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Paper/Spigot-Server-Patches/0133-Prevent-Fire-from-loading-chunks.patch
Aikar 3faaaab75d Optimize isInvalidYLocation, getType and getBlockData
Some pretty micro optimizations, but this is the hottest method in the server....

This will drastically reduce number of operations to perform getType

the 2 previous patches was squashed into 1
2016-06-22 22:43:02 -04:00

50 Zeilen
2.2 KiB
Diff

From 265813111c36cb9a5b4e4e3cbbb056843e6d08fe Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 17 Apr 2016 17:27:09 -0400
Subject: [PATCH] Prevent Fire from loading chunks
This causes the nether to spam unload/reload chunks, plus overall
bad behavior.
diff --git a/src/main/java/net/minecraft/server/BlockFire.java b/src/main/java/net/minecraft/server/BlockFire.java
index cb11099..951f0cf 100644
--- a/src/main/java/net/minecraft/server/BlockFire.java
+++ b/src/main/java/net/minecraft/server/BlockFire.java
@@ -162,6 +162,7 @@ public class BlockFire extends Block {
}
BlockPosition blockposition1 = blockposition.a(j, l, k);
+ if (!world.isLoaded(blockposition1)) continue; // Paper
int j1 = this.d(world, blockposition1);
if (j1 > 0) {
@@ -230,10 +231,12 @@ public class BlockFire extends Block {
}
private void a(World world, BlockPosition blockposition, int i, Random random, int j) {
- int k = this.c(world.getType(blockposition).getBlock());
+ final IBlockData iblockdata = world.getTypeIfLoaded(blockposition); // Paper
+ if (iblockdata == null) return; // Paper
+ int k = this.c(iblockdata.getBlock()); // Paper
if (random.nextInt(i) < k) {
- IBlockData iblockdata = world.getType(blockposition);
+ //IBlockData iblockdata = world.getType(blockposition); // Paper
// CraftBukkit start
org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
@@ -291,7 +294,9 @@ public class BlockFire extends Block {
for (int k = 0; k < j; ++k) {
EnumDirection enumdirection = aenumdirection[k];
- i = Math.max(this.d(world.getType(blockposition.shift(enumdirection)).getBlock()), i);
+ final IBlockData type = world.getTypeIfLoaded(blockposition.shift(enumdirection)); // Paper
+ if (type == null) continue; // Paper
+ i = Math.max(this.d(type.getBlock()), i); // Paper
}
return i;
--
2.9.0