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Paper/Spigot-Server-Patches/0487-Allow-sleeping-players-to-float.patch
Spottedleaf b4e629a283
Use distance map to optimise entity tracker / Misc Utils
Use the distance map to find candidate players for tracking.

This also ports a few utility changes from Tuinity
2020-05-06 03:47:24 -04:00

27 Zeilen
1.4 KiB
Diff

From 73cbe81da65fdec0d5e4042fa4994837e41944a6 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sun, 19 Apr 2020 12:25:20 +0200
Subject: [PATCH] Allow sleeping players to float
This change lets players who are in their bed have a position which is above
ground for a longer period of time. This is because of the server not setting
their position to the ground/exit location when entering the bed, resulting in
the server believing they're still in the air.
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 8800a8fcf9..38ec22f4c0 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -162,7 +162,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
this.player.setLocation(this.l, this.m, this.n, this.player.yaw, this.player.pitch);
++this.e;
this.processedMovePackets = this.receivedMovePackets;
- if (this.B) {
+ if (this.B && !this.player.isSleeping()) { // Paper - #3176 Allow sleeping players to float
if (++this.C > 80) {
PlayerConnection.LOGGER.warn("{} was kicked for floating too long!", this.player.getDisplayName().getString());
this.disconnect(com.destroystokyo.paper.PaperConfig.flyingKickPlayerMessage); // Paper - use configurable kick message
--
2.26.0