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Paper/Spigot-Server-Patches/0492-Fix-numerous-item-duplication-issues-and-teleport-is.patch
JellySquid d454bbd5e1
Implement JellySquid's Entity Collision optimisations patch
This patch replaces the vanilla collision code for both block and entity collisions with faster implementations by JellySquid, used originally in her Lithium mod.

Optimizes Full Block voxel collisions, and removes streams from Entity collisions

Original code by JellySquid, licensed under GNU Lesser General Public License v3.0
you can find the original code on https://github.com/jellysquid3/lithium-fabric/tree/1.15.x/fabric (Yarn mappings)

Ported by
Co-authored-by: Zoutelande <54509836+Zoutelande@users.noreply.github.com>

Touched up by Aikar to keep previous paper optimizations
2020-05-09 19:19:18 -04:00

95 Zeilen
5.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 25 Apr 2020 06:46:35 -0400
Subject: [PATCH] Fix numerous item duplication issues and teleport issues
This notably fixes the newest "Donkey Dupe", but also fixes a lot
of dupe bugs in general around nether portals and entity world transfer
We also fix item duplication generically by anytime we clone an item
to drop it on the ground, destroy the source item.
This avoid an itemstack ever existing twice in the world state pre
clean up stage.
So even if something NEW comes up, it would be impossible to drop the
same item twice because the source was destroyed.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index c4f56fc4ba0e6da5e24ab3c1ac4e4a15235442bc..08895dfa7ad856f66c8577834dc875d115896216 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -1967,11 +1967,12 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
} else {
// CraftBukkit start - Capture drops for death event
if (this instanceof EntityLiving && !((EntityLiving) this).forceDrops) {
- ((EntityLiving) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack));
+ ((EntityLiving) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // Paper - mirror so we can destroy it later
return null;
}
// CraftBukkit end
- EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + (double) f, this.locZ(), itemstack);
+ EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + (double) f, this.locZ(), itemstack.cloneItemStack()); // Paper - clone so we can destroy original
+ itemstack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
entityitem.defaultPickupDelay();
// CraftBukkit start
@@ -2634,6 +2635,12 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
@Nullable
public Entity teleportTo(DimensionManager dimensionmanager, BlockPosition location) {
// CraftBukkit end
+ // Paper start - fix bad state entities causing dupes
+ if (!isAlive() || !valid) {
+ LOGGER.warn("Illegal Entity Teleport " + this + " to " + dimensionmanager + ":" + location, new Throwable());
+ return null;
+ }
+ // Paper end
if (!this.world.isClientSide && !this.dead) {
this.world.getMethodProfiler().enter("changeDimension");
MinecraftServer minecraftserver = this.getMinecraftServer();
@@ -2759,7 +2766,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
public boolean canPortal() {
- return true;
+ return isAlive() && valid; // Paper
}
public float a(Explosion explosion, IBlockAccess iblockaccess, BlockPosition blockposition, IBlockData iblockdata, Fluid fluid, float f) {
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index 8ad131e4fc20efc61b938a5f6ab64379da23bf0d..d35a0b2d94e4f52c257375c35f55b5a41c9f2c12 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -557,7 +557,7 @@ public class EntityArmorStand extends EntityLiving {
for (i = 0; i < this.handItems.size(); ++i) {
itemstack = (ItemStack) this.handItems.get(i);
if (!itemstack.isEmpty()) {
- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.handItems.set(i, ItemStack.a);
}
}
@@ -565,7 +565,7 @@ public class EntityArmorStand extends EntityLiving {
for (i = 0; i < this.armorItems.size(); ++i) {
itemstack = (ItemStack) this.armorItems.get(i);
if (!itemstack.isEmpty()) {
- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.armorItems.set(i, ItemStack.a);
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 08471184b04690653761a17d79941cd4ae8b1f81..ce8d7877adcc4635ebf2f5743c8b02aa95691102 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -777,7 +777,8 @@ public class CraftEventFactory {
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
- world.dropItem(entity.getLocation(), stack);
+ world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
+ if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
}
return event;