Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
96d5e6ca48
Currently includes generated key holder classes for types used in the Registry Modification API
94 Zeilen
2.9 KiB
Diff
94 Zeilen
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 3 Jul 2018 21:52:52 -0400
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Subject: [PATCH] InventoryCloseEvent Reason API
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Allows you to determine why an inventory was closed, enabling plugin developers
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to "confirm" things based on if it was player triggered close or not.
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diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
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index 9e012c3c0671e5d0e55c243fdb4e14057038c153..d44c5a3fda0b159dc541246cb2fca8427cb38243 100644
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--- a/src/main/java/org/bukkit/entity/HumanEntity.java
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+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
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@@ -179,6 +179,15 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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*/
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public void closeInventory();
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+ // Paper start
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+ /**
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+ * Force-closes the currently open inventory view for this player, if any.
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+ *
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+ * @param reason why the inventory is closing
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+ */
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+ public void closeInventory(@NotNull org.bukkit.event.inventory.InventoryCloseEvent.Reason reason);
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+ // Paper end
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+
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/**
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* Returns the ItemStack currently in your hand, can be empty.
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*
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diff --git a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
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index c0cc82d98348e8aae3cb56bafb2fcb590b03094f..4db0a07db156c61867644f50c185e63b695e2462 100644
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--- a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
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+++ b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
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@@ -30,9 +30,60 @@ import org.jetbrains.annotations.NotNull;
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*/
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public class InventoryCloseEvent extends InventoryEvent {
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private static final HandlerList handlers = new HandlerList();
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+ // Paper start
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+ private final Reason reason;
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+ @NotNull
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+ public Reason getReason() {
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+ return reason;
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+ }
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+
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+ public enum Reason {
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+ /**
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+ * Unknown reason
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+ */
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+ UNKNOWN,
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+ /**
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+ * Player is teleporting
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+ */
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+ TELEPORT,
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+ /**
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+ * Player is no longer permitted to use this inventory
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+ */
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+ CANT_USE,
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+ /**
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+ * The chunk the inventory was in was unloaded
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+ */
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+ UNLOADED,
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+ /**
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+ * Opening new inventory instead
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+ */
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+ OPEN_NEW,
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+ /**
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+ * Closed
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+ */
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+ PLAYER,
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+ /**
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+ * Closed due to disconnect
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+ */
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+ DISCONNECT,
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+ /**
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+ * The player died
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+ */
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+ DEATH,
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+ /**
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+ * Closed by Bukkit API
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+ */
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+ PLUGIN,
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+ }
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public InventoryCloseEvent(@NotNull InventoryView transaction) {
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+ this(transaction, Reason.UNKNOWN);
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+ }
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+
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+ public InventoryCloseEvent(@NotNull InventoryView transaction, @NotNull Reason reason) {
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super(transaction);
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+ this.reason = reason;
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+ // Paper end
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}
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/**
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