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Paper/Spigot-Server-Patches/0043-Check-online-mode-before-converting-and-renaming-pla.patch

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From c5fdb8aa93f070a26da634ae211991f57bbb33fa Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Thu, 5 Mar 2015 15:30:06 -0600
Subject: [PATCH] Check online mode before converting and renaming player data
diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
index b187aed..4eefefc 100644
--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
@@ -202,7 +202,7 @@ public class WorldNBTStorage implements IDataManager, IPlayerFileData {
File file = new File(this.playerDir, entityhuman.getUniqueID().toString() + ".dat");
// Spigot Start
boolean usingWrongFile = false;
- if ( !file.exists() )
+ if ( org.bukkit.Bukkit.getOnlineMode() && !file.exists() ) // PaperSpigot - Check online mode first
{
file = new File( this.playerDir, UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + entityhuman.getName() ).getBytes( "UTF-8" ) ).toString() + ".dat");
if ( file.exists() )
--
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