Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-24 15:20:11 +01:00
e1c0033552
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2b4b6d14 PR-1023: Convert InventoryView to interface CraftBukkit Changes: 68603b1c1 Use expanded interaction ranges for traced interact events eae9f760c PR-1414: Convert InventoryView to interface ee9eafe67 Fix Implementation for DamageSource#isIndirect for internal custom causing entity
52 Zeilen
3.5 KiB
Diff
52 Zeilen
3.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 8 Jan 2023 17:38:28 -0800
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Subject: [PATCH] Use single player info update packet on join
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 1b486d09bd1a84835183a6c8181933fcabb3373f..62b022a72954eeecfa141f4ec93ccb44d955e54b 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3438,7 +3438,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
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this.chatMessageChain.append(() -> {
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this.player.setChatSession(session);
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- this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)));
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+ this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)), this.player); // Paper - Use single player info update packet on join
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});
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}
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index a929b8f1c452db08a64e4be53b488cf2676e0a94..2ea29c9491186d7a25ed3eed99ee4a488bcaa272 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -361,6 +361,7 @@ public abstract class PlayerList {
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// CraftBukkit start - sendAll above replaced with this loop
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ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player));
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+ final List<ServerPlayer> onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - Use single player info update packet on join
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for (int i = 0; i < this.players.size(); ++i) {
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ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
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@@ -368,12 +369,17 @@ public abstract class PlayerList {
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entityplayer1.connection.send(packet);
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}
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- if (!bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) {
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+ if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - Use single player info update packet on join; Don't include joining player
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continue;
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}
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- player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1)));
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+ onlinePlayers.add(entityplayer1); // Paper - Use single player info update packet on join
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}
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+ // Paper start - Use single player info update packet on join
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+ if (!onlinePlayers.isEmpty()) {
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+ player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers));
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+ }
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+ // Paper end - Use single player info update packet on join
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player.sentListPacket = true;
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player.supressTrackerForLogin = false; // Paper - Fire PlayerJoinEvent when Player is actually ready
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((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now
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