Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
ad9c58e103
Since 1.21.2, vanilla split relative teleportation flags into position and delta/velocity flags into separate enum entries. This highlighted a design flaw in the paper api addition for teleport flags, which just simply mirrored internals while also only being able to apply the delta/velocity part of a flag, given the teleport target is always absolute in the API. This patch proposes to simply no longer expose the non-velocity related flags to the API, instead marking the entire Relative enum as being purely velocity related, as non-velocity related flags are not useful to callers. This was done over simply exposing all internal flags, as another vanilla change to the internal enum would result in the same breakage. The newly proposed API *only* promises that the passed flags prevent the loss of velocity in the specific axis/context, which should be independent enough of vanillas specific implementation of this feature.
74 Zeilen
3.9 KiB
Diff
74 Zeilen
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lukas Planz <lukas.planz@web.de>
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Date: Tue, 5 Sep 2023 20:34:20 +0200
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Subject: [PATCH] Add experience points API
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index aca888c2f02b09ac6739bdc81b194c4527dd69f5..a19a795deaa7f46c92b97912e2ade006bc90c2d5 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -1823,7 +1823,7 @@ public abstract class Player extends LivingEntity {
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}
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public int getXpNeededForNextLevel() {
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- return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
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+ return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2); // Paper - diff on change; calculateTotalExperiencePoints
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}
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// Paper start - send while respecting visibility
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private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index ccc65e07d0d1bb6e94e861e7f50977ba61462ca4..58d12409447903f855baa6beb149aa658bf7b1bb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1943,6 +1943,49 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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Preconditions.checkArgument(exp >= 0, "Total experience points must not be negative (%s)", exp);
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this.getHandle().totalExperience = exp;
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}
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+ // Paper start
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+ @Override
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+ public int calculateTotalExperiencePoints() {
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+ return calculateTotalExperiencePoints(this.getLevel()) + Math.round(this.getExperiencePointsNeededForNextLevel() * getExp());
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+ }
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+
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+ @Override
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+ public void setExperienceLevelAndProgress(final int totalExperience) {
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+ Preconditions.checkArgument(totalExperience >= 0, "Total experience points must not be negative (%s)", totalExperience);
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+ int level = calculateLevelsForExperiencePoints(totalExperience);
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+ int remainingPoints = totalExperience - calculateTotalExperiencePoints(level);
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+
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+ this.getHandle().experienceLevel = level;
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+ this.getHandle().experienceProgress = (float) remainingPoints / this.getExperiencePointsNeededForNextLevel();
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+ this.getHandle().lastSentExp = -1;
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+ }
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+
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+ @Override
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+ public int getExperiencePointsNeededForNextLevel() {
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+ return this.getHandle().getXpNeededForNextLevel();
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+ }
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+
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+ // See https://minecraft.wiki/w/Experience#Leveling_up for reference
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+ private int calculateTotalExperiencePoints(int level) {
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+ if (level <= 16) {
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+ return (int) (Math.pow(level, 2) + 6 * level);
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+ } else if (level <= 31) {
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+ return (int) (2.5 * Math.pow(level, 2) - 40.5 * level + 360.0);
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+ } else {
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+ return (int) (4.5 * Math.pow(level, 2) - 162.5 * level + 2220.0);
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+ }
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+ }
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+
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+ private int calculateLevelsForExperiencePoints(int points) {
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+ if (points <= 352) { // Level 0-16
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+ return (int) Math.floor(Math.sqrt(points + 9) - 3);
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+ } else if (points <= 1507) { // Level 17-31
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+ return (int) Math.floor(8.1 + Math.sqrt(0.4 * (points - (7839.0 / 40.0))));
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+ } else { // 32+
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+ return (int) Math.floor((325.0 / 18.0) + Math.sqrt((2.0 / 9.0) * (points - (54215.0 / 72.0))));
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+ }
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+ }
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+ // Paper end
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@Override
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public void sendExperienceChange(float progress) {
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