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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 11:00:06 +01:00
Paper/patches/api/0017-Add-view-distance-API.patch
Jake Potrebic 2fa8efce9b
Updated Upstream (Bukkit/CraftBukkit) (#9485)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
82af5dc6 SPIGOT-7396: Add PlayerSignOpenEvent
3f0281ca SPIGOT-7063, PR-763: Add DragonBattle#initiateRespawn with custom EnderCrystals
f83c8df4 PR-873: Add PlayerRecipeBookClickEvent
14560d39 SPIGOT-7435: Add TeleportCause#EXIT_BED
2cc6db92 SPIGOT-7422, PR-887: Add API to set sherds on decorated pots
36022f02 PR-883: Add ItemFactory#getSpawnEgg
12eb5c46 PR-881: Update Scoreboard Javadocs, remove explicit exception throwing
f6d8d44a PR-882: Add modern time API methods to ban API
21a7b710 Upgrade some Maven plugins to reduce warnings
11fd1225 PR-886: Deprecate the SmithingRecipe constructor as it now does nothing
dbd1761d SPIGOT-7406: Improve documentation for getDragonBattle

CraftBukkit Changes:
d548daac2 SPIGOT-7446: BlockState#update not updating a spawner's type to null
70e0bc050 SPIGOT-7447: Fix --forceUpgrade
6752f1d63 SPIGOT-7396: Add PlayerSignOpenEvent
847b4cad5 SPIGOT-7063, PR-1071: Add DragonBattle#initiateRespawn with custom EnderCrystals
c335a555f PR-1212: Add PlayerRecipeBookClickEvent
4be756ecb SPIGOT-7445: Fix opening smithing inventory
db70bd6ed SPIGOT-7441: Fix issue placing certain items in creative/op
f7fa6d993 SPIGOT-7435: Add TeleportCause#EXIT_BED
b435e8e8d SPIGOT-7349: Player#setDisplayName not working when message/format unmodified
a2fafdd1d PR-1232: Re-add fix for player rotation
7cf863de1 PR-1233: Remove some old MC bug fixes now fixed in vanilla
08ec344ad Fix ChunkGenerator#generateCaves never being called
5daeb502a SPIGOT-7422, PR-1228: Add API to set sherds on decorated pots
52faa6b32 PR-1224: Add ItemFactory#getSpawnEgg
01cae71b7 SPIGOT-7429: Fix LEFT_CLICK_AIR not working for passable entities and spectators
a94277a18 PR-1223: Remove non-existent scoreboard display name/prefix/suffix limits
36b107660 PR-1225: Add modern time API methods to ban API
59ead25bc Upgrade some Maven plugins to reduce warnings
202fc5c4e Increase outdated build delay
ce545de57 SPIGOT-7398: TextDisplay#setInterpolationDuration incorrectly updates the line width

Spigot Changes:
b41c46db Rebuild patches
3374045a SPIGOT-7431: Fix EntityMountEvent returning opposite entities
0ca4eb66 Rebuild patches
2023-08-05 17:21:59 -07:00

160 Zeilen
5.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Mon, 29 Feb 2016 18:05:37 -0600
Subject: [PATCH] Add view distance API
Add per player no-tick, tick, and send view distances.
Also add send/no-tick view distance to World.
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 5357291ff0f2f20bd87ab9f6e57f6a4f6ff65226..887aa6217583d224d66f6d238ac269c23725d459 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -2662,6 +2662,62 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
int getSimulationDistance();
// Spigot end
+ // Paper start - view distance api
+ /**
+ * Sets the view distance for this world.
+ * @param viewDistance view distance in [2, 32]
+ */
+ void setViewDistance(int viewDistance);
+
+ /**
+ * Sets the simulation distance for this world.
+ * @param simulationDistance simulation distance in [2, 32]
+ */
+ void setSimulationDistance(int simulationDistance);
+
+ /**
+ * Returns the no-tick view distance for this world.
+ * <p>
+ * No-tick view distance is the view distance where chunks will load, however the chunks and their entities will not
+ * be set to tick.
+ * </p>
+ * @return The no-tick view distance for this world.
+ * @deprecated Use {@link #getViewDistance()}
+ */
+ @Deprecated
+ int getNoTickViewDistance();
+
+ /**
+ * Sets the no-tick view distance for this world.
+ * <p>
+ * No-tick view distance is the view distance where chunks will load, however the chunks and their entities will not
+ * be set to tick.
+ * </p>
+ * @param viewDistance view distance in [2, 32]
+ * @deprecated Use {@link #setViewDistance(int)}
+ */
+ @Deprecated
+ void setNoTickViewDistance(int viewDistance);
+
+ /**
+ * Gets the sending view distance for this world.
+ * <p>
+ * Sending view distance is the view distance where chunks will load in for players in this world.
+ * </p>
+ * @return The sending view distance for this world.
+ */
+ int getSendViewDistance();
+
+ /**
+ * Sets the sending view distance for this world.
+ * <p>
+ * Sending view distance is the view distance where chunks will load in for players in this world.
+ * </p>
+ * @param viewDistance view distance in [2, 32] or -1
+ */
+ void setSendViewDistance(int viewDistance);
+ // Paper end - view distance api
+
// Spigot start
public class Spigot {
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 6b1a198f930a5a995e0cb6c279b455e1639a5039..f8e45f70fe23cf73c8677b5d24cefcd3aae5e24e 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2210,6 +2210,78 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* @param affects Whether the player can affect mob spawning
*/
public void setAffectsSpawning(boolean affects);
+
+ /**
+ * Gets the view distance for this player
+ *
+ * @return the player's view distance
+ * @see org.bukkit.World#getViewDistance()
+ */
+ public int getViewDistance();
+
+ /**
+ * Sets the view distance for this player
+ *
+ * @param viewDistance the player's view distance
+ * @see org.bukkit.World#setViewDistance(int)
+ */
+ public void setViewDistance(int viewDistance);
+
+ /**
+ * Gets the simulation distance for this player
+ *
+ * @return the player's simulation distance
+ */
+ public int getSimulationDistance();
+
+ /**
+ * Sets the simulation distance for this player
+ *
+ * @param simulationDistance the player's new simulation distance
+ */
+ public void setSimulationDistance(int simulationDistance);
+
+ /**
+ * Gets the no-ticking view distance for this player.
+ * <p>
+ * No-tick view distance is the view distance where chunks will load, however the chunks and their entities will not
+ * be set to tick.
+ * </p>
+ * @return The no-tick view distance for this player.
+ * @deprecated Use {@link #getViewDistance()}
+ */
+ @Deprecated
+ public int getNoTickViewDistance();
+
+ /**
+ * Sets the no-ticking view distance for this player.
+ * <p>
+ * No-tick view distance is the view distance where chunks will load, however the chunks and their entities will not
+ * be set to tick.
+ * </p>
+ * @param viewDistance view distance in [2, 32] or -1
+ * @deprecated Use {@link #setViewDistance(int)}
+ */
+ @Deprecated
+ public void setNoTickViewDistance(int viewDistance);
+
+ /**
+ * Gets the sending view distance for this player.
+ * <p>
+ * Sending view distance is the view distance where chunks will load in for players.
+ * </p>
+ * @return The sending view distance for this player.
+ */
+ public int getSendViewDistance();
+
+ /**
+ * Sets the sending view distance for this player.
+ * <p>
+ * Sending view distance is the view distance where chunks will load in for players.
+ * </p>
+ * @param viewDistance view distance in [2, 32] or -1
+ */
+ public void setSendViewDistance(int viewDistance);
// Paper end
/**