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046466f3ba
* Re-arrange most chunk system patches to front Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
31 Zeilen
1.6 KiB
Diff
31 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Tue, 1 Mar 2016 13:14:11 -0600
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Subject: [PATCH] Configurable fishing time ranges
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
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index 792d85ea46d392a27ac89c42e037dc90d33fad7f..00fe96650e4d973e97b46968297f55f4c3674629 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
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@@ -85,6 +85,10 @@ public class FishingHook extends Projectile {
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this.noCulling = true;
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this.luck = Math.max(0, luckOfTheSeaLevel);
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this.lureSpeed = Math.max(0, lureLevel);
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+ // Paper start
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+ minWaitTime = world.paperConfig().fishingTimeRange.minimum;
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+ maxWaitTime = world.paperConfig().fishingTimeRange.maximum;
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+ // Paper end
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}
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public FishingHook(EntityType<? extends FishingHook> type, Level world) {
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@@ -400,7 +404,7 @@ public class FishingHook extends Projectile {
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} else {
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// CraftBukkit start - logic to modify fishing wait time
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this.timeUntilLured = Mth.nextInt(this.random, this.minWaitTime, this.maxWaitTime);
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- this.timeUntilLured -= (this.applyLure) ? this.lureSpeed * 20 * 5 : 0;
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+ this.timeUntilLured -= (this.applyLure) ? (this.lureSpeed * 20 * 5 >= this.maxWaitTime ? this.timeUntilLured - 1 : this.lureSpeed * 20 * 5) : 0; // Paper - Fix Lure infinite loop
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// CraftBukkit end
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}
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}
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