Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 11:30:06 +01:00
7e8ae207bd
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e99c9444 Add Plugin Chunk Ticket API 6a235f06 Fix incorrect nullability annotations for PlayerJoinEvent's join message CraftBukkit Changes:5f889388
Tweak build expiration to 7 days572c02b0
MC-155077, SPIGOT-5113: EntityTracker desync7ad3a1f4
SPIGOT-5146: BlockDataMeta does not work60860983
SPIGOT-5155: Setting EntityExplodeEvent yield to 0 still causes blocks to drop087a2cf4
Print number of force loaded chunks per plugin in crash reports07b5b06d
Add Plugin Chunk Ticket API7ffb2a27
SPIGOT-5149: resetRecipes does nothinga2275f19
SPIGOT-5141: World.generateTree() causes ClassCastException with huge mushrooms31d4a777
SPIGOT-5142: Ignore invalid firework effects Spigot Changes: 5e4e7f32 BUILDTOOLS-471: Rebuild patches 6e944739 SPIGOT-5159: Raider activation range overridden by Monster range
218 Zeilen
9.2 KiB
Diff
218 Zeilen
9.2 KiB
Diff
From 3fa86b529ef58e6c6640f2e5706ba66fbce7aa72 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 19 Dec 2017 16:24:42 -0500
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Subject: [PATCH] Expand Explosions API
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Add Entity as a Source capability, and add more API choices, and on Location.
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diff --git a/src/main/java/org/bukkit/Location.java b/src/main/java/org/bukkit/Location.java
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index 5730d5f4..b226d7e4 100644
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--- a/src/main/java/org/bukkit/Location.java
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+++ b/src/main/java/org/bukkit/Location.java
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@@ -7,6 +7,7 @@ import java.util.HashMap;
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import java.util.Map;
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import org.bukkit.block.Block;
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import org.bukkit.configuration.serialization.ConfigurationSerializable;
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+import org.bukkit.entity.Entity; // Paper
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import org.bukkit.util.NumberConversions;
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import org.bukkit.util.Vector;
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import org.jetbrains.annotations.NotNull;
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@@ -568,6 +569,87 @@ public class Location implements Cloneable, ConfigurationSerializable {
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return centerLoc;
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}
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+ /**
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+ * Creates explosion at this location with given power
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+ *
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+ * Will break blocks and ignite blocks on fire.
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+ *
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+ * @param power The power of explosion, where 4F is TNT
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+ * @return false if explosion was canceled, otherwise true
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+ */
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+ public boolean createExplosion(float power) {
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+ return this.getWorld().createExplosion(this, power);
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+ }
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+
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+ /**
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+ * Creates explosion at this location with given power and optionally
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+ * setting blocks on fire.
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+ *
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+ * Will break blocks.
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+ *
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+ * @param power The power of explosion, where 4F is TNT
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+ * @param setFire Whether or not to set blocks on fire
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+ * @return false if explosion was canceled, otherwise true
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+ */
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+ public boolean createExplosion(float power, boolean setFire) {
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+ return this.getWorld().createExplosion(this, power, setFire);
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+ }
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+
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+ /**
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+ * Creates explosion at this location with given power and optionally
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+ * setting blocks on fire.
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+ *
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+ * @param power The power of explosion, where 4F is TNT
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+ * @param setFire Whether or not to set blocks on fire
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+ * @param breakBlocks Whether or not to have blocks be destroyed
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+ * @return false if explosion was canceled, otherwise true
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+ */
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+ public boolean createExplosion(float power, boolean setFire, boolean breakBlocks) {
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+ return this.getWorld().createExplosion(this, power, setFire, breakBlocks);
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+ }
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+
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+ /**
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+ * Creates explosion at this location with given power, with the specified entity as the source.
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+ *
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+ * Will break blocks and ignite blocks on fire.
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+ *
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+ * @param source The source entity of the explosion
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+ * @param power The power of explosion, where 4F is TNT
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+ * @return false if explosion was canceled, otherwise true
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+ */
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+ public boolean createExplosion(@Nullable Entity source, float power) {
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+ return this.getWorld().createExplosion(source, this, power, true, true);
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+ }
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+
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+ /**
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+ * Creates explosion at this location with given power and optionally
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+ * setting blocks on fire, with the specified entity as the source.
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+ *
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+ * Will break blocks.
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+ *
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+ * @param source The source entity of the explosion
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+ * @param power The power of explosion, where 4F is TNT
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+ * @param setFire Whether or not to set blocks on fire
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+ * @return false if explosion was canceled, otherwise true
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+ */
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+ public boolean createExplosion(@Nullable Entity source, float power, boolean setFire) {
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+ return this.getWorld().createExplosion(source, this, power, setFire, true);
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+ }
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+
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+ /**
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+ * Creates explosion at this location with given power and optionally
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+ * setting blocks on fire, with the specified entity as the source.
