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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 11:00:06 +01:00
Paper/Spigot-Server-Patches/0217-Profile-Lookup-Events.patch
Aikar f193fdb1ab
Add SkullMeta.setPlayerProfile API
This allows you to create already filled textures on Skulls to avoid texture lookups
which commonly cause rate limit issues with Mojang API
2018-01-19 00:38:49 -05:00

100 Zeilen
4.7 KiB
Diff

From b034c0418594d6a49949633b857a6f310f364604 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 17 Jun 2017 17:00:32 -0400
Subject: [PATCH] Profile Lookup Events
Adds a Pre Lookup Event and a Post Lookup Event so that plugins may prefill in profile data, and cache the responses from
profiles that had to be looked up.
diff --git a/src/main/java/com/destroystokyo/paper/profile/WrappedGameProfileRepository.java b/src/main/java/com/destroystokyo/paper/profile/WrappedGameProfileRepository.java
new file mode 100644
index 000000000..bffba6a65
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/profile/WrappedGameProfileRepository.java
@@ -0,0 +1,70 @@
+package com.destroystokyo.paper.profile;
+
+import com.destroystokyo.paper.event.profile.LookupProfileEvent;
+import com.destroystokyo.paper.event.profile.PreLookupProfileEvent;
+import com.google.common.collect.Sets;
+import com.mojang.authlib.Agent;
+import com.mojang.authlib.GameProfile;
+import com.mojang.authlib.GameProfileRepository;
+import com.mojang.authlib.ProfileLookupCallback;
+import com.mojang.authlib.properties.Property;
+
+import javax.annotation.Nonnull;
+import java.util.Set;
+
+public class WrappedGameProfileRepository implements GameProfileRepository {
+
+ private final GameProfileRepository orig;
+ public WrappedGameProfileRepository(@Nonnull GameProfileRepository orig) {
+ this.orig = orig;
+ }
+
+ @Override
+ public void findProfilesByNames(String[] names, Agent agent, ProfileLookupCallback callback) {
+ Set<String> unfoundNames = Sets.newHashSet();
+ for (String name : names) {
+ PreLookupProfileEvent event = new PreLookupProfileEvent(name);
+ event.callEvent();
+ if (event.getUUID() != null) {
+ // Plugin provided UUI, we can skip network call.
+ GameProfile gameprofile = new GameProfile(event.getUUID(), name);
+ // We might even have properties!
+ Set<ProfileProperty> profileProperties = event.getProfileProperties();
+ if (!profileProperties.isEmpty()) {
+ for (ProfileProperty property : profileProperties) {
+ gameprofile.getProperties().put(property.getName(), CraftPlayerProfile.asAuthlib(property));
+ }
+ }
+ callback.onProfileLookupSucceeded(gameprofile);
+ } else {
+ unfoundNames.add(name);
+ }
+ }
+
+ // Some things were not found.... Proceed to look up.
+ if (!unfoundNames.isEmpty()) {
+ String[] namesArr = unfoundNames.toArray(new String[unfoundNames.size()]);
+ orig.findProfilesByNames(namesArr, agent, new PreProfileLookupCallback(callback));
+ }
+ }
+
+ private static class PreProfileLookupCallback implements ProfileLookupCallback {
+ private final ProfileLookupCallback callback;
+
+ PreProfileLookupCallback(ProfileLookupCallback callback) {
+ this.callback = callback;
+ }
+
+ @Override
+ public void onProfileLookupSucceeded(GameProfile gameProfile) {
+ PlayerProfile from = CraftPlayerProfile.asBukkitMirror(gameProfile);
+ new LookupProfileEvent(from).callEvent();
+ callback.onProfileLookupSucceeded(gameProfile);
+ }
+
+ @Override
+ public void onProfileLookupFailed(GameProfile gameProfile, Exception e) {
+ callback.onProfileLookupFailed(gameProfile, e);
+ }
+ }
+}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index e8bddc171..6159cf4c0 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1021,6 +1021,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
YggdrasilAuthenticationService yggdrasilauthenticationservice = new YggdrasilAuthenticationService(Proxy.NO_PROXY, UUID.randomUUID().toString());
MinecraftSessionService minecraftsessionservice = yggdrasilauthenticationservice.createMinecraftSessionService();
GameProfileRepository gameprofilerepository = yggdrasilauthenticationservice.createProfileRepository();
+ gameprofilerepository = new com.destroystokyo.paper.profile.WrappedGameProfileRepository(gameprofilerepository); // Paper
UserCache usercache = new UserCache(gameprofilerepository, new File(s1, MinecraftServer.a.getName()));
final DedicatedServer dedicatedserver = new DedicatedServer(options, DataConverterRegistry.a(), yggdrasilauthenticationservice, minecraftsessionservice, gameprofilerepository, usercache);
--
2.15.1