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Paper/patches/server/0786-Add-Entity-Body-Yaw-API.patch
2024-10-27 18:39:30 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TheTuso <piotrekpasztor@gmail.com>
Date: Thu, 2 Feb 2023 16:40:41 +0100
Subject: [PATCH] Add Entity Body Yaw API
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 8a715159917950091e8efd48eaca6a54488fb896..4209434ff066670000dadb0c59fea297f03300f4 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -1184,6 +1184,33 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
}
// Paper end - entity powdered snow API
+ // Paper start - entity body yaw API
+ @Override
+ public double getX() {
+ return this.entity.getX();
+ }
+
+ @Override
+ public double getY() {
+ return this.entity.getY();
+ }
+
+ @Override
+ public double getZ() {
+ return this.entity.getZ();
+ }
+
+ @Override
+ public float getPitch() {
+ return this.entity.getXRot();
+ }
+
+ @Override
+ public float getYaw() {
+ return this.entity.getBukkitYaw();
+ }
+ // Paper end - entity body yaw API
+
// Paper start - missing entity api
@Override
public boolean isInvisible() { // Paper - moved up from LivingEntity
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 2fd4a3068d86a37cc18c9203448823c53d590ffb..203e06fdff824ba67dce0e026f7ea5b746d7f258 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -1211,4 +1211,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
this.getHandle().frictionState = state;
}
// Paper end - friction API
+
+ // Paper start - body yaw API
+ @Override
+ public float getBodyYaw() {
+ return this.getHandle().getVisualRotationYInDegrees();
+ }
+
+ @Override
+ public void setBodyYaw(final float bodyYaw) {
+ this.getHandle().setYBodyRot(bodyYaw);
+ }
+ // Paper end - body yaw API
}