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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 12:30:06 +01:00
Paper/patches/server/0961-Fix-text-display-error-on-spawn.patch
Nassim Jahnke bf92f3e4db
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9153f77e PR-841: Remove incorrect ClickType.CONTROL_DROP from ClickType#isShiftClick
bceda6ab PR-840: Adjust annotations in Display entity interface
a6b85ac3 PR-835: Add Jukebox#hasRecord() and #startPlaying(), clarify #setRecord()

CraftBukkit Changes:
e142fb9fd SPIGOT-7188: ChunkSnapshot biome y coordinate doesn't match chunk biome y coord
eff1743b9 SPIGOT-7313: More accurately edit data on Jukeboxes
2023-03-30 15:40:15 +02:00

20 Zeilen
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Thu, 16 Mar 2023 16:27:50 +0100
Subject: [PATCH] Fix text display error on spawn
diff --git a/src/main/java/net/minecraft/world/entity/Display.java b/src/main/java/net/minecraft/world/entity/Display.java
index 78c73e5d2d62998518f43bf0e7eaedebd65bab01..a0b556ea2dd6365ad497825fd9c090001a047099 100644
--- a/src/main/java/net/minecraft/world/entity/Display.java
+++ b/src/main/java/net/minecraft/world/entity/Display.java
@@ -827,7 +827,7 @@ public abstract class Display extends Entity {
byte b = loadFlag((byte)0, nbt, "shadow", (byte)1);
b = loadFlag(b, nbt, "see_through", (byte)2);
b = loadFlag(b, nbt, "default_background", (byte)4);
- Optional<Display.TextDisplay.Align> optional = Display.TextDisplay.Align.CODEC.decode(NbtOps.INSTANCE, nbt.get("alignment")).resultOrPartial(Util.prefix("Display entity", Display.LOGGER::error)).map(Pair::getFirst);
+ Optional<Display.TextDisplay.Align> optional = Display.TextDisplay.Align.CODEC.decode(NbtOps.INSTANCE, nbt.get("alignment")).result().map(Pair::getFirst); // Paper
if (optional.isPresent()) {
byte var10000;
switch ((Display.TextDisplay.Align)optional.get()) {