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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: cc7edd6bc SPIGOT-7051: Worldgen API does not run vanilla noise generation when shouldGenerateNoise is true
37 Zeilen
2.0 KiB
Diff
37 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Tue, 7 Feb 2017 16:55:35 -0600
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Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index e1200e903e39c3e5cb023e1bd4fe104907c0c6eb..702d885b6a5caf8cabc40934893a081b01906781 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -232,7 +232,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.entityMap = new Int2ObjectOpenHashMap();
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this.chunkTypeCache = new Long2ByteOpenHashMap();
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this.chunkSaveCooldowns = new Long2LongOpenHashMap();
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- this.unloadQueue = Queues.newConcurrentLinkedQueue();
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+ this.unloadQueue = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper - need constant-time size()
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this.structureTemplateManager = structureTemplateManager;
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Path path = session.getDimensionPath(world.dimension());
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@@ -587,7 +587,6 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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private void processUnloads(BooleanSupplier shouldKeepTicking) {
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LongIterator longiterator = this.toDrop.iterator();
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-
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for (int i = 0; longiterator.hasNext() && (shouldKeepTicking.getAsBoolean() || i < 200 || this.toDrop.size() > 2000); longiterator.remove()) {
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long j = longiterator.nextLong();
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ChunkHolder playerchunk = (ChunkHolder) this.updatingChunkMap.remove(j);
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@@ -600,7 +599,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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}
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- int k = Math.max(0, this.unloadQueue.size() - 2000);
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+ int k = Math.max(100, this.unloadQueue.size() - 2000); // Paper - Unload more than just up to queue size 2000
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Runnable runnable;
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