Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
094bb03a37
- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
106 Zeilen
4.5 KiB
Diff
106 Zeilen
4.5 KiB
Diff
From d9a0d6e2fcf3e9ecfcf88e72efcbba07e55359da Mon Sep 17 00:00:00 2001
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From: Martin Panzer <postremus1996@googlemail.com>
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Date: Fri, 3 Jun 2016 23:13:39 +0200
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Subject: [PATCH] Fix FallingBlocks being stuck on fences
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Fallingblocks would previously only check if directly beneath them a block exists. They also
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hover on top of the 1.5 block tall hitbox of fences during these check. This
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resulted in them always thinking they would be on air.
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We now first check, if if we are already on the ground.
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if not, we check if the falling block is inside of the hitbox of the block at y - 1.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 06acdaaf0..600e603bd 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -334,4 +334,9 @@ public class PaperWorldConfig {
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preventTntFromMovingInWater = getBoolean("prevent-tnt-from-moving-in-water", false);
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log("Prevent TNT from moving in water: " + preventTntFromMovingInWater);
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}
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+
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+ public boolean altFallingBlockOnGround;
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+ private void altFallingBlockOnGround() {
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+ altFallingBlockOnGround = getBoolean("use-alternate-fallingblock-onGround-detection", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/BlockFalling.java b/src/main/java/net/minecraft/server/BlockFalling.java
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index 674395756..1086e3117 100644
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--- a/src/main/java/net/minecraft/server/BlockFalling.java
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+++ b/src/main/java/net/minecraft/server/BlockFalling.java
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@@ -71,6 +71,12 @@ public class BlockFalling extends Block {
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return block == Blocks.FIRE || material == Material.AIR || material == Material.WATER || material == Material.LAVA;
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}
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+ // Paper start - OBFHELPER
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+ public static boolean canMoveThrough(IBlockData blockdata) {
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+ return BlockFalling.x(blockdata);
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+ }
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+ // Paper end
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+
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public void a(World world, BlockPosition blockposition, IBlockData iblockdata, IBlockData iblockdata1) {}
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public void a_(World world, BlockPosition blockposition) {}
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diff --git a/src/main/java/net/minecraft/server/EntityFallingBlock.java b/src/main/java/net/minecraft/server/EntityFallingBlock.java
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index abdc2dea9..59acc9088 100644
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--- a/src/main/java/net/minecraft/server/EntityFallingBlock.java
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+++ b/src/main/java/net/minecraft/server/EntityFallingBlock.java
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@@ -3,6 +3,7 @@ package net.minecraft.server;
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import com.google.common.collect.Lists;
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import java.util.ArrayList;
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import java.util.Iterator;
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+import java.util.List;
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import javax.annotation.Nullable;
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import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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@@ -120,10 +121,10 @@ public class EntityFallingBlock extends Entity {
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}
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} else {
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IBlockData iblockdata = this.world.getType(blockposition);
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-
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- if (!flag1 && BlockFalling.x(this.world.getType(new BlockPosition(this.locX, this.locY - 0.009999999776482582D, this.locZ)))) {
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+
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+ if (!isOnGround()) {
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this.onGround = false;
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- // return; // CraftBukkit
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+ if (this.world.paperConfig.altFallingBlockOnGround) return; // Paper
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}
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this.motX *= 0.699999988079071D;
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@@ -179,6 +180,32 @@ public class EntityFallingBlock extends Entity {
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}
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}
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+ // Paper start
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+ private boolean isOnGround() {
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+ BlockPosition where = new BlockPosition(this.locX, this.locY - 0.009999999776482582D, this.locZ);
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+ boolean cannotMoveThrough = !BlockFalling.canMoveThrough(this.world.getType(where));
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+ if (!this.world.paperConfig.altFallingBlockOnGround) return cannotMoveThrough;
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+
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+ if (cannotMoveThrough) {
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+ return true;
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+ }
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+
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+ IBlockData blockData = this.world.getType(where.down());
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+ if (BlockFalling.canMoveThrough(blockData)) {
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+ return false;
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+ }
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+
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+ List<AxisAlignedBB> list = new ArrayList<>();
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+ addCollisions(blockData, getWorld(), where, this.getBoundingBox(), list, this);
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+ return list.size() > 0;
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+ }
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+
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+ // OBFHELPER
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+ private void addCollisions(IBlockData blockData, World world, BlockPosition where, AxisAlignedBB collider, List<AxisAlignedBB> list, Entity entity) {
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+ blockData.a(world, where, collider, list, entity, false);
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+ }
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+ // Paper end
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+
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public void e(float f, float f1) {
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Block block = this.block.getBlock();
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--
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2.16.1
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