Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
f193fdb1ab
This allows you to create already filled textures on Skulls to avoid texture lookups which commonly cause rate limit issues with Mojang API
100 Zeilen
4.7 KiB
Diff
100 Zeilen
4.7 KiB
Diff
From b034c0418594d6a49949633b857a6f310f364604 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 17 Jun 2017 17:00:32 -0400
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Subject: [PATCH] Profile Lookup Events
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Adds a Pre Lookup Event and a Post Lookup Event so that plugins may prefill in profile data, and cache the responses from
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profiles that had to be looked up.
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diff --git a/src/main/java/com/destroystokyo/paper/profile/WrappedGameProfileRepository.java b/src/main/java/com/destroystokyo/paper/profile/WrappedGameProfileRepository.java
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new file mode 100644
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index 000000000..bffba6a65
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/profile/WrappedGameProfileRepository.java
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@@ -0,0 +1,70 @@
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+package com.destroystokyo.paper.profile;
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+
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+import com.destroystokyo.paper.event.profile.LookupProfileEvent;
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+import com.destroystokyo.paper.event.profile.PreLookupProfileEvent;
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+import com.google.common.collect.Sets;
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+import com.mojang.authlib.Agent;
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+import com.mojang.authlib.GameProfile;
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+import com.mojang.authlib.GameProfileRepository;
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+import com.mojang.authlib.ProfileLookupCallback;
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+import com.mojang.authlib.properties.Property;
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+
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+import javax.annotation.Nonnull;
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+import java.util.Set;
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+
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+public class WrappedGameProfileRepository implements GameProfileRepository {
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+
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+ private final GameProfileRepository orig;
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+ public WrappedGameProfileRepository(@Nonnull GameProfileRepository orig) {
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+ this.orig = orig;
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+ }
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+
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+ @Override
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+ public void findProfilesByNames(String[] names, Agent agent, ProfileLookupCallback callback) {
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+ Set<String> unfoundNames = Sets.newHashSet();
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+ for (String name : names) {
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+ PreLookupProfileEvent event = new PreLookupProfileEvent(name);
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+ event.callEvent();
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+ if (event.getUUID() != null) {
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+ // Plugin provided UUI, we can skip network call.
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+ GameProfile gameprofile = new GameProfile(event.getUUID(), name);
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+ // We might even have properties!
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+ Set<ProfileProperty> profileProperties = event.getProfileProperties();
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+ if (!profileProperties.isEmpty()) {
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+ for (ProfileProperty property : profileProperties) {
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+ gameprofile.getProperties().put(property.getName(), CraftPlayerProfile.asAuthlib(property));
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+ }
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+ }
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+ callback.onProfileLookupSucceeded(gameprofile);
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+ } else {
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+ unfoundNames.add(name);
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+ }
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+ }
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+
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+ // Some things were not found.... Proceed to look up.
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+ if (!unfoundNames.isEmpty()) {
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+ String[] namesArr = unfoundNames.toArray(new String[unfoundNames.size()]);
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+ orig.findProfilesByNames(namesArr, agent, new PreProfileLookupCallback(callback));
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+ }
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+ }
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+
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+ private static class PreProfileLookupCallback implements ProfileLookupCallback {
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+ private final ProfileLookupCallback callback;
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+
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+ PreProfileLookupCallback(ProfileLookupCallback callback) {
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+ this.callback = callback;
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+ }
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+
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+ @Override
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+ public void onProfileLookupSucceeded(GameProfile gameProfile) {
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+ PlayerProfile from = CraftPlayerProfile.asBukkitMirror(gameProfile);
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+ new LookupProfileEvent(from).callEvent();
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+ callback.onProfileLookupSucceeded(gameProfile);
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+ }
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+
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+ @Override
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+ public void onProfileLookupFailed(GameProfile gameProfile, Exception e) {
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+ callback.onProfileLookupFailed(gameProfile, e);
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+ }
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index e8bddc171..6159cf4c0 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1021,6 +1021,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
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YggdrasilAuthenticationService yggdrasilauthenticationservice = new YggdrasilAuthenticationService(Proxy.NO_PROXY, UUID.randomUUID().toString());
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MinecraftSessionService minecraftsessionservice = yggdrasilauthenticationservice.createMinecraftSessionService();
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GameProfileRepository gameprofilerepository = yggdrasilauthenticationservice.createProfileRepository();
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+ gameprofilerepository = new com.destroystokyo.paper.profile.WrappedGameProfileRepository(gameprofilerepository); // Paper
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UserCache usercache = new UserCache(gameprofilerepository, new File(s1, MinecraftServer.a.getName()));
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final DedicatedServer dedicatedserver = new DedicatedServer(options, DataConverterRegistry.a(), yggdrasilauthenticationservice, minecraftsessionservice, gameprofilerepository, usercache);
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--
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2.15.1
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