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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00
Paper/Spigot-Server-Patches/0397-Prevent-consuming-the-wrong-itemstack.patch
Aikar 842e040c19
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
220bc594 #486: Add method to get player's attack cooldown
21853d39 SPIGOT-5681: Increase max plugin channel size
5b972adc Improve build process
b55e58d9 Note which custom generator is missing required method

CraftBukkit Changes:
893ad93b #650: Add method to get player's attack cooldown
ef706b06 #655: Added support for the VM tag jansi.passthrough when processing messages sent to a ColouredConsoleSender.
e0cfb347 SPIGOT-5689: Fireball.setDirection increases velocity too much
94cb030f SPIGOT-5673: swingHand API does not show to self
b331a055 SPIGOT-5680: isChunkGenerated creates empty region files
e1335932 Improve build process
a8ec1d60 Add a couple of method null checks to CraftWorld
ce66f693 Misc checkstyle fixes
8bd0e9ab SPIGOT-5669: Fix Beehive.isSedated

Spigot Changes:
2040c4c4 SPIGOT-5677, MC-114796: Fix portals generating outside world border
ab8f6b5a Rebuild patches
e7dc2f53 Rebuild patches
2020-04-27 03:34:45 -04:00

49 Zeilen
2.3 KiB
Diff

From 0e0519635bb011273b6b66413bfb6fba28109ec2 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 19 Aug 2019 19:42:35 +0500
Subject: [PATCH] Prevent consuming the wrong itemstack
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index aecd5011cb..24594aa0e9 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2896,10 +2896,13 @@ public abstract class EntityLiving extends Entity {
this.datawatcher.set(EntityLiving.ao, (byte) j);
}
- public void c(EnumHand enumhand) {
+ // Paper start -- OBFHELPER and forwarder to method with forceUpdate parameter
+ public void c(EnumHand enumhand) { this.updateActiveItem(enumhand, false); }
+ public void updateActiveItem(EnumHand enumhand, boolean forceUpdate) {
+ // Paper end
ItemStack itemstack = this.b(enumhand);
- if (!itemstack.isEmpty() && !this.isHandRaised()) {
+ if (!itemstack.isEmpty() && !this.isHandRaised() || forceUpdate) { // Paper use override flag
this.activeItem = itemstack;
this.bl = itemstack.k();
if (!this.world.isClientSide) {
@@ -2975,6 +2978,7 @@ public abstract class EntityLiving extends Entity {
this.clearActiveItem();
} else {
if (!this.activeItem.isEmpty() && this.isHandRaised()) {
+ this.updateActiveItem(this.getRaisedHand(), true); // Paper
this.b(this.activeItem, 16);
// CraftBukkit start - fire PlayerItemConsumeEvent
ItemStack itemstack;
@@ -3005,8 +3009,8 @@ public abstract class EntityLiving extends Entity {
this.a(this.getRaisedHand(), itemstack);
// CraftBukkit end
this.dH();
- // Paper start - if the replacement is anything but the default, update the client inventory
- if (this instanceof EntityPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
+ // Paper start
+ if (this instanceof EntityPlayer) {
((EntityPlayer) this).getBukkitEntity().updateInventory();
}
// Paper end
--
2.26.2