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Paper/Spigot-Server-Patches/0089-handle-NaN-health-absorb-values-and-repair-bad-data.patch
Aikar 3faaaab75d Optimize isInvalidYLocation, getType and getBlockData
Some pretty micro optimizations, but this is the hottest method in the server....

This will drastically reduce number of operations to perform getType

the 2 previous patches was squashed into 1
2016-06-22 22:43:02 -04:00

61 Zeilen
2.5 KiB
Diff

From cfa7b89e6571573602f9286f3e188a219b259698 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 27 Sep 2015 01:18:02 -0400
Subject: [PATCH] handle NaN health/absorb values and repair bad data
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index c6d5986..ff9096f 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -468,7 +468,13 @@ public abstract class EntityLiving extends Entity {
}
public void a(NBTTagCompound nbttagcompound) {
- this.setAbsorptionHearts(nbttagcompound.getFloat("AbsorptionAmount"));
+ // Paper start - jvm keeps optimizing the setter
+ float absorptionAmount = nbttagcompound.getFloat("AbsorptionAmount");
+ if (Float.isNaN(absorptionAmount)) {
+ absorptionAmount = 0;
+ }
+ this.setAbsorptionHearts(absorptionAmount);
+ // Paper end
if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isClientSide) {
GenericAttributes.a(this.getAttributeMap(), nbttagcompound.getList("Attributes", 10));
}
@@ -759,6 +765,10 @@ public abstract class EntityLiving extends Entity {
}
public void setHealth(float f) {
+ // Paper start
+ if (Float.isNaN(f)) { f = getMaxHealth(); if (this.valid) {
+ System.err.println("[NAN-HEALTH] " + getName() + " had NaN health set");
+ } } // Paper end
// CraftBukkit start - Handle scaled health
if (this instanceof EntityPlayer) {
org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
@@ -2135,7 +2145,7 @@ public abstract class EntityLiving extends Entity {
}
public void setAbsorptionHearts(float f) {
- if (f < 0.0F) {
+ if (f < 0.0F || Float.isNaN(f)) { // Paper
f = 0.0F;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 9299695..e941f5f 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1390,6 +1390,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public void setRealHealth(double health) {
+ if (Double.isNaN(health)) {return;} // Paper
this.health = health;
}
--
2.9.0