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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 11:30:06 +01:00
Paper/Spigot-Server-Patches/0038-Add-BeaconEffectEvent.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

72 Zeilen
3.1 KiB
Diff

From 16c38581b8016682a071558fc9f55670de35a84e Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Wed, 2 Mar 2016 23:30:53 -0600
Subject: [PATCH] Add BeaconEffectEvent
diff --git a/src/main/java/net/minecraft/server/TileEntityBeacon.java b/src/main/java/net/minecraft/server/TileEntityBeacon.java
index 4ad19515a4..ef3a7260fd 100644
--- a/src/main/java/net/minecraft/server/TileEntityBeacon.java
+++ b/src/main/java/net/minecraft/server/TileEntityBeacon.java
@@ -14,6 +14,11 @@ import org.bukkit.craftbukkit.potion.CraftPotionUtil;
import org.bukkit.entity.HumanEntity;
import org.bukkit.potion.PotionEffect;
// CraftBukkit end
+// Paper start
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.entity.Player;
+import com.destroystokyo.paper.event.block.BeaconEffectEvent;
+// Paper end
public class TileEntityBeacon extends TileEntity implements ITileInventory, ITickable {
@@ -240,14 +245,31 @@ public class TileEntityBeacon extends TileEntity implements ITileInventory, ITic
}
private void applyEffect(List list, MobEffectList effects, int i, int b0) {
+ // Paper - BeaconEffectEvent
+ applyEffect(list, effects, i, b0, true);
+ }
+
+ private void applyEffect(List list, MobEffectList effects, int i, int b0, boolean isPrimary) {
+ // Paper - BeaconEffectEvent
{
Iterator iterator = list.iterator();
EntityHuman entityhuman;
+ // Paper start - BeaconEffectEvent
+ org.bukkit.block.Block block = world.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
+ PotionEffect effect = CraftPotionUtil.toBukkit(new MobEffect(effects, i, b0, true, true));
+ // Paper end
+
while (iterator.hasNext()) {
entityhuman = (EntityHuman) iterator.next();
- entityhuman.addEffect(new MobEffect(effects, i, b0, true, true), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.BEACON);
+
+ // Paper start - BeaconEffectEvent
+ BeaconEffectEvent event = new BeaconEffectEvent(block, effect, (Player) entityhuman.getBukkitEntity(), isPrimary);
+ if (CraftEventFactory.callEvent(event).isCancelled()) continue;
+ PotionEffect eventEffect = event.getEffect();
+ entityhuman.addEffect(new MobEffect(MobEffectList.fromId(eventEffect.getType().getId()), eventEffect.getDuration(), eventEffect.getAmplifier(), true, true), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.BEACON);
+ // Paper end
}
}
}
@@ -270,10 +292,10 @@ public class TileEntityBeacon extends TileEntity implements ITileInventory, ITic
int i = getLevel();
List list = getHumansInRange();
- applyEffect(list, this.primaryEffect, i, b0);
+ applyEffect(list, this.primaryEffect, i, b0, true); // Paper - BeaconEffectEvent
if (hasSecondaryEffect()) {
- applyEffect(list, this.secondaryEffect, i, 0);
+ applyEffect(list, this.secondaryEffect, i, 0, false); // Paper - BeaconEffectEvent
}
}
--
2.21.0