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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:a339310c
#755: Fix NPE when calling getInventory() for virtual EnderChests2577f9bf
Increase outdated build delay1dabfdc8
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
20 Zeilen
1.0 KiB
Diff
20 Zeilen
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 24 Dec 2019 00:35:42 +0000
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Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 50e751cce467d043965b126b37d0e0d86c735328..036b9e56ab3272db790bfb932c681e81e5d05ec2 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -692,7 +692,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.eV();
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}
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// SPIGOT-5478 must be called manually now
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- this.dropExperience();
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+ if (event.shouldDropExperience()) this.dropExperience(); // Paper - tie to event
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// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
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if (!event.getKeepInventory()) {
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// Paper start - replace logic
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