Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 11:30:06 +01:00
1e38743b1d
Also fixes build as a result of an upstream force push --- work/Bukkit Submodule work/Bukkit 217dc08d..d13fdf8c: > SPIGOT-4637: Add source block to BlockPhysicsEvent. --- work/CraftBukkit Submodule work/CraftBukkit acbba8ba..cb98c6ea: > Fix line endings in CraftDefaultPermissions > SPIGOT-4637: Add source block to BlockPhysicsEvent. --- work/Spigot Submodule work/Spigot 75ee78a0c...4165cd8f4 (commits not present) > (Manually Added) - Appears to be a result of an upstream force push > (Manually Added) - Changed: SPIGOT-4636: Add creative mode NBT permissions
36 Zeilen
2.5 KiB
Diff
36 Zeilen
2.5 KiB
Diff
From 706dbd57e4fe49d668ff31fa4e728d50502046c7 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 12 Sep 2018 21:12:57 -0400
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Subject: [PATCH] Prevent mob spawning from loading/generating chunks
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also prevents if out of world border bounds
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diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
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index bfbe4d3e3..e2bf17f44 100644
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--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
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+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
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@@ -129,9 +129,9 @@ public final class SpawnerCreature {
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int i2 = blockposition1.getX();
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int j2 = blockposition1.getY();
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int k2 = blockposition1.getZ();
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- IBlockData iblockdata = worldserver.getType(blockposition1);
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+ IBlockData iblockdata = worldserver.getTypeIfLoadedAndInBounds(blockposition1); // Paper - don't load chunks for mob spawn
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- if (!iblockdata.isOccluding()) {
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+ if (iblockdata != null && !iblockdata.isOccluding()) { // Paper - don't load chunks for mob spawn
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int l2 = 0;
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int i3 = 0;
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@@ -171,7 +171,7 @@ public final class SpawnerCreature {
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i4 = biomebase_biomemeta.c + worldserver.random.nextInt(1 + biomebase_biomemeta.d - biomebase_biomemeta.c);
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}
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- if (worldserver.a(enumcreaturetype, biomebase_biomemeta, (BlockPosition) blockposition_mutableblockposition)) {
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+ if (worldserver.isLoadedAndInBounds(blockposition_mutableblockposition) && worldserver.a(enumcreaturetype, biomebase_biomemeta, (BlockPosition) blockposition_mutableblockposition)) { // Paper - don't load chunks for mob spawn
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EntityPositionTypes.Surface entitypositiontypes_surface = EntityPositionTypes.a(biomebase_biomemeta.b);
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if (entitypositiontypes_surface != null && a(entitypositiontypes_surface, worldserver, blockposition_mutableblockposition, biomebase_biomemeta.b)) {
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EntityInsentient entityinsentient;
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--
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2.20.1
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