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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
928bcc8d3a
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09943450 Update SnakeYAML version 5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc 6f82b381 PR-788: Add getHand() to all relevant events CraftBukkit Changes: aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe 5329dd6fd PR-1107: Add getHand() to all relevant events 93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
32 Zeilen
1.7 KiB
Diff
32 Zeilen
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: pkt77 <parkerkt77@gmail.com>
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Date: Fri, 10 Nov 2017 23:46:34 -0500
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Subject: [PATCH] Add PlayerArmorChangeEvent
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 2e006451768f08998dfae3999f28429ef0b491af..b1ad2db0b3e0f5b287621e8096fb5fc7dd5ce32d 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1,5 +1,6 @@
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package net.minecraft.world.entity;
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+import com.destroystokyo.paper.event.player.PlayerArmorChangeEvent; // Paper
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import com.google.common.base.Objects;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableMap;
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@@ -3002,6 +3003,13 @@ public abstract class LivingEntity extends Entity {
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ItemStack itemstack1 = this.getItemBySlot(enumitemslot);
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if (!ItemStack.matches(itemstack1, itemstack)) {
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+ // Paper start - PlayerArmorChangeEvent
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+ if (this instanceof ServerPlayer && enumitemslot.getType() == EquipmentSlot.Type.ARMOR) {
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+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
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+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
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+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
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+ }
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+ // Paper end
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if (map == null) {
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map = Maps.newEnumMap(EquipmentSlot.class);
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}
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