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synchronisiert 2024-12-24 15:20:11 +01:00
dc684c60d1
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
32 Zeilen
2.1 KiB
Diff
32 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 4 Jun 2024 19:48:03 -0700
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Subject: [PATCH] Fix Player#setBlockUpdate
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BlockEntity needs its Level set
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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index 397eb1a101bd60f49dbb2fa8eddf28f6f233167f..e28bc898786542f695017ff0a036676840eb79fe 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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@@ -177,6 +177,7 @@ public abstract class CraftBlockEntityState<T extends BlockEntity> extends Craft
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@Nullable
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public Packet<ClientGamePacketListener> getUpdatePacket(@NotNull Location location) {
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T vanillaTileEntitiy = (T) BlockEntity.loadStatic(CraftLocation.toBlockPosition(location), this.getHandle(), this.getSnapshotNBT(), this.getRegistryAccess());
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+ vanillaTileEntitiy.setLevel(((org.bukkit.craftbukkit.CraftWorld) location.getWorld()).getHandle()); // Paper - set level. Required for accessing RegistryAccess
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return ClientboundBlockEntityDataPacket.create(vanillaTileEntitiy);
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 4a886f11b10395143879e1c1795afc269eed109d..8d697782fae536377ac29acf967c764ee8a7951a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1118,6 +1118,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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public void sendBlockUpdate(@NotNull Location location, @NotNull TileState tileState) throws IllegalArgumentException {
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Preconditions.checkArgument(location != null, "Location can not be null");
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Preconditions.checkArgument(tileState != null, "TileState can not be null");
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+ Preconditions.checkArgument(location.getWorld() != null, "Location must have a world"); // Paper
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if (this.getHandle().connection == null) return;
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