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The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
20 Zeilen
1.1 KiB
Diff
20 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Noah van der Aa <ndvdaa@gmail.com>
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Date: Tue, 6 Dec 2022 18:45:54 +0100
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Subject: [PATCH] Limit pet look distance
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diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/FollowOwnerGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/FollowOwnerGoal.java
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index bf9ad63343fa07105f217625bb81ed637a7f7f7e..15d7be9ed4a973044dd4399db46aaa244730b836 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/goal/FollowOwnerGoal.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/goal/FollowOwnerGoal.java
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@@ -72,7 +72,7 @@ public class FollowOwnerGoal extends Goal {
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public void tick() {
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boolean bl = this.tamable.shouldTryTeleportToOwner();
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if (!bl) {
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- this.tamable.getLookControl().setLookAt(this.owner, 10.0F, (float)this.tamable.getMaxHeadXRot());
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+ if (this.tamable.distanceToSqr(this.owner) <= 16 * 16) this.tamable.getLookControl().setLookAt(this.owner, 10.0F, (float)this.tamable.getMaxHeadXRot()); // Paper - Limit pet look distance
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}
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if (--this.timeToRecalcPath <= 0) {
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