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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00
Paper/Spigot-Server-Patches/0094-Configurable-Keep-Spawn-Loaded-range-per-world.patch
Zach Brown dcebe229b5
Update upstream B/CB/S
--- work/Bukkit
Submodule work/Bukkit 1627782b..67e91ef7:
  > Fix some incorrectly handled JavaDoc
  > SPIGOT-4478: Update PlayerLoginEvent docs
  > Add API to manipulate boss bar of entities and those created by commands

--- work/CraftBukkit
Submodule work/CraftBukkit ca22de36..3a911828:
  > SPIGOT-4477: Arrows only firing direction of boat
  > SPIGOT-4478: NPE during PlayerLoginEvent recipe manipulation
  > Add API to manipulate boss bar of entities and those created by commands

--- work/Spigot
Submodule work/Spigot 2474d93d..947a8e7f:
  > Rebuild patches
2018-11-11 00:37:59 -05:00

112 Zeilen
6.1 KiB
Diff

From df8e7b1824be958b80d4e017f551637ddd58a43d Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 13 Sep 2014 23:14:43 -0400
Subject: [PATCH] Configurable Keep Spawn Loaded range per world
This lets you disable it for some worlds and lower it for others.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 17755108a..6fe3c0ea8 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -244,4 +244,10 @@ public class PaperWorldConfig {
grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
log("Grass Spread Tick Rate: " + grassUpdateRate);
}
+
+ public short keepLoadedRange;
+ private void keepLoadedRange() {
+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 8)) * 16);
+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 5e7a68c4b..18635e820 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -490,13 +490,21 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
ArrayList arraylist = Lists.newArrayList();
Set set = Sets.newConcurrentHashSet();
- for (int i = -192; i <= 192 && this.isRunning(); i += 16) {
- for (int j = -192; j <= 192 && this.isRunning(); j += 16) {
+ // Paper start
+ short radius = worldserver.paperConfig.keepLoadedRange;
+ for (int i = -radius; i <= radius && this.isRunning(); i += 16) {
+ for (int j = -radius; j <= radius && this.isRunning(); j += 16) {
+ // Paper end
arraylist.add(new ChunkCoordIntPair(blockposition.getX() + i >> 4, blockposition.getZ() + j >> 4));
}
+ } // Paper
+ if (this.isRunning()) { // Paper
+ int expected = arraylist.size(); // Paper
+
CompletableFuture completablefuture = worldserver.getChunkProviderServer().a((Iterable) arraylist, (chunk) -> {
set.add(chunk.getPos());
+ if (set.size() < expected && set.size() % 25 == 0) this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
});
while (!completablefuture.isDone()) {
@@ -511,11 +519,11 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
throw new RuntimeException(executionexception.getCause());
} catch (TimeoutException timeoutexception) {
- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
}
}
- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
}
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 7d83c0236..466ea22be 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -2902,8 +2902,9 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
int k = i * 16 + 8 - blockposition.getX();
int l = j * 16 + 8 - blockposition.getZ();
boolean flag = true;
+ short keepLoadedRange = paperConfig.keepLoadedRange; // Paper
- return k >= -128 && k <= 128 && l >= -128 && l <= 128 && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory'
+ return k >= -keepLoadedRange && k <= keepLoadedRange && l >= -keepLoadedRange && l <= keepLoadedRange && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory' // Paper - Re-add range var
}
public LongSet ag() {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 8f1da59c5..b79f75bb0 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1004,7 +1004,7 @@ public final class CraftServer implements Server {
System.out.println("Preparing start region for level " + (console.worldServer.size() - 1) + " (Seed: " + internal.getSeed() + ")");
if (internal.getWorld().getKeepSpawnInMemory()) {
- short short1 = 196;
+ short short1 = internal.paperConfig.keepLoadedRange; // Paper
long i = System.currentTimeMillis();
for (int j = -short1; j <= short1; j += 16) {
for (int k = -short1; k <= short1; k += 16) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index a784bf6f6..24e504c27 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1404,8 +1404,9 @@ public class CraftWorld implements World {
int chunkCoordX = chunkcoordinates.getX() >> 4;
int chunkCoordZ = chunkcoordinates.getZ() >> 4;
// Cycle through the 25x25 Chunks around it to load/unload the chunks.
- for (int x = -12; x <= 12; x++) {
- for (int z = -12; z <= 12; z++) {
+ int radius = world.paperConfig.keepLoadedRange / 16; // Paper
+ for (int x = -radius; x <= radius; x++) { // Paper
+ for (int z = -radius; z <= radius; z++) { // Paper
if (keepLoaded) {
loadChunk(chunkCoordX + x, chunkCoordZ + z);
} else {
--
2.19.1