Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-21 05:50:05 +01:00
105 Zeilen
4.4 KiB
Diff
105 Zeilen
4.4 KiB
Diff
--- a/net/minecraft/server/ContainerPlayer.java
|
|
+++ b/net/minecraft/server/ContainerPlayer.java
|
|
@@ -1,28 +1,42 @@
|
|
package net.minecraft.server;
|
|
|
|
+// CraftBukkit start
|
|
+import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
|
|
+import org.bukkit.craftbukkit.inventory.CraftInventoryView;
|
|
+// CraftBukkit end
|
|
+
|
|
public class ContainerPlayer extends Container {
|
|
|
|
public InventoryCrafting craftInventory = new InventoryCrafting(this, 2, 2);
|
|
public IInventory resultInventory = new InventoryCraftResult();
|
|
public boolean g;
|
|
private final EntityHuman h;
|
|
+ // CraftBukkit start
|
|
+ private CraftInventoryView bukkitEntity = null;
|
|
+ private PlayerInventory player;
|
|
+ // CraftBukkit end
|
|
|
|
public ContainerPlayer(final PlayerInventory playerinventory, boolean flag, EntityHuman entityhuman) {
|
|
this.g = flag;
|
|
this.h = entityhuman;
|
|
+ this.resultInventory = new InventoryCraftResult(); // CraftBukkit - moved to before InventoryCrafting construction
|
|
+ this.craftInventory = new InventoryCrafting(this, 2, 2, playerinventory.player); // CraftBukkit - pass player
|
|
+ this.craftInventory.resultInventory = this.resultInventory; // CraftBukkit - let InventoryCrafting know about its result slot
|
|
+ this.player = playerinventory; // CraftBukkit - save player
|
|
this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 144, 36)));
|
|
|
|
- final int i;
|
|
+ // CraftBukkit - fixed multiple decompiler errors below, good luck
|
|
int j;
|
|
|
|
- for (i = 0; i < 2; ++i) {
|
|
+ for (int i = 0; i < 2; ++i) {
|
|
for (j = 0; j < 2; ++j) {
|
|
this.a(new Slot(this.craftInventory, j + i * 2, 88 + j * 18, 26 + i * 18));
|
|
}
|
|
}
|
|
|
|
- for (i = 0; i < 4; ++i) {
|
|
- this.a(new Slot(playerinventory, playerinventory.getSize() - 1 - i, 8, 8 + i * 18) {
|
|
+ for (int ii = 0; ii < 4; ++ii) {
|
|
+ final int i = ii;
|
|
+ this.a(new Slot(playerinventory, playerinventory.getSize() - 1 - ii, 8, 8 + ii * 18) {
|
|
public int getMaxStackSize() {
|
|
return 1;
|
|
}
|
|
@@ -33,21 +47,32 @@
|
|
});
|
|
}
|
|
|
|
- for (i = 0; i < 3; ++i) {
|
|
+ for (int i = 0; i < 3; ++i) {
|
|
for (j = 0; j < 9; ++j) {
|
|
this.a(new Slot(playerinventory, j + (i + 1) * 9, 8 + j * 18, 84 + i * 18));
|
|
}
|
|
}
|
|
|
|
- for (i = 0; i < 9; ++i) {
|
|
+ for (int i = 0; i < 9; ++i) {
|
|
this.a(new Slot(playerinventory, i, 8 + i * 18, 142));
|
|
}
|
|
|
|
- this.a((IInventory) this.craftInventory);
|
|
+ // this.a((IInventory) this.craftInventory); // CraftBukkit - unneeded since it just sets result slot to empty
|
|
}
|
|
|
|
public void a(IInventory iinventory) {
|
|
- this.resultInventory.setItem(0, CraftingManager.getInstance().craft(this.craftInventory, this.h.world));
|
|
+ // this.resultInventory.setItem(0, CraftingManager.getInstance().craft(this.craftInventory, this.h.world));
|
|
+ // CraftBukkit start (Note: the following line would cause an error if called during construction)
|
|
+ CraftingManager.getInstance().lastCraftView = getBukkitView();
|
|
+ ItemStack craftResult = CraftingManager.getInstance().craft(this.craftInventory, this.h.world);
|
|
+ this.resultInventory.setItem(0, craftResult);
|
|
+ if (super.listeners.size() < 1) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ EntityPlayer player = (EntityPlayer) super.listeners.get(0); // TODO: Is this _always_ correct? Seems like it.
|
|
+ player.playerConnection.sendPacket(new PacketPlayOutSetSlot(player.activeContainer.windowId, 0, craftResult));
|
|
+ // CraftBukkit end
|
|
}
|
|
|
|
public void b(EntityHuman entityhuman) {
|
|
@@ -127,4 +152,17 @@
|
|
public boolean a(ItemStack itemstack, Slot slot) {
|
|
return slot.inventory != this.resultInventory && super.a(itemstack, slot);
|
|
}
|
|
+
|
|
+ // CraftBukkit start
|
|
+ @Override
|
|
+ public CraftInventoryView getBukkitView() {
|
|
+ if (bukkitEntity != null) {
|
|
+ return bukkitEntity;
|
|
+ }
|
|
+
|
|
+ CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftInventory, this.resultInventory);
|
|
+ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
|
|
+ return bukkitEntity;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
}
|