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+ *
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+ * @param source The source entity of the explosion
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+ * @param power The power of explosion, where 4F is TNT
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+ * @param setFire Whether or not to set blocks on fire
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+ * @param breakBlocks Whether or not to have blocks be destroyed
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+ * @return false if explosion was canceled, otherwise true
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+ */
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+ public boolean createExplosion(@NotNull Entity source, float power, boolean setFire, boolean breakBlocks) {
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+ return this.getWorld().createExplosion(source, source.getLocation(), power, setFire, breakBlocks);
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+ }
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+
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/**
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* Returns a list of entities within a bounding box centered around a Location.
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*
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index 57cc72a1..8c767a0b 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -1290,6 +1290,102 @@ public interface World extends PluginMessageRecipient, Metadatable {
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*/
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public boolean createExplosion(@NotNull Location loc, float power, boolean setFire);
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+ // Paper start
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+ /**
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+ * Creates explosion at given location with given power and optionally
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+ * setting blocks on fire, with the specified entity as the source.
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+ *
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+ * @param source The source entity of the explosion
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+ * @param loc Location to blow up
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+ * @param power The power of explosion, where 4F is TNT
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+ * @param setFire Whether or not to set blocks on fire
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+ * @param breakBlocks Whether or not to have blocks be destroyed
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+ * @return false if explosion was canceled, otherwise true
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+ */
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+ public boolean createExplosion(@Nullable Entity source, @NotNull Location loc, float power, boolean setFire, boolean breakBlocks);
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+
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+ /**
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+ * Creates explosion at given location with given power and optionally
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+ * setting blocks on fire, with the specified entity as the source.
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+ *
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+ * Will destroy other blocks
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+ *
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+ * @param source The source entity of the explosion
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+ * @param loc Location to blow up
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+ * @param power The power of explosion, where 4F is TNT
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+ * @param setFire Whether or not to set blocks on fire
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+ * @return false if explosion was canceled, otherwise true
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+ */
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+ public default boolean createExplosion(@Nullable Entity source, @NotNull Location loc, float power, boolean setFire) {
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+ return createExplosion(source, loc, power, setFire, true);
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+ }
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+ /**
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+ * Creates explosion at given location with given power, with the specified entity as the source.
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+ * Will set blocks on fire and destroy blocks.
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+ *
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+ * @param source The source entity of the explosion
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+ * @param loc Location to blow up
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+ * @param power The power of explosion, where 4F is TNT
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+ * @return false if explosion was canceled, otherwise true
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+ */
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+ public default boolean createExplosion(@Nullable Entity source, @NotNull Location loc, float power) {
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+ return createExplosion(source, loc, power, true, true);
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+ }
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+ /**
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+ * Creates explosion at given entities location with given power and optionally
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+ * setting blocks on fire, with the specified entity as the source.
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+ *
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+ * @param source The source entity of the explosion
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+ * @param power The power of explosion, where 4F is TNT
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+ * @param setFire Whether or not to set blocks on fire
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+ * @param breakBlocks Whether or not to have blocks be destroyed
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+ * @return false if explosion was canceled, otherwise true
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+ */
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+ public default boolean createExplosion(@NotNull Entity source, float power, boolean setFire, boolean breakBlocks) {
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+ return createExplosion(source, source.getLocation(), power, setFire, breakBlocks);
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+ }
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+ /**
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+ * Creates explosion at given entities location with given power and optionally
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+ * setting blocks on fire, with the specified entity as the source.
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+ *
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+ * Will destroy blocks.
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+ *
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+ * @param source The source entity of the explosion
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+ * @param power The power of explosion, where 4F is TNT
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+ * @param setFire Whether or not to set blocks on fire
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+ * @return false if explosion was canceled, otherwise true
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+ */
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+ public default boolean createExplosion(@NotNull Entity source, float power, boolean setFire) {
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+ return createExplosion(source, source.getLocation(), power, setFire, true);
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+ }
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+
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+ /**
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+ * Creates explosion at given entities location with given power and optionally
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+ * setting blocks on fire, with the specified entity as the source.
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+ *
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+ * @param source The source entity of the explosion
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+ * @param power The power of explosion, where 4F is TNT
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+ * @return false if explosion was canceled, otherwise true
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+ */
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+ public default boolean createExplosion(@NotNull Entity source, float power) {
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+ return createExplosion(source, source.getLocation(), power, true, true);
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+ }
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+
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+ /**
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+ * Creates explosion at given location with given power and optionally
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+ * setting blocks on fire or breaking blocks.
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+ *
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+ * @param loc Location to blow up
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+ * @param power The power of explosion, where 4F is TNT
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+ * @param setFire Whether or not to set blocks on fire
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+ * @param breakBlocks Whether or not to have blocks be destroyed
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+ * @return false if explosion was canceled, otherwise true
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+ */
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+ public default boolean createExplosion(@NotNull Location loc, float power, boolean setFire, boolean breakBlocks) {
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+ return createExplosion(loc.getX(), loc.getY(), loc.getZ(), power, setFire, breakBlocks);
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+ }
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+ // Paper end
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+
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/**
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* Gets the {@link Environment} type of this world
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*
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--
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2.22.0
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