195-GH-806-Respect-saving-disabled-before-unloading-all-.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

27 Zeilen
1.1 KiB
Diff

From 571545c9c126571aa5ad9c1a9c63baecf61ef5e0 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 27 Jul 2017 00:06:43 -0400
Subject: [PATCH] GH-806: Respect saving disabled before unloading all chunks
in a world
This behavior causes a save to occur even though saving was supposed to be turned off.
It's triggered when Hell/End worlds are empty of players.
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 7b67fa3208..395b5a470f 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -194,7 +194,7 @@ public class PlayerChunkMap {
try (Timing ignored = world.timings.doChunkMapUnloadChunks.startTiming()) { // Paper
WorldProvider worldprovider = this.world.worldProvider;
- if (!worldprovider.p()) {
+ if (!worldprovider.p() && !this.world.savingDisabled) { // Paper - respect saving disabled setting
this.world.getChunkProviderServer().b();
}
} // Paper timing
--
